lanilani Posted December 3, 2014 Posted December 3, 2014 If this has covered already, or I'm in the wrong forum then I apologize.  But yeah, I've started a new game and wanted to play an Argonian. I start the game, design my character and everything's cool...until I move the camera behind him:   His tail was sticking straight out like one would see when charaters are T-posed, but that's not what's happening here. I've ran FNIS several times, uninstalled and reinstalled skeletons. Each time the result is the same. The rest of the body moves just fine, the tail suffers from rigor mortis:   I've exhausted everything I can think of. I don't even have many mods on right now:  Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Dark Dungeons for ENB.esp RaceMenuPlugin.esp barenziahquestmarkers.esp RaceMenu.esp AHZmoreHUD.esp RealisticWaterTwo.esp rtb_craftables.esp sec_friendsforever.esp shezriesbreezehome.esp thunderchild - epic shout package (workshop).esp SkyUI.esp substitution jutsu voice.esp kynesguard.esp RealisticWaterTwo - Legendary.esp Watercolor_for_ENB_RWT.esp RealisticWaterTwo - Waves.esp inigo.esp minemapmarkers.esp the paarthurnax dilemma.esp thehobbit.esp hg.esp invincibledogs.esp herbaltea.esp Alternate Start - Live Another Life.esp Bashed Patch, 0.esp  Any help would be greatly appreciated!  Â
bradleyh Posted December 3, 2014 Posted December 3, 2014 Update to FNIS Behavior Files Version 5.2. The stiff tails seem to be caused by the meshes\auxbones\tail (which is in the older versions of FNIS). I did not find the solution, I just was involved in theThread about Stiff Tails that was in Skyrim Troubleshooting recently.Â
lanilani Posted December 3, 2014 Author Posted December 3, 2014 Did not know it updated! Thanks for letting me know. I'll do it now and reply with results!
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