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Fallout:NV Sexus quickfix


Cezul

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Posted

 

 

This is a quick fix for the Sexus NV edition, originally by some Anonymous japanese fellow. ( i actually just dont know his/her name )

You will need to download the original Sexus NV and the Fallout3 Sexus(for the missing meshes) from the Loda.jp site.

Once done with that, installing this is pretty simple, just dump this ESP into your Data directory and over write over the old one.

 

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Basically, what i did was manually add the Sexus NPC script tokens to some of the default enemies that spawn around the Mojave.

 

So far with the fix, i manged to un-goof Ghouls a little too well. All of them seem to be able to rape now, including the reavers and Glowing ones.

 

Some of the canines work too, most notably the NCR guard dog, Wild Dog, and large variant of the wild dog.

Sadly, i couldnt get the Legion mongrel and coyote to work, and i also goof'd the coyote mesh so it looks like a normal dog. :\

 

The only other critters i could not get to work are the Centaurs and Death Claws. Super mutants, i didn't bother with for some reason. ( there was a metric shit ton of Super mutant and Death Claw varieties, couldnt find the root one to fix, etc. Centaurs are like fucking magnets in this game, idk how the fuck they work, couldnt fix em'.)

 

So, TL;DR

 

I fix'd the ghouls and most of the dogs ( goof'd the coyots though )

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As a final note; it doesnt seem like anyone is developing this mod, and is most likely abandoned for some reason. Who knows, the original author may have met an unfortunate end with the Tsunami incident in Japan. I'm a little tired now, and this is basically my first fiddling with the GECK.

As stated before, 99% of this mod i did not do. I just added necessary scripts to a few default NPCs so you know..Da magic can happen.

 

 

With love,

                  -Cezul Fahrenheit Von Huett.

 

 

 

 

 

 

http://www.megaupload.com/?d=IGIYFZWG

^ Download it here.

 

 

Posted

Thanks for this on behalf of others with the 'problems' with Sexus... but I still don't really get whats wrong.

 

Mine tries to add tokens to NPCs in a Cell each time I enter it (and is sucessful with ghouls, humans, and when I meet them likely others) and after setting things up in 'How to Sexus' after visting the basement it all worked fine. I never had to add tokens to things because the mod has an automated system to do so itself.

 

At one point when I first got it Sexus always had errors and such but then one day it just started working. Whether I deleted a mod that conflicted, or if OBSE was updated to a point it overcame certain errors, or something else I have no idea. One day a ghoul landed a punch - and suddenly my gal was being dry humped. Was quite a suprise.

 

The only thing I can put it down to is that I use the ESM that Donkey released back on Wolflore. Don't suppose you added the scripts did you Donkey? That would explain why it works when others seem to have to wrestle with it.

 

Also on it not being developed anymore - i'm hoping its like with Falout 3. It was updated to a certain point, then had a patch for Trogs in the Pitt added (perhaps by a different modder?), and then was left even as other DLC came out. Then, with New Vegas this Sexus appeared. It has a much superior menu and a different system for how being raped works. It had a couple of updates like the original - but there wasn't much to update since the framework had been made in FO3.

 

Could use some tweaking and such but the orginal could have too. Deathclaws were never added - much as Mutants don't really work with this one. Its odd though because I did once or twice get Super Mutants (or the one in the Vault at least) working right. But since then when it raeps my gal ends up on her side in the ground. So, with a little tweaking it could be enabled. Things is though - i'm fine with Super Mutants not raping since in the lore they are asexual. The FEV retracts/covers over/makes their genitals drop off.

 

Posted

..There's an ESM for the NV Sexus? Never knew that. But yeah, for some reason the NV sexus just didnt work at all, always with the invalid container and stuff.

 

Honestly I think this needs a total redo from scratch, and be made with a more universal script like that of the LoverSRapers for Oblivion instead of the current having to rely on a very specific type of monster to spawn.

Guest Loogie
Posted
Things is though - i'm fine with Super Mutants not raping since in the lore they are asexual. The FEV retracts/covers over/makes their genitals drop off.

 

False.  Real supermutants (the ones from Fallout 1 and 2, and which the NV supermutants are) are sterile, in that they can't breed, but they aren't asexual.  They still have all their parts and still enjoy using them.

