dracotom Posted October 19, 2014 Posted October 19, 2014 Hello all, Does it's possible to make the Carloss32 canine addon compatible with the werewolf mesh?? I think it's natural to have a canine addon wirh the werewolf no? Thank you.
TheOniNinja Posted October 21, 2014 Posted October 21, 2014 Not sure if you have hdt or collisions running in your setup but you could try this. Just replacing the default werewolf sos meshes with the modified Carloss ones from there should work I believe, though you'd likely have to delete the NiStringExtraDataNode from the new meshes in nifskope if you don't use hdt.
dracotom Posted October 22, 2014 Author Posted October 22, 2014 Thanks TheOnininja! This mod works perfectly
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