eggsalad Posted May 18, 2015 Posted May 18, 2015 I'm not entirely sure about the scope of the lost files, but does this kill the mod? Can I stop hoping?
DrVec Posted May 18, 2015 Posted May 18, 2015 I love the Idea from the Mod. But it is coming or can i stop hoping?Â
aqqh Posted May 18, 2015 Posted May 18, 2015 I'm not entirely sure about the scope of the lost files, but does this kill the mod? Can I stop hoping? I would say it like this we got a car - that is still rough around the edges but with a lil bit of painting it would be superb but as for its engine... it just blown up.
Blackness blackness is... Posted May 18, 2015 Posted May 18, 2015 i don't want it to vanish. Â D: Â Â Â Â Â Â Â
abeman Posted May 18, 2015 Posted May 18, 2015 oh poop. I bet apps and/or captureddreams explodes next
aqqh Posted May 20, 2015 Posted May 20, 2015 For watersports support in the future     Sorry, there has been progress, but very slow progress at that. I still not sure exactly why 3.0 has so much issues especially with regards to the MCM menu disappearing.Thus, I'm currently abandoning the 3.0 build and working on recoding everything again which will, hopefully, not have as much issues(So the next version will be a complete new one). Anyways, the 2.1 version is still stable so I suggest people use that if they have issues with 3.0. If it wouldnt be too much of a problem (it shouldnt be) Could it be made that your mod would be sending ModEvents at certain points of bladder / hygiene progression?  Lets say event info would be send on bladder 20 / 40 / 60 / 80 / 100 % full. Similar with hygiene status. On urination / bath start / finish, bladder burst etc. Something line SendModEvent("PN_Bladder", "Bladder", 20) SendModEvent("PN_Bladder", "UrinationStart") etc  What for?  Some time ago there was a talk to add some support for Private Needs in mods like APPS or Domina by Cainen. A need to urinate could be used as a part of humiliation play (actor could be forbidden to take care of his / her needs until it's... too late  or forced to urinate in public for example). Now - to make other mod react to what happens in PN then PN needs to be added as hard dependency.  In order to avoid having to do that such Mod Events would be very helpful. then you just set other mod to "listen" to such PN events.  I suppose that wouldn't be too hard to add. I'll try it work it in when I have time. So you could make your mod supprt Private Needs in full without adding Private Needs as requirement - just make an MCM button or another topic during that initial dialogue which would RegisterForModEvent("PN_Bladder", "Bladder") ;etc.  Event Bladder(string eventName, string argString, float argNum, form sender) if argNum >= 60 ;make domina notice that her subby has to pee  Ofc it would take a while to make that happen i presume (it wont come before new version of Private Needs).
pihwht Posted May 20, 2015 Posted May 20, 2015 For watersports support in the future     Sorry, there has been progress, but very slow progress at that. I still not sure exactly why 3.0 has so much issues especially with regards to the MCM menu disappearing.Thus, I'm currently abandoning the 3.0 build and working on recoding everything again which will, hopefully, not have as much issues(So the next version will be a complete new one). Anyways, the 2.1 version is still stable so I suggest people use that if they have issues with 3.0. If it wouldnt be too much of a problem (it shouldnt be) Could it be made that your mod would be sending ModEvents at certain points of bladder / hygiene progression?  Lets say event info would be send on bladder 20 / 40 / 60 / 80 / 100 % full. Similar with hygiene status. On urination / bath start / finish, bladder burst etc. Something line SendModEvent("PN_Bladder", "Bladder", 20) SendModEvent("PN_Bladder", "UrinationStart") etc  What for?  Some time ago there was a talk to add some support for Private Needs in mods like APPS or Domina by Cainen. A need to urinate could be used as a part of humiliation play (actor could be forbidden to take care of his / her needs until it's... too late  or forced to urinate in public for example). Now - to make other mod react to what happens in PN then PN needs to be added as hard dependency.  In order to avoid having to do that such Mod Events would be very helpful. then you just set other mod to "listen" to such PN events.  I suppose that wouldn't be too hard to add. I'll try it work it in when I have time. So you could make your mod supprt Private Needs in full without adding Private Needs as requirement - just make an MCM button or another topic during that initial dialogue which would RegisterForModEvent("PN_Bladder", "Bladder") ;etc.  Event Bladder(string eventName, string argString, float argNum, form sender) if argNum >= 60 ;make domina notice that her subby has to pee  Ofc it would take a while to make that happen i presume (it wont come before new version of Private Needs).  What is Slaves of Tamriel doing in Slaves of Tamriel? The player does get a notice about the need to pee and dribbles. Â
aqqh Posted May 20, 2015 Posted May 20, 2015 What is Slaves of Tamriel doing in Slaves of Tamriel? The player does get a notice about the need to pee and dribbles. If you set whole system from a scratch then ofc it would work but you need to do everything from a scratch and it obviously takes time. Â If you base it on some other mod then you got some part of the work needed already done by someone else. Action would be handled entirely by other mod. You just need to make your mod react to it. Â Slaves of Tamriel set up his own system most likely because he wanted it to work precisely to fit day schedule that he set up there. If it would be based on external mod then ppl could be able to abuse the system by tinkering with that mod settings. In Domina here is no need for such precision. There is no difference if that would happen once or 5 times a day - and there is no problem to allow players to adjust settings of external mod to whatever they would like.
