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Just a quick bug with racemenu


spike4379

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Posted

So im using the extended race menu with all the tons of different sliders, but what im noticing is if i say load a default nord face preset, that came with skyrim or even one from skse, if i alter any part of the face other than eye type, or colours, the nose seems to revert back to some weird shape and cant changed (its nose type) is there a way around this?

 

 

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• 7D Clean Invisibility Effects plus Eyes Fix.esp

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• 90 PS Armored Chainmail Bikini UNPB BBP.esp

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• 92 HorrifiedFemalePrisons.esp

• 93 hydra_slavegirls.esp

• 94 Isabella.esp

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• B6 TrueBrows.esp

 

Posted

it happens with all of them! and even nose2 doesnt seem to change anything :c i mean i guess its not too bad but it would be nice to be able to customize them myself

Posted

Something must be overwriting the RM files.

 

What mod manager are you using? If you use MO then just check what is overwriting the .tri files for Race Menu. I know that Zaz Animation Pack does overwrite those so placing it above RM in your load order should help there.

 

Your alternate start mod also has to be at the very bottom of your load order. You must no be using LOOT or it would already be at the very bottom. I'd suggest using LOOT to sort this out.

 

I'd also suggest using Mod Organizer since it makes stuff like this easy to detect and fix. It'll warn you about these overwrites and suggest a fix. And there is 1000 or more other good reasons to use it, too.

Posted

Something must be overwriting the RM files.

 

What mod manager are you using? If you use MO then just check what is overwriting the .tri files for Race Menu. I know that Zaz Animation Pack does overwrite those so placing it above RM in your load order should help there.

 

Your alternate start mod also has to be at the very bottom of your load order. You must no be using LOOT or it would already be at the very bottom. I'd suggest using LOOT to sort this out.

 

I'd also suggest using Mod Organizer since it makes stuff like this easy to detect and fix. It'll warn you about these overwrites and suggest a fix. And there is 1000 or more other good reasons to use it, too.

 

 

how exactly would i do that? everything race menu related isnt being flagged at all.

 

New problem:

nosetype two works for default races now, what was happening was id go to alter nose type one, it would default to orc nose type, and now when i alter any custom races nose type two, it becomes completely thin and almost deformed. the nose looks basically the same, with each nose two type altering basically nothing 

post-10643-0-18076700-1415351787_thumb.jpg

Posted

You're using xpmse skeleton with the race menu plugin, make sure you disable one of the plugins that deals with racemenu plugins.

 

RaceMenuPluginXPMSE.esp and RaceMenuPlugin.esp will conflict eachother. If you want all the extra sliders use the one from XPMSE and disable the one from racemenu. Just make sure you don't disable the main esp (RaceMenu.esp) 

 

I don't know if it'll help but it's worth a shot since nothing else is overriding eachother and those two esp's wouldn't overwrite anyway due to naming.

 

And use Loot, (the sort button right at the top of your plugins tab) it'll help get your load order into some sense of order. And then you can go from there making sure things are in their place.

Posted

ive used MO/ tool to sort the list, tried disabling both plugins, and then one or the other but the same thing happens. it seems that somehow its got to be the orc nose mesh that causes it because the upper section of the nose always stays generally the same to whichever orc preset is also selected. is there a nose mesh i could delete so it defaults back to its original? or something else i could do?

 

how do i see if anything is overwriting it through MO ?

Posted

Check the MO overwrite folder. See if there's tri files or something in there. If so, delete them. Leave the racemenuxpmse plugin active, deactivate the other one and try with a new character.

Posted

there was nothing in the folder, problem persists :( seems to actually be noticeable *the orc nose bridge type* in all races if i look close enough, but most prominent in custom races

Posted

I guess try reinstalling racemenu? Other than that I'm out of ideas. If it's still in the folder you downloaded it to, you can right click your mod in MO and choose reinstall.

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