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Way to check for animation completion?


Fredas

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Back in modding mode I guess.  Another quick question.

 

Say I've just told the player to draw their weapon.  I want to be able to watch for the completion of that action.  Since the action can happen at different speeds (depending on draw speed or mods or whatever), it won't do to simply wait X seconds.  It also doesn't suffice, in this case, to ping whether the weapon is in fact drawn, since it is drawn the moment the animation starts.

 

So what I'm after is the syntax for watching for the completion of animations like this.

 

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