4onen Posted January 21, 2015 Share Posted January 21, 2015 Hello LL! I'm making a new character (Think Mass Effect's Kasumi, in Skyrim) and I'm looking for an invisibility spell mod that doesn't get interrupted when interacting with the world. Â Failing that, meh, I'll just grab some invisibility cheat lesser power with no cooldown. Maybe a slow-time spell or two. Â Thanks! Link to comment
Khe Posted February 20, 2015 Share Posted February 20, 2015 well, I could upload a version of my "invis" spell, but i'd have to finish separating it from the mod I'd been working on it in. essentially, it just has a short cooldown after interacting, and other stuff. as for your original request: No. It's not really possible to make it that way with the invis archetype. You'd have to make a scripted invis spell instead of using the invis archetype, which is a pain and conflicts. My method is just to periodically cast a spell on the player...that spell checks if you have the effect already, are invisible, have keywords, etc. wont apply if you do, which...was to prevent an annoying flicker spam. I'll probably look at it. if I do end up posting it, it'll be on the nexus and i'll provide a link to there. keep in mind, it'll be more of a resource than anything else, and pretty much no support since I've mostly stopped playing skyrim lately. Just let me know if you want it. Link to comment
yurik Posted February 20, 2015 Share Posted February 20, 2015 Maybe this will fit? Vyrthur's Ring of Sustained Invisibility @ http://www.nexusmods.com/skyrim/mods/59367/?Makes player invisible while sneaking (no matter what you do).  I haven't tried it myself yet, but I like its script    Scriptname VyrthursLegacyInvisibilityEffect extends activemagiceffect {Vyrthurs Legacy - Invisibility effect} Sound Property MAGAlterationInvisibilityIn Auto Sound Property MAGAlterationInvisibilityOut Auto Event OnEffectStart(Actor akTarget, Actor akCaster) if(Game.GetPlayer() == akTarget) akTarget.SetActorValue("Invisibility",10) akTarget.SetAlpha(0.1, abFade = true) MAGAlterationInvisibilityIn.Play(akTarget) utility.wait(2.0) EndIf EndEvent Event OnEffectFinish(Actor akTarget, Actor akCaster) if(Game.GetPlayer() == akTarget) akTarget.SetActorValue("Invisibility", 0) akTarget.SetAlpha(1, abFade = true) MAGAlterationInvisibilityOut.Play(akTarget) utility.wait(2.0) EndIf EndEvent   Link to comment
Khe Posted February 20, 2015 Share Posted February 20, 2015 yeah, his looks like what I'd do. Of course, it lacks the nice shiny chameleon wrap look that the regular invis spell uses...which is the main reason I did it the way I did Link to comment
Setekh Posted February 20, 2015 Share Posted February 20, 2015 I'm also interested in an invisibility spell or potion that doesn't get interrupted. The ring mod linked looks interesting, but the spell would be better. Link to comment
Khe Posted February 21, 2015 Share Posted February 21, 2015 http://www.nexusmods.com/skyrim/mods/62935/? Â It's not easymode, it's not OP, it has limitations imposed on you (by me), but it's good. I hate the easy-moders, so enjoy your 3 second window of visibility after attacking or getting hit. oh, and watch out for dragons. Link to comment
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