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Can I use bodyslide armors with a UNP body?


sunwood

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Posted

No. :) Since their uv map (to my understanding) is done to the CBBE body. So you could use it, but the textures will not look right (Skin textures), so I suppose in the end its entirely up to you :) 

 

-C

Posted

You can, If you can get the shape close to your own. There's some bodyslide presets that already get close to unp/b and whatnot shapes

 

Then you'll open outfit studio, load YOUR body_0 as reference first,

  • then load the outfit that contains the body that's replacing yours.
  • Highlight that body in the outfit, delete it, (it'll ask to make sure... say yes)
  • then duplicate your reference.
  • Name it when it prompts,
  • then save it as the mesh you edited.
  • Then repeat for the _1 meshes or nothing will change.
Posted

 

You can, If you can get the shape close to your own. There's some bodyslide presets that already get close to unp/b and whatnot shapes

 

Then you'll open outfit studio, load YOUR body_0 as reference first,

  • then load the outfit that contains the body that's replacing yours.
  • Highlight that body in the outfit, delete it, (it'll ask to make sure... say yes)
  • then duplicate your reference.
  • Name it when it prompts,
  • then save it as the mesh you edited.
  • Then repeat for the _1 meshes or nothing will change.

 

 

I tried it out but it turned out to be too much work right now. Though I can see it working. Maybe I'll use it when I see an armor I really like. Thanks.

Posted

It takes a tiny bit of practice and is a lot less work than it seems once you become comfortable with it. When I work on an armor to get it to fit my unpcm shape, I usually have two open, one for _0 and one for _1 so I don't have to continuously search for the armor folders. It helps keep me from getting things confused if I have 0 weight on the left and 1 weight on the right. :3

 

It is a solution, albeit not the easiest. 

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