cheesywheesy Posted December 9, 2014 Share Posted December 9, 2014 Hi all, Â lately i have an annoying bug with havok tools. The Export panel takes up nearly 10 minutes to load. During that time 3ds max says "precomputing animations" and is not responding. I'm using the 2012 student version of 3ds max. The proplem occours with all havok versions from 2010 to 2013. If i install the 2014 version the export panel loads in a few seconds. But unfortunately it is not possible for me to export as a "packed" .xml file in this version. The two options disable each other (packfile->binary or .xml->tagfile). I've reinstalled 3ds max and havok tool several times so far but nothing changes. Doeas anyone know how to fix this? What versions do you use? Thanks in andvance! Â Cheesywheesy Link to comment
blabba Posted December 9, 2014 Share Posted December 9, 2014 XML's come tagged only? Â Why do you need a packed xml file? That would just be the hkx file for game ready usage. Â The long delay is about average with the shitty free havok tools. Link to comment
cheesywheesy Posted December 9, 2014 Author Share Posted December 9, 2014 Yes i can't select packfile if i want a xml. I think Canderes stated in his tutorials that you need a packfile for it to work in skyrim. If i create a tagfile i cant find the "hkpPhysicsSystem" at the bottom of the file to copy the number to the "TopLevelObject" in the first lines. JFF cant read tagfiles either i think, so i thought i need it packed. I dont think the long delay is the normal behavior of the tool, since a few month ago everything was fine for me. Link to comment
blabba Posted December 9, 2014 Share Posted December 9, 2014 0.o  JFF can only read tagfiles.... (Another name for XML...)  TagFiles = XML  PackFiles = HKX  You can rename a tagfile with extension .hkx but there's no point to that as the game wouldn't read it. IDK why your looking for a TopLevelObject or HkpPhysicsSystem in the xml anyway? Link to comment
cheesywheesy Posted December 10, 2014 Author Share Posted December 10, 2014 I don't know man. Doesn't matter if i export "xml tagfile" or "xml packfile", my file always has a ".xml" extension. Both versions play well ingame but i get an error message when trying to open a tagfile in JFF. Link to comment
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