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Can ENBs Conflict With Texture Enhancers?


Molevalence

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Title says it all. I know how to install ENBs and my game looks amazing. I use Dynamo with Nevada Skies and a couple light enhancers. The game runs great (Minus a few crashes here and there but that is to be expected) but I seem to have some texture issues with the environment and sometimes even with the people in game. This does not happen all the time it pops up on occasion in the world and it is quite noticeable inside caves, dungeons, etc. 

 

Textures can be seen through the landscape and overlap inside caves and sewers.

 

 

 

 

 

 

And sometimes the characters will look like this.

 

 

 

 

I am new to ENBs but I wanted to ask if textures and ENBs can conflict with one another?

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it's a common issue with ENBs. You must disable the AA (or the anisotropic? well, one of them two :P )

if it's disabled on the game menu and you still have the issue, it could be the video card driver which is forcing it to be on and you should modify it too.

Never seen the characters in that way, but probably it's the same reason.

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it's a common issue with ENBs. You must disable the AA (or the anisotropic? well, one of them two :P )

if it's disabled on the game menu and you still have the issue, it could be the video card driver which is forcing it to be on and you should modify it too.

Never seen the characters in that way, but probably it's the same reason.

I turned them both off and it worked like a charm so far. Thank you. :)

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Guest endgameaddiction

If you are using a Fallout 3 ENB for New Vegas, it's more than likely the cause. This is a common issue that happens when using a ENB specifically made for FO3 or FNV and used for the other. Happened to me several times trying to use a FNV preset for FO3 and vice versa. So, if this issue happens again, that's more than likely it. The fix? Not entirely sure. Best to ask the author or any of them who's made a ENB preset.

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