Jump to content

Crashing and infinite loadscreens trying to go outside in a city


Parky

Recommended Posts

Got to level 50, now when I get close to a city or attempt to go outside in a city I get freezes or more likely infinite loads and occasional CTDs. I use LOOT and NMM. I have tried leaving followers behind, did a 31 day "wait" and no change. I can still get 1/2-1 hour play before a problem running around the hinterlands with 4 followers in tow and entering caves, etc. I can normally coc into a building in a city, just can't go outside. Any help is appreciated, last log with a freeze just by Solitude stables is attached as is my load order. Flies with =0 have not been selected to load, being trying to limit files and just add them slowly.  

Link to comment

Did you previously have a mod installed that runs some script in that city and removed it? (or just removed mods that add scripts in general during your playthrough?) It could be left-over scripts in your save that cause the crashes.

 

Do you have a mod that adds a bunch of new meshes/textures to that city? (maybe you run out of memory when the game tries to load city's assets)

 

Do you have SSME? http://www.nexusmods.com/skyrim/mods/50305/? (I think the new version of SKSE is able to do the same thing but I haven't really looked into it)

Link to comment

This already have been answered. Check these links:

 

http://www.loverslab.com/topic/30770-mod-developers-validation-of-objects/?p=768351

http://www.loverslab.com/topic/30770-mod-developers-validation-of-objects/?p=768385

 

That is the problem from Zaz animation pack that has been resolved. So, rerun FNIS again and check if it reports anny errors. Also, run LOOT to sort out your load order.

 

Link to comment

this is the only error I get in FNIS

 

Reading KateAnims V5.0.2 ( 0 furniture, 0 offset, 50 paired, 0 kill, 0 alternate animations) ...
>>Warning: AnimationList found in  "Animations\PND", but no corresponding Behavior file. Incomplete mod IGNORED.<<
 
I am assuming it's for this mod
Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use