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3ds max havok tools problem


cheesywheesy

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Hi all,

 

lately i have an annoying bug with havok tools. The Export panel takes up nearly 10 minutes to load. During that time 3ds max says "precomputing animations" and is not responding. I'm using the 2012 student version of 3ds max. The proplem occours with all havok versions from 2010 to 2013. If i install the 2014 version the export panel loads in a few seconds. But unfortunately it is not possible for me to export as a "packed" .xml file in this version. The two options disable each other (packfile->binary or .xml->tagfile). I've reinstalled 3ds max and havok tool several times so far but nothing changes.

Doeas anyone know how to fix this? What versions do you use?

Thanks in andvance!

 

Cheesywheesy

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Yes i can't select packfile if i want a xml. I think Canderes stated in his tutorials that you need a packfile for it to work in skyrim. If i create a tagfile i cant find the "hkpPhysicsSystem" at the bottom of the file to copy the number to the "TopLevelObject" in the first lines. JFF cant read tagfiles either i think, so i thought i need it packed.

I dont think the long delay is the normal behavior of the tool, since a few month ago everything was fine for me.

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0.o

 

JFF can only read tagfiles.... (Another name for XML...)

 

TagFiles = XML

 

PackFiles = HKX

 

You can rename a tagfile with extension .hkx but there's no point to that as the game wouldn't read it.

IDK why your looking for a TopLevelObject or HkpPhysicsSystem in the xml anyway?

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