Airplane Posted October 18, 2014 Posted October 18, 2014 FOMM doesn't seem to be downloading the SexoutNG data and core fomods. I activate it and it begins preparing (the loading bar appears and such), but soon after it dissapears and the mod manager freezes. Even after leaving it alone overnight, I returned to see that it was marked "activated" but there was no new data in my New Vegas directory whatsoever. I did this on a new install as well and same results. I'm using prideslayer's version of FOMM, which I hadn't had any problems with until yesterday when deactivating and activating mods to try and better sort my load order. This is probably just a problem on my part, but if anyone else has or has had a similar situation, could you please offer assistance? Thank you. I'm currently redownloading a fresh install of New Vegas and FOMM.
prideslayer Posted October 18, 2014 Posted October 18, 2014 Well I agree with your conclusion anyway; I (obviously) use the FOMM that I release here, and sexout as well, and always test every new sexout FOMOD release with FOMM before uploading. FOMM does have some issues and activating mods can take a while, during which time FOMM itself becomes unresponsive. If you got "no new files" but it says it's done, I can only imagine you installed sexout over the top of a preinstalled version and told it 'no' when it asked if you wanted to overwrite anything.
Airplane Posted October 18, 2014 Author Posted October 18, 2014 Well I agree with your conclusion anyway; I (obviously) use the FOMM that I release here, and sexout as well, and always test every new sexout FOMOD release with FOMM before uploading. FOMM does have some issues and activating mods can take a while, during which time FOMM itself becomes unresponsive. If you got "no new files" but it says it's done, I can only imagine you installed sexout over the top of a preinstalled version and told it 'no' when it asked if you wanted to overwrite anything. So New Vegas finished reinstalling and I have redownloaded your mod manager, as well as nvse 4.5b7 and NVSE Extender 15 (fomod). I manually added the NVSE files into my directory, and added NVSE extender 15 as a fomod with FOMM, then tried activating it. This is the message I get: "A problem occured during install. The file exists. The mod was not installed." This makes no sense as I completely removed New Vegas, FOMM, and previously installed mods via steam and manual deleting prior to redownloading everything again and repeating installation. I'm gonna recheck my folders if hidden FOMM files exists somewhere but I'm sure it doesn't.
prideslayer Posted October 18, 2014 Posted October 18, 2014 Did you do something silly like run FOMM as administrator? Ever?
Airplane Posted October 18, 2014 Author Posted October 18, 2014 Did you do something silly like run FOMM as administrator? Ever? Nope! I even restarted my computer thinking perhaps a duplicate was running somewhere but, unfortunately, the problem still exists.
prideslayer Posted October 18, 2014 Posted October 18, 2014 That problem is one that's usually related to file permissions. Usually when it can't access its own directory (default: c:\games\falloutnv). I suppose it could happen if you've also used and older NMM at some point and it screwed that directory up. If you have no mods installed, just delete that directory and run FOMM again. If you changed the directory, you can find it in FOMM by clicking settings button, going to the falloutnv tab.
Airplane Posted October 18, 2014 Author Posted October 18, 2014 I downloaded a random clothing mod off the nexus (one I've never used before) to see if this problem isn't confined to just this instance, and indeed I got the same error. "The file exists." I deleted the mods and install folder and reopened FOMM, attempted to install NVSE extender again, and got the same error. Even creating different mod/install info folders and double checking my new vegas directory has led to the same problem. This problem is pretty strange, as before it has been working fine ever since I started playing again and has started acting up since last night. Just to make sure I downloaded the FOMM right, I'm supposed to set it up and then paste your data and overwrite over it correct?
prideslayer Posted October 18, 2014 Posted October 18, 2014 what do you mean "paste my data"? Just download the installer in the FOMM thread here and run it. Don't mess around with the "old" FOMM from nexus or wherever.
prideslayer Posted October 18, 2014 Posted October 18, 2014 If you just pasted in that data folder and NOT the exe, dlls, etc -- you really screwed up. Delete all the FOMM crap and try again using only the file from here.
Airplane Posted October 18, 2014 Author Posted October 18, 2014 As in I download the fommsetup.7z file, ran the .exe inside and it creates a folder with all the data, etc., then download the FOMM v0.14.11.9 and paste all files inside this file into the previous folder created from the fommsetup. Na, I didn't mean just the data folder, I mean everything included in FOMM v0.14.11.9. My bad for the miscommunication. I don't download any FOMM files from nexus, the only two I downloaded are the ones in the OP here:http://www.loverslab.com/topic/17895-fomm-custom-build-014119/ Anyhow, I'm gonna retry this again. I deleted everything related to FOMM or NV on my PC. After it downloads, I'll redownload NVSE, then your FOMM, then retry installing NVSE Extender 15 fomod. Any suggestions on where I should place my FOMM folder and install/mod sub folders (if it really makes a difference)? Thanks for offering your help so far, as you've been doing.
prideslayer Posted October 18, 2014 Posted October 18, 2014 I updated the FOMM download thread OP. You only need the installer OR the other file, not both. The only difference is..... one of them has an installer. It makes no difference where you put the files, as long as you can read/write files there. FOMM also (obviously) needs to be able to read and write the fallout data directory.
Airplane Posted October 18, 2014 Author Posted October 18, 2014 I thought for sure this time would lead to a solution. After another fresh reinstall, the latest NVSE files in the New Vegas directory, and FOMM (Only downloaded 1 of the files as you said, the one without an installer). Opened it up and clicked on "Add fomod," selected the NVSE extender, activated it... and error. "This file exists." This may be a computer problem on my part. I really can't see what could be causing a problem out of this, as everything has been reinstalled and so on. Edit: Just did a google search of the error and may have found the problem. It may be files in my temp folder. I'll check it out and get back to you.
prideslayer Posted October 18, 2014 Posted October 18, 2014 Ok. I am looking in the source to see if I can find out more details about that error. It doesn't come from FOMM itself, it's a windows thing, but maybe I can get more detail than just the message.
prideslayer Posted October 18, 2014 Posted October 18, 2014 ahhhh yeah that could be it too, or the temp directory being too full. It does extract the files there initially.
Airplane Posted October 18, 2014 Author Posted October 18, 2014 So this problem was a lot bigger than I expected. About 20.6 GB bigger. I had to delete all the data in my temporary apps folder (user/appdata/local/temp/). It must have dramatically increased as I spent the previous two days downloading mods. Anyways, this is the solution if you happen to have the problem of "This file exists" while using a mod manager and attempting to install a mod that you know has not been installed before. It's a windows problem that is as easy to fix as deleting all that extra temp. data. Thanks for helping me figure this out prideslayer, I'm glad I'm able to return to playing!
prideslayer Posted October 18, 2014 Posted October 18, 2014 Excellent. I'll try to add some protection against that to the next release.
prideslayer Posted October 18, 2014 Posted October 18, 2014 Created bug #20 in the tracker so I don't forget.
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