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[help] Installed, nothing happens


Aurich

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Posted

So I've had the XP32 skeleton for awhile, got the CBBE, and I tried the 10-24 and 14.28 versions of HDT.  Everything seems to be installed correctly with nexusmod, fire up SKSE, and the game runs exactly as it always has, with no apparent HDT. 

 

The SKSE plugins folder has hdtPhysicsExtension.dll, hdtPhysicsExtensionDefaultBBP.xml, hdtPhysicsExtension.ini, and the hdtPhysicsExtension.log reads

 

hdtPhysicsExtensions
[10/11/14 08:14:53]INFO: Queue OK
[10/11/14 08:14:53]INFO: System run with 12 threads
[10/11/14 08:14:53]INFO: Havok simulated world created.
[10/11/14 08:14:53]INFO: SKSEPlugin_Load
[10/11/14 08:24:47]INFO: Cell changed...
[10/11/14 08:24:47]INFO: Add character 000590f1
[10/11/14 08:24:47]INFO: Add character 000590f0
[10/11/14 08:24:47]INFO: Add character 000e94cc
[10/11/14 08:24:47]INFO: Add character 00000014

Posted

What did you expect to happen?

Try to throw something around in a cell with many things, you will see that there is much more reaction than vanilla. For jiggling boobs or something like that you either have to tweak your hdtPhysicsExtensionDefaultBBP.xml by yourself, or you download HDT Breast and butt physics. But care for the body you actually use, if you really want to use HDT on your PC (while using CBBE) you have to open the Bodyslide tool and then choose the "CBBE HDT" body in the most top dropdown menu on the left.

Posted

Are you looking for just physics or are you looking for collisions and already have jiggle? 

 

That doesn't look like it's doing anything at all. It's working correctly but not attaching to any npcs or you.

 

 

hdtPhysicsExtensions

[10/10/14 23:12:46]INFO: Queue OK
[10/10/14 23:12:46]INFO: System run with 4 threads
[10/10/14 23:12:46]INFO: Havok simulated world created.
[10/10/14 23:12:46]INFO: SKSEPlugin_Load
[10/10/14 23:16:27]INFO: Physics system loaded : Data\SKSE\Plugins\hdtm.xml
[10/10/14 23:16:27]INFO: Physics system loaded : Data\SKSE\Plugins\hdtm.xml
[10/10/14 23:16:27]INFO: Physics system loaded : Data\SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml
[10/10/14 23:16:50]INFO: Cell changed...
[10/10/14 23:16:51]INFO: Add character 0001a67f
[10/10/14 23:16:51]INFO: Add character 00000014
[10/10/14 23:16:51]INFO: Add character 0001a679
[10/10/14 23:16:51]INFO: Add character 0001a67a
[10/10/14 23:16:51]INFO: Add character 0001a67b
[10/10/14 23:16:51]INFO: Add character 000d16e1
[10/10/14 23:16:51]INFO: Add character 000d16e2
[10/10/14 23:16:54]INFO: Physics system loaded : Data\SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml
[10/10/14 23:16:58]INFO: Physics system loaded : Data\SKSE\Plugins\hdtm.xml
[10/10/14 23:17:03]INFO: Physics system loaded : Data\SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml
[10/10/14 23:17:05]INFO: Physics system loaded : Data\SKSE\Plugins\hdtPhysicsExtensionsDefaultBBP.xml
 

 

 

A short snippet of what mine looks like (Yeah, 4 threads for physics, the ol' girl is a dinosaur  :lol: )

 

The hdtm.xml is injection on the males (male hands 0/1) and the other is injection for the females (female head) Now this is for collisions and jiggle. All I'm using is the 14.28 by Monsto, xml files from a couple different threads here, the xpmse 2.06 and a body that has weights for the belly/breast/butt. nothing special.

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