Caturday Posted September 2, 2014 Posted September 2, 2014 Hello, I recently changed my USB drivers(due to acceleration issues with many games). Now the positive thing is that the mouse input delay despite iPresentInterval= being at 1 is gone. However there is now a de-celleration when I aim near the ground while in third person, this does not happen in first Person. bMouseAcceleration= is at 0 of course. Any Ideas?
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