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Posted

Hello LoversLab!

 

I'm having a strange breast animation problem with a fresh install.

 

Basically, UNPB works fine, but as soon as I move, a pair of "ghost breasts" appears. These are much more affected by physics, and seem to be what are affected by HDT. Steam Screenshots don't seem to be picking it up. I'm just wondering what is causing this. as I'd like to fix it. I followed Monsto's guide for installing HDT and UNPB.

 

For installing the install.

 

Thanks in advance!

 

-Shuckle

Posted

If you're running an ENB, I think I might know what it is. Check and see if your temporalAA is turned on. If it is, turn it off. That's what'll be causing it. I experienced something like that when I was test running an enb on my new hardware.

Posted

If you're running an ENB, I think I might know what it is. Check and see if your temporalAA is turned on. If it is, turn it off. That's what'll be causing it. I experienced something like that when I was test running an enb on my new hardware.

 

I checked, and TemporalAA=false. I did recently swap from a GTX 780 6GB to a GTX 980 4GB, but I did a fresh install on the 980 4GB.

Posted

 

If you're running an ENB, I think I might know what it is. Check and see if your temporalAA is turned on. If it is, turn it off. That's what'll be causing it. I experienced something like that when I was test running an enb on my new hardware.

 

I checked, and TemporalAA=false. I did recently swap from a GTX 780 6GB to a GTX 980 4GB, but I did a fresh install on the 980 4GB.

 

 

Works fine for me using a GTX 980. Make sure your:

1.) ENB binaries are updated (and your preset supports them).

2.) Graphics driver is updated.

3.) SkyrimPrefs.ini and driver anti aliasing are turned off.

4.) Other SkyrimPrefs.ini tweaks for ENB are done.

5.) http://www.microsoft.com/en-US/download/details.aspx?id=35 is installed.

Posted

 

 

If you're running an ENB, I think I might know what it is. Check and see if your temporalAA is turned on. If it is, turn it off. That's what'll be causing it. I experienced something like that when I was test running an enb on my new hardware.

 

I checked, and TemporalAA=false. I did recently swap from a GTX 780 6GB to a GTX 980 4GB, but I did a fresh install on the 980 4GB.

 

 

Works fine for me using a GTX 980. Make sure your:

1.) ENB binaries are updated (and your preset supports them).

2.) Graphics driver is updated.

3.) SkyrimPrefs.ini and driver anti aliasing are turned off.

4.) Other SkyrimPrefs.ini tweaks for ENB are done.

5.) http://www.microsoft.com/en-US/download/details.aspx?id=35 is installed.

 

 

Thanks so much for your help. I'm running ENBDev 0.265, downloaded and installed yesterday. I'm running the latest version of Project ENB, following all installation guides. Driver anti-aliasing is turned off, I've zeroed as many AA options in skyrimprefs.ini as much as possible.

 

EDIT: I downloaded the DirectX and it determined I have a newer version already installed. I edited a few more things in skyrimprefs.ini, but still no difference.

Posted

As pavelius_pavlentius said, make sure iPresentInterval=1 in your SkyrimPrefs.ini (if you use ModOrganizer, make sure you're modifying the INI it actually uses) to enable V-Sync if it isn't already, and do the same in enblocal.ini.

 

If your monitor has a refresh rate above 60 Hz, disable V-Sync instead and enable ENB's FPS limiter in enblocal.ini with a limit of 60.

Posted

As pavelius_pavlentius said, make sure iPresentInterval=1 in your SkyrimPrefs.ini (if you use ModOrganizer, make sure you're modifying the INI it actually uses) to enable V-Sync if it isn't already, and do the same in enblocal.ini.

 

If your monitor has a refresh rate above 60 Hz, disable V-Sync instead and enable ENB's FPS limiter in enblocal.ini with a limit of 60.

 

I'm running on a 144hz monitor, I've limited the fps to 60 in enblocal.ini, and disabled v-sync in Skyrimprefs.ini

 

Although I still can't get a screenshot of it (it just doesn't show up) it feels like the "ghost breasts" are the ones being affected by HDT, and the solid ones aren't being affected.

Posted

Did you try it with the latest version of the XPMSE skeleton yet (and latest RaceMenu if you use it)?

 

enblocal.ini:

[ENGINE]

EnableVSync=false

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=60.0
Posted

 

Did you try it with the latest version of the XPMSE skeleton yet (and latest RaceMenu if you use it)?

 

enblocal.ini:

[ENGINE]

EnableVSync=false

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=60.0

 

 

That was the problem! I was using racemenu, but an old archived version of XPMS (not even XPMSE). Thank you!

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