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Mouse Issues in Third Person


Caturday

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Hello, I recently changed my USB drivers(due to acceleration issues with many games).

Now the positive thing is that the mouse input delay despite iPresentInterval= being at 1 is gone.

 

However there is now a de-celleration when I aim near the ground while in third person, this does not happen in first Person.

bMouseAcceleration= is at 0 of course.

 

Any Ideas?

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