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Lovers Satisfaction


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Posted

Hello Everyone

 

I recently installed mod "Lovers Satisfaction"

 

Of course, i have everything what this mod need for work.

 

And there's a problem, when i load game with HUD settings for this mod, bars for this mod are outside screen and i have a question.

 

If anyone have this mod, can anyone tell or edit code for bar position on right side of the screen?

 

 ; LOVERS SATISFACTION STATUS BARS:

 
;Player SD bar
set tnoHSB.hud_val to sv_Construct "xLoversSatQuest.playerSD"
set tnoHSB.hud_max to sv_Construct "100"
 
set tnoHSB.hud_color to sv_Construct "HUDcolorBlue"
 
set tnoHSB.hud_x to HUDprevBarRight
set tnoHSB.hud_y to HUDbarsLow
setStage tnoHSB 10
 
;Player SP bar
set tnoHSB.hud_val to sv_Construct "xLoversSatQuest.playerSP"
set tnoHSB.hud_max to sv_Construct "xLoversSatQuest.playerSPmax"
 
set tnoHSB.hud_ref to sv_Construct ""
set tnoHSB.hud_name to sv_Construct "hud_ref"
set tnoHSB.hud_textPos_y to HUDtxtAbove
set tnoHSB.hud_textType to HUDfontKingthings
set tnoHSB.hud_textColor to sv_Construct "HUDcolorWhite"
 
set tnoHSB.hud_color_r to sv_Construct "128"
set tnoHSB.hud_color_g to sv_Construct "40 - ( (xLoversSatQuest.playerSP / xLoversSatQuest.playerSPmax) * 128 )"
set tnoHSB.hud_color_b to sv_Construct "40 - ( (xLoversSatQuest.playerSP / xLoversSatQuest.playerSPmax) * 128 )"
setStage tnoHSB 10
 
;Partner SP bar
set tnoHSB.hud_val to sv_Construct "xLoversSatQuest.partnerSP"
set tnoHSB.hud_max to sv_Construct "xLoversSatQuest.partnerSPmax"
 
set tnoHSB.hud_ref to sv_Construct "xLoversSatQuest.partnerRef"
set tnoHSB.hud_name to sv_Construct "hud_ref"
set tnoHSB.hud_textPos_y to HUDtxtAbove
set tnoHSB.hud_textType to HUDfontKingthings
set tnoHSB.hud_textColor to sv_Construct "HUDcolorWhite"
 
set tnoHSB.hud_color_r to sv_Construct "128"
set tnoHSB.hud_color_g to sv_Construct "40 - ( (xLoversSatQuest.partnerSP / xLoversSatQuest.partnerSPmax) * 128 )"
set tnoHSB.hud_color_b to sv_Construct "40 - ( (xLoversSatQuest.partnerSP / xLoversSatQuest.partnerSPmax) * 128 )"
setStage tnoHSB 10
 
 
 
 
 
Thank you for help, if any ;)
Posted
For anyone who uses HUD set up skyrim style, these ini edits will put the bars to the right of the weapon and magic icons.

 

; LOVERS SATISFACTION STATUS BARS:

 

;Player SD bar

set tnoHSB.hud_val to sv_Construct "xLoversSatQuest.playerSD"

set tnoHSB.hud_max to sv_Construct "100"

 

set tnoHSB.hud_color to sv_Construct "HUDcolorBlue"

 

set tnoHSB.hud_x to 9.5            <-----These 2 place first bar

set tnoHSB.hud_y to 99

setStage tnoHSB 10

 

;Player SP bar

set tnoHSB.hud_val to sv_Construct "xLoversSatQuest.playerSP"

set tnoHSB.hud_max to sv_Construct "xLoversSatQuest.playerSPmax"

 

set tnoHSB.hud_ref to sv_Construct ""

set tnoHSB.hud_name to sv_Construct "hud_ref"

set tnoHSB.hud_textPos_y to HUDtxtAbove

set tnoHSB.hud_textType to HUDfontKingthings

set tnoHSB.hud_textColor to sv_Construct "HUDcolorWhite"

 

set tnoHSB.hud_color_r to sv_Construct "128"

set tnoHSB.hud_color_g to sv_Construct "40 - ( (xLoversSatQuest.playerSP / xLoversSatQuest.playerSPmax) * 128 )"

set tnoHSB.hud_color_b to sv_Construct "40 - ( (xLoversSatQuest.playerSP / xLoversSatQuest.playerSPmax) * 128 )"

set tnoHSB.hud_x to                             HUDprevBar              <-----  These make sure the bars go up, not down

set tnoHSB.hud_y to                             HUDprevBarAbove   

setStage tnoHSB 10

 

;Partner SP bar

set tnoHSB.hud_val to sv_Construct "xLoversSatQuest.partnerSP"

set tnoHSB.hud_max to sv_Construct "xLoversSatQuest.partnerSPmax"

 

set tnoHSB.hud_ref to sv_Construct "xLoversSatQuest.partnerRef"

set tnoHSB.hud_name to sv_Construct "hud_ref"

set tnoHSB.hud_textPos_y to HUDtxtAbove

set tnoHSB.hud_textType to HUDfontKingthings

set tnoHSB.hud_textColor to sv_Construct "HUDcolorWhite"

 

set tnoHSB.hud_color_r to sv_Construct "128"

set tnoHSB.hud_color_g to sv_Construct "40 - ( (xLoversSatQuest.partnerSP / xLoversSatQuest.partnerSPmax) * 128 )"

set tnoHSB.hud_color_b to sv_Construct "40 - ( (xLoversSatQuest.partnerSP / xLoversSatQuest.partnerSPmax) * 128 )"

set tnoHSB.hud_x to                             HUDprevBar                 <-----  These make sure the bars go up, not down

set tnoHSB.hud_y to                             HUDprevBarAbove

setStage tnoHSB 10

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