Drakthuro Posted December 18, 2014 Share Posted December 18, 2014 Alright. I still couldn't figure it out why it doesn't work. The Siltstrider from the dragonborn DLC is a static Niff with an animation, just like the flying books etc. Â My niff which is just a hand that floats around as a test. is exactly the same as the niffstrider now. Â Nifskope plays all the animations that i made for the hand. Creation kit shows the animated hand flying around. Â But if i go in game, The hand is just static. no animations nothing. Â i'm really out of idea's of why it does not work. Â Any help towards this is highly appreciated. Â Link to comment
blabba Posted December 18, 2014 Share Posted December 18, 2014 Under the BSdismember modifier in your skin, check that it has the "Show in editor" flag enabled. Link to comment
blabba Posted December 23, 2014 Share Posted December 23, 2014 Not a clue, but I think BSdismemberments are supposed to take BodySlots/meant for equippable body part items.  I dunno about animated static object types  There might be an equivalent parameter or something for NiSkinInstance branch though. Link to comment
blabba Posted December 23, 2014 Share Posted December 23, 2014 I'd say take a look at the trap mesh animations in-game. Â They have HKX's (rig maps) though Link to comment
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