Jump to content

HGEC K cup body mod...


Icemoore

Recommended Posts

Sorry, I know I'm being annoying posting another one of these but I've been trying to get the BBB mod to work and the K cup one...I wanted my big bouncy oppais...mmhh...I upbloaded them to the mod manager thing I I'm not sure..I have the other HGEC one that goes up to H and stuff, but yeah..

Link to comment

I'm not sure what's the issue. Your post doesn't really make it clear. However:

 

If you want to install a body mod just drag & drop it to your data folder. If that doesn't work, make sure the files are in OblivionInstallFolder\data\meshes\characters\_male\

 

If this is your first mod, you'll need to archive invalidate through OBMM\TESMM\whatever you want to use.

 

If you're getting breasts stretching to infinity, you need to install a skeleton that works with the body. Growlf's will work. Corronera's will work. LAPF skeleton will work.

 

If you did the above but don't have bounce in your animations then you quite obviously didn't install animations with bounce. NoMaaM animations are vanilla with bounce. There's a bunch of replacers out there that give you different animations (that have bounce).

Link to comment

Yes. In the Folder data\meshes\characters\_male\  can only be one female Body

All NPCs and female Player use that Body.

If you want a Body only for the Player you must use a SetBody Mod and use the "SetBody self "spell in game ( e.g. SetBody reloaded . Yes the K Cup Body is in that Mod)

 

You have BBB Skeleton and BBB animations ?

Growlf's Universal skeleton: http://oblivion.nexu...om/mods/37596/?  The controllable Version , not the total controllable.

BBB animations. I recommend NoMaam: http://oblivion.nexu...om/mods/35551/?

Link to comment

?? The Body does not show up in game ? you have the vanilla Body ?

you need to use either Wrye or OBMM to archive invalidate via Bsa Redirection.
If you do not know how then just read this: http://cs.elderscrol...BSA-redirection

Or here how to do it with Oblivion Modmanager http://www.loverslab.com/topic/15185-xeo-sp/?view=findpost&p=496940

Without archive invalidate the game does not use replacers, it use the original meshes/textures in the compressed BSA files.

Link to comment

And the archive invalidate change your Oblivion INI, but if you have installed Oblivion in C: programfiles....  it often not change the ini ( fucking administrator rights)

see your other post http://www.loverslab.com/topic/36224-obse/ how to change game/steam Folder.

 

You can check your Oblivion  ini in My Documents\My games\Oblivion\

search sArchiveList

The line must be

sArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

 

If it is still original the archive invalidate does not work

sArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

 

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use