AlyxMS Posted January 25, 2015 Posted January 25, 2015 There has been quite a lot of mod that messes with body nodes. Mostly pregnancy and milk related mods. The problem is these mod tend to conflict with each other. For instance I had Soulgem Oven II and Estrus Chaurus installed, these mod would fight for the body node values they wanted and the character's body node would change back and forth between the two values. So I wonder if a framework that several mod would use could be developed to solve this problem. The idea is mods related to body nodes would register the body node value to the framework instead of changing the body node directly. The frame work would determine the value of the body node based on the registered value from other mods. E.g. A character is pregnant from Estrus Chaurus and Soulgem Oven. Estrus registers a belly node value of 4 and a breast node value of 1.4 to the framework. Soulgem Oven registers a belly node value of 3 and a breast node value of 1.3 to the framework. The framework calculates the final value. Belly node: 4+3=7 Breast Node: 1.3*1.4=1.82 Finally the framework changes the nodes to the according value. The framework would check the registered values and update the nodes every minute or so. I think the major difficulty for a mod like this would be making other mods support it. Unlike the Sexlab Arousal which is developed years ago, it is 2015 now. Many mods have ceased their development. It would take the modder some time to write codes to support this mod. And it would take more time if the author wants the mod to work without this mod. (E.g. if the framework is not installed it still can change the nodes directly) Aaaaand this mod would possibly put more stress to the fragile Papyrus system. (I have no idea what Papyrus is, since a lot people talk about it, I assume this is the system in Skyrim than runs all the scripts) If such framework could be developed, I think the following two features would be crucial. A slider to set the routine body node refreshing time interval so players with lower end PC gets better performance. Being able to take "update body nodes now" requests from supporting mods. English is not my first language, I hope the text above is understandable.
Aloysia Posted January 25, 2015 Posted January 25, 2015 so what your talking about is something like the hookmmerse mod? http://www.nexusmods.com/skyrim/mods/55869/
4onen Posted January 26, 2015 Posted January 26, 2015 I actually built a framework, and had it working. Then I was introduced to NetImmerse Override and Hookmmerse. NetImmerse Override allows complete separation of the scaling numbers, as all numbers are multiplied to arrive at the final scaling. This system makes total sense to me, but lots of mod authors have been ignoring it because the scale values for it are even less 1:1 with more sane sizes. Meanwhile, Hookmmerse just replaces the existing NetImmerse script with one that includes framework functionality, allowing all the mods to function exactly as before, but together. So yeah, such frameworks exist, they're just not being used yet.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.