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BodySlide Question


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Posted

First, I have no real experience when it comes to BodySlide, this is my first attempt to use it. I installed latest BS, and decided to try and copy bone weights to armor. I copied bone weights from b3lisario's UNPB pregnant body to Theminblacks Ancient Nord armor UNPB, and being my first attempt it works perfectly in game.
But i had to align armor and base body (the one that comes with armor mesh) with reference body, and i did it for the most part, but there is noticeable neck seam gap when i equip armor in game. I tried to tweak it a bit in BS bu i can't get it right. There is either neck seam gap or hands seam gap.

post-418420-0-03311000-1420210835_thumb.jpg

So my question is how do I go about it? Is there a way to replace base shape with my reference shape?

 

Posted

First, I have no real experience when it comes to BodySlide, this is my first attempt to use it. I installed latest BS, and decided to try and copy bone weights to armor. I copied bone weights from b3lisario's UNPB pregnant body to Theminblacks Ancient Nord armor UNPB, and being my first attempt it works perfectly in game.

But i had to align armor and base body (the one that comes with armor mesh) with reference body, and i did it for the most part, but there is noticeable neck seam gap when i equip armor in game. I tried to tweak it a bit in BS bu i can't get it right. There is either neck seam gap or hands seam gap.

 

attachicon.gifScreenShot732.jpg

 

So my question is how do I go about it? Is there a way to replace base shape with my reference shape?

 

Don't copy weights from reference body to outfit body. Instead, delete the outfit body all together.

 

When you're done copying weights from reference to outfit, use "File -> Load Outfit" and check the "Keep shapes" check box. Select the pregnant UNPB, and you will have it in your outfit shape list without having to copy weights to it or something.

 

Then export and make sure to do the same for both the _1 and _0 meshes.

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