 

Now, in Bethesda's east coast lowest common denominator non-offensive post-apocalyptic theme park that is Fallout 3, the supermutants are asexual.  On the other hand, the supermutants in Fallout 3 aren't proper supermutants because the process that makes them is different.  There's also no good explanation of how they came to be.

Posted
Things is though - i'm fine with Super Mutants not raping since in the lore they are asexual. The FEV retracts/covers over/makes their genitals drop off.

 

False.  Real supermutants (the ones from Fallout 1 and 2' date=' and which the NV supermutants are) are sterile, in that they can't breed, but they aren't asexual.  They still have all their parts and still enjoy using them.

 

Now, in Bethesda's east coast lowest common denominator non-offensive post-apocalyptic theme park that is Fallout 3, the supermutants are asexual.  On the other hand, the supermutants in Fallout 3 aren't proper supermutants because the process that makes them is different.  There's also no good explanation of how they came to be.

[/quote']

 

Hm, i'm going on a Developer comment (Black Isle I believe) from ages back that I can't seem to find right now. It outright states that they arn't 'functional'. The implication is that the whole ballgag scene from Fallout 2 (was it?) was sexual but not... yeah. If things are to scale you'd be walking funny. Still, if people don't agree thats cool - i'm not that bothered lol.

 

As for the ESM - Yeah, it was released in the last few days of the old Wolflore. I don't want to upload it without Donkey's permission however. =/

 

Edit: Ah, apparantly the quote I was thinking of was talking of sterility. My mistake. I suppose y character was walking funny then. Now I r want Super Mutants to work properly.

 

Guest Loogie
Posted

Hm' date=' i'm going on a Developer comment (Black Isle I believe) from ages back that I can't seem to find right now. It outright states that they arn't 'functional'. The implication is that the whole ballgag scene from Fallout 2 (was it?) was sexual but not... yeah. If things are to scale you'd be walking funny. Still, if people don't agree thats cool - i'm not that bothered lol.[/quote']

 

You might be remembering the quote wrong.  It's always been west coast super mutants have functional genitalia, and some even have sex drives, but they can't make babies.  The big flaw of the Master's plan and a major Fallout 1 plot point was that mutants are sterile, and thus would make a crappy evolutionary step for all of humanity.  In Fallout 2, you have the ballgag thing after the supermutant says you're going to be his "gimp for the night" and there's a heterosexual married supermutant couple in the same town.  One of the plot points in Fallout Tactics is finding out why supermutants from the remnants of the Master's army have settled down in an area instead of continuing to maraud; turns out one the muties with his mind still intact is a scientist trying to cure supermutant sterility.

 

Also when Marcus is a companion in Fallout 2 you can pay for him to visit a whore; when it's over he says, "I hope I didn't get her pregnant!"  When you press him on it and say something along the lines of, "I thought supermutants were sterile?" he says they're not, but it's either a bravado thing or he's just trying to fuck with you.

Posted

Yeah, looked into it. Was getting my info wrong. =)

 

Now I want Super Mutants to work. =(

Posted

 

Also when Marcus is a companion in Fallout 2 you can pay for him to visit a whore; when it's over he says' date=' \"I hope I didn't get her pregnant!\"  When you press him on it and say something along the lines of, \"I thought supermutants were sterile?\" he says they're not, but it's either a bravado thing or he's just trying to fuck with you.

[/quote']

 

A dev stated that this dialogue was intended to be a joke. If their sexual organs are still functioning or not remains unclear. The mutants from Fallout 3 have lost all sexual organs though.

Posted

You could ask the guys that made the other sex related mods if you could use their animations to update this. They may not agree but it'd be an easy way to update it.

Posted

Okay, I got it working but it doesn't seem to work right, even on Crazy only maybe one out of ten enemies in melee (even unarmed ones) will try to rape the player character.

 

Which is a shame, I rather like the effects when they do.

  • 2 weeks later...
Posted

How did you goof the other creatures, if you know how to fix, tell me and i'll have a stab at fixing it. i really wanna get sexus going, NV needs something like this...or at least a platform for something similar to PK.

Posted

What are these tokens, where are they found, and how does one go about adding them to a creature? I'd like to try a few changes on this mod as well. If someone can give me a starting point, I'll figure out the rest myself...or not.

Posted

I had found the site i just couldn't find the mod at the time , but i finally figured it out that my translator was messing up, after i fixed it i found it thanks anyway Cezul  :D

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