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[WIP] SexLab Female Companions Voiced - Update 4/09/2015


trepleen

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Love the idea, love the look. Just one big question.

 

In a world with literal Alpha Male Orcs with harems that no inferior male can have sex with, how are Redguards the alpha male of this? Really wish I could link to the Markydaysaid comic with basically the same point. Orc > Redguard.

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Guys I will respond to posts as soon as I wrap things up with the animated vagina.

 

ANIMATED VAGINA WORKING IN GAME

 

click screenshot

post-332693-0-70114900-1412057882_thumb.jpg

 

I finally got it working with pornphile's help.  Unfortunately I had to use the 1.6 xp32 skeleton, I know, that's BAD. But don't worry, I'm going to find out why the vagina bones act weird using newer skeletons.  But this is a huge breakthrough.

 

There is a mod called Nioverride that expired introduced me to that will allow me to inject the needed bones. However I'm looking for a solution that doesn't require another mod download.

 

The screenshot is a 200 frame vagina animation slowly opening & closing. I've already skinned cbbe v3.3 body to also open and close along with it, but that screenshot will come in a few days.

 

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Love the idea, love the look. Just one big question.

 

In a world with literal Alpha Male Orcs with harems that no inferior male can have sex with, how are Redguards the alpha male of this? Really wish I could link to the Markydaysaid comic with basically the same point. Orc > Redguard.

Probably because that's Katreena's fetish, it doesn't necessarily make it true, its just how she feels.

 

I mean, there is little variation in penis size by race in the real world, yet many people have fetishes about big black cocks (myself included, but I'm honest about the fact that its not backed up by evidence).

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Guys I will respond to posts as soon as I wrap things up with the animated vagina.

 

ANIMATED VAGINA WORKING IN GAME

 

click screenshot

attachicon.gifppp.jpg

 

I finally got it working with pornphile's help.  Unfortunately I had to use the 1.6 xp32 skeleton, I know, that's BAD. But don't worry, I'm going to find out why the vagina bones act weird using newer skeletons.  But this is a huge breakthrough.

 

There is a mod called Nioverride that expired introduced me to that will allow me to inject the needed bones. However I'm looking for a solution that doesn't require another mod download.

 

The screenshot is a 200 frame vagina animation slowly opening & closing. I've already skinned cbbe v3.3 body to also open and close along with it, but that screenshot will come in a few days.

 

Well, we wish you luck with chewing pussy bones  :D

 

Anyway - awesome work  ;)

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So that animated thing will delay mod release for another week? Yeah, great.

Well, dont bother trying to push a modder when he decides to do something. It may be some little detail but if he wants to do that he will do that - like it or not.

 

Personally when i mod this game im trying to learn new things. I can just keep things simple and repetitive and just be-done-with-it but this way i wont learn much.

So here you go me delaying my own mod for another week at least because i'm struggling to put some little details into it that wont change much but they will make me learn much.

 

No idea if Trepleen thinks the same but if hes working on it then i do believe he has good reason for it.

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I wouldn't call it "little detail". If you would bother to look for that detail you would notice (i hope) that there is no meshes to animate girlish charms. There is no bones in skeleton actually except UN7B which has no modders resource and old xpms that should be tweaked to use with HDT or you will have crash to your pretty desktop. Trepleen, it seems, is trying to develop new fresh bone structure which already have tail/skirt/hair/sos bones etc. Now he wants to create "pussy". Okay, that is really nice, i repeat and emphasize this - really awesome thing. And I really wish him luck and try to assist with anything I can.

 

I noticed this mod not for it's animated parts but for roleplay stuff. So is animated vagina is such necessary detail for adequate and complete roleplay? I think not.

 

I'm not pushing you Trepleen. Do what you are planning to do. I'm just explaining "little details" for ignorant people.

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Some thoughts for the "Katreena Darkmoore" part of the mod.

 

1. Set it so she does not show up in the Sleeping Giant inn until you have done Helgen.

In other words: If you use Live another Life and have not been to Helgen to start the dragonborn quest, then she would not need to show up (as Helgen would not have been destroyed at that time).

 

2. Replace the bandits that eventually inhabit Helgen (they show up about 4 to 7 games days after helgen is turned to rubble) with a set of Red Guard Bandits that would be friendly to Katreena, and if she is with you they wont attack you. Instead they will talk to her (this line of thought is basically the Red Guard crew she used to hang with