Jump to content

HDT texture


dragenx

Recommended Posts

Texture is only the picture that is being projected on a model. When you see lots of weird lines/planes like this, it cannot be a texture problem.

 

I'd say the HDT nodes didn't load correctly on Phinis, or HDT didn't attach to these nodes, or something similar. This can make the vertices/nodes that are affected by HDT act up and move to weird places.

This is just a guess though. I had this a couple times with my HDT hair. I just had to restart the game and it was all good.

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use