trepleen Posted October 5, 2014 Share Posted October 5, 2014 Is there a set of OBJ files for each size of vectorplus regular size schlong?  VectorPlusRegularSize1.obj VectorPlusRegularSize2.obj VectorPlusRegularSize3.obj ..... VectorPlusRegularSize11.obj ... VectorPlusRegularSize16.obj .... VectorPlusRegularSize19.obj VectorPlusRegularSize20.obj  or nif files?  I can then use them as a prop to test vagina penetration animations and then eventually anal penetrations when I make the model.  I'm making some animations and I want everything to be extremely accurate.  Perhaps I can use nifskope with malegenitals_1.nif, and simulate the sizes of the bones that get set in game, then export an obj? Could someone help me do this?  Once we get a set of obj or nif files for SOS Schlong size, all animators will be able to use them. Link to comment
b3lisario Posted October 6, 2014 Share Posted October 6, 2014 No there are no obj files. Â It's just node scaling. You could produce the obj files in 3ds or nifskope if you know the right values. And for that the easiest way would be to modify SOS scripts to output the values to the log file. Â Anyway you can't be extremely accurate. Unless you resize and lock all the related stuff somehow. Â There are more stuff to take into account besides SOS ranks. Like the particular schlong addon being used, Racemenu, the extra slider from SOS, or random nifskope edits. Link to comment
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