Hentai-chan Posted November 15, 2014 Posted November 15, 2014 I read in a comment watching a video in Youtube that a successor to Skyre had come out. Long story short after a grueling task of downloading, completely installing the mod, I noticed that meshes for a few weapons in the mod are missing. Well, maybe missing the wrong word. I don't know what to call it really. Maybe "wrong meshes" are loaded is a better way to say it. How they look in game is in the attachment. The weapons I tried out are katanas. I tried four of them. An iron katana, a steel katana, a silver katana, and lastly a daedric katana. The first two are as shown in the attachment. If holstered on left hand or when dropped the weapons seem to regain their original meshes. On the right hand, however, holstered or drawn, meshes seem to mess-up. Is this an isolated instance? Or does anyone else have this problem?
Guest Posted November 16, 2014 Posted November 16, 2014 I noticed that but I don't think it is supposed to be called a katana but it is supposed to look that way its one of the new types of weapons i think they are called claws.
PsychoMachina Posted November 16, 2014 Posted November 16, 2014 PerMa Weapon Models Fix http://www.nexusmods.com/skyrim/mods/59992/?
Hentai-chan Posted November 19, 2014 Author Posted November 19, 2014 PerMa Weapon Models Fix http://www.nexusmods.com/skyrim/mods/59992/? I found it yesterday, actually but thanks anyway.
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