SeanLeSpy Posted February 3, 2015 Posted February 3, 2015 FYI I'm a noob at Outfit Studio so please bear with me. Anyways, I'm trying to convert the Yoko outfit for CBBE to UNPB but I'm having a few problems. I'm not sure if this is in outfit studio but I want to move the meshes so they're lined up with the arms, legs, etc without having to use brush(Not sure if thats the only way) as it quickly becomes too deformed. I've read some tutorials but none seem to go over what to do in this situation unless I skipped over it.
ousnius Posted February 3, 2015 Posted February 3, 2015 FYI I'm a noob at Outfit Studio so please bear with me. Anyways, I'm trying to convert the Yoko outfit for CBBE to UNPB but I'm having a few problems. I'm not sure if this is in outfit studio but I want to move the meshes so they're lined up with the arms, legs, etc without having to use brush(Not sure if thats the only way) as it quickly becomes too deformed. I've read some tutorials but none seem to go over what to do in this situation unless I skipped over it.Outfit Studio1.png Select one of the outfit's shapes to the right and use the "Shape -> Move Shape" menu item. I think using the "CBBE/Vanilla" preset TWO times should work (if it doesn't, enter the negated or different values into the number fields yourself). Repeat this for all outfit shapes (not the reference body "BaseShape").
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