Vuulgar Posted October 14, 2014 Posted October 14, 2014 I like making my own mash-ups but often the gloves and boots clip if another chest piece is used, can someone explain in basics or point me to a tutorial on how to fit off items in this case specifically to SevenBase if that matters.
kingkong Posted October 14, 2014 Posted October 14, 2014 do you know blender, 3dsmax or all other 3d software ??? each time someone make a cloth or armor he/she often copy bone weight (bone level importance on vertex designed in color from blue 0 to red 1) from one body to the cloth/mesh in question . when you make a mash-up with different body type the body you use has different weight paint importance. pulling the cloth/armor in less or more importance creating clipping . all this to say that you need to fire up blender/ 3dmax and copy bone weight paint to all and each part of your mash--up from your knew body. sorry can not help more as i can not point to one tutorial as there is multitude all over the internet . (oblivion, and skyrim same thing ; just the importing process different)
Vuulgar Posted October 15, 2014 Author Posted October 15, 2014 do you know blender, 3dsmax or all other 3d software ??? each time someone make a cloth or armor he/she often copy bone weight (bone level importance on vertex designed in color from blue 0 to red 1) from one body to the cloth/mesh in question . when you make a mash-up with different body type the body you use has different weight paint importance. pulling the cloth/armor in less or more importance creating clipping . all this to say that you need to fire up blender/ 3dmax and copy bone weight paint to all and each part of your mash--up from your knew body. sorry can not help more as i can not point to one tutorial as there is multitude all over the internet . (oblivion, and skyrim same thing ; just the importing process different) I know of Blender and played around a bit with Ray Dream way back when, maybe I can figure it out. I was actually looking for a direction and thats what you gave me, thanks!
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