pihwht Posted May 20, 2015 Posted May 20, 2015 Â What is Slaves of Tamriel doing in Slaves of Tamriel? The player does get a notice about the need to pee and dribbles. If you set whole system from a scratch then ofc it would work but you need to do everything from a scratch and it obviously takes time. Â If you base it on some other mod then you got some part of the work needed already done by someone else. Action would be handled entirely by other mod. You just need to make your mod react to it. Â Slaves of Tamriel set up his own system most likely because he wanted it to work precisely to fit day schedule that he set up there. If it would be based on external mod then ppl could be able to abuse the system by tinkering with that mod settings. In Domina here is no need for such precision. There is no difference if that would happen once or 5 times a day - and there is no problem to allow players to adjust settings of external mod to whatever they would like. Â Â After I asked I read SofT's description, and he says that he incorporated a 'needs light' of his own which I took to mean that he incorporated some the the methods used in needs for his own purposes. Â
fallenmystic Posted May 20, 2015 Posted May 20, 2015 What is Slaves of Tamriel doing in Slaves of Tamriel? The player does get a notice about the need to pee and dribbles. Â Â Slaves of Tamriel set up his own system most likely because he wanted it to work precisely to fit day schedule that he set up there. If it would be based on external mod then ppl could be able to abuse the system by tinkering with that mod settings.In Domina here is no need for such precision. There is no difference if that would happen once or 5 times a day - and there is no problem to allow players to adjust settings of external mod to whatever they would like. Â Â After I asked I read SofT's description, and he says that he incorporated a 'needs light' of his own which I took to mean that he incorporated some the the methods used in needs for his own purposes. Â I would have gladly used PN if it was possible. The biggest problem for me was that I needed to make the other slaves to use the toilet, not just the PC, and it should only happen when they are allowed to pee except when they are really full and/or punished. In addition to it, I need them (and PC) to use a bucket toilet, instead of justing relieving whereever they are. So I had no other choice but to make my own. Â Fortunately, it's not really difficult to achieve just the minimum requirements I needed. It's just storing and reading values via JContainer and periodically check them to play an idle. So it wouldn't be too hard if you decide to make a similar one also. But if the requirements are more or less similar, then I suppose using PN would be the best course, since I read that it will support mod events like aqqh said, when it will be implemented in the new version. Â Â
DrVec Posted June 11, 2015 Posted June 11, 2015 Hi , is it playable? ...I really like it You can download the Mod. And ingame u have a Option with "Do you heard of Female Domination?" and some other Dialoges but not more. Its not working :/
Errorcode001 Posted June 12, 2015 Posted June 12, 2015 No  Tks.... bad news  Hi , is it playable? ...I really like it You can download the Mod. And ingame u have a Option with "Do you heard of Female Domination?" and some other Dialoges but not more. Its not working :/   tks... I tested in my game ... It's a really cool mode... no hope to finish it?
pihwht Posted June 12, 2015 Posted June 12, 2015  No  Tks.... bad news  Hi , is it playable? ...I really like it You can download the Mod. And ingame u have a Option with "Do you heard of Female Domination?" and some other Dialoges but not more. Its not working :/   tks... I tested in my game ... It's a really cool mode... no hope to finish it?   If you open it in the CK, it looks very impressive.. Lots of work. Someone would have to create hundreds of script fragments. Â
Blackness blackness is... Posted June 12, 2015 Posted June 12, 2015      If you open it in the CK, it looks very impressive.. Lots of work. Someone would have to create hundreds of script fragments.   any of it salvageable?Â
pihwht Posted June 13, 2015 Posted June 13, 2015       If you open it in the CK, it looks very impressive.. Lots of work. Someone would have to create hundreds of script fragments.   any of it salvageable?   I looked through the dialogue and the fragments just looked to be gone, but the dialogue itself was there waiting. Â
Errorcode001 Posted June 13, 2015 Posted June 13, 2015   No  Tks.... bad news  Hi , is it playable? ...I really like it You can download the Mod. And ingame u have a Option with "Do you heard of Female Domination?" and some other Dialoges but not more. Its not working :/   tks... I tested in my game ... It's a really cool mode... no hope to finish it?   If you open it in the CK, it looks very impressive.. Lots of work. Someone would have to create hundreds of script fragments.   ya, very impressive....Â
Errorcode001 Posted June 14, 2015 Posted June 14, 2015 So ...no one want to finish it? I think it could be a great mod...Â
pihwht Posted June 14, 2015 Posted June 14, 2015 So ...no one want to finish it? I think it could be a great mod... I'm pretty sure that a lot of people would like to finish it, but doing so without a clear vision of how the scripting was intended to work and how the mod was supposed to progress is more than a little formidable. Our author said that his own design notes were worthless. It would be quite a project. Â
Errorcode001 Posted June 14, 2015 Posted June 14, 2015 When I tested in my game , i really like the dialogue ...very immersive and playable even without animation... Â that's it
pihwht Posted June 14, 2015 Posted June 14, 2015 When I tested in my game , i really like the dialogue ...very immersive and playable even without animation...  that's it  Really good job on the dialogue and with the CK that is not easy. Â
Errorcode001 Posted June 14, 2015 Posted June 14, 2015 yap.... and you can choise your favorite follower.
aqqh Posted June 15, 2015 Posted June 15, 2015 yap.... and you can choise your favorite follower. multiple of them even.
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