Foulpet Posted September 24, 2014 Posted September 24, 2014 I was messing around with armor on Sophia and noticed when I put forsworn on her, she had some nipple showing in game. The texture seemed a little off. I decided to look at her in nifskope and found that her bikini is not part of her mesh but can be removed. So I removed it. However I need help with a few things. I have no idea how to inject the edited mesh back into the BSA. So if that is all I need to do then how is this done? I tried putting the mesh I the main data file located in it's original path but, the esm either is overriding it or doesn't recognize it. Can someone give me a clue on what I need to do. Thanks.
Akzyra Posted September 24, 2014 Posted September 24, 2014 If I understood everything right this can pack: http://www.nexusmods.com/skyrim/mods/247/? And there are some other programms. Alternatively you could extract the BSA completely and use these files instead.
Zstr Posted September 24, 2014 Posted September 24, 2014 there is also loose files version for her, delete .bsa and install it, then overwrite mesh file
uman2631 Posted September 25, 2014 Posted September 25, 2014 Is there a chance that you removed it for the _0.nif, but not the _1.nif? You need to do both.
Bienmonte Posted September 25, 2014 Posted September 25, 2014 there is also loose files version for her, delete .bsa and install it, then overwrite mesh file Zstr is right--get the loose file version here. From there it's an easy matter of swapping out your CBBE (or whichever) .nifs and .dds files in her folders.
Foulpet Posted September 26, 2014 Author Posted September 26, 2014 Never thought about using loose version. Thanks I'll try it.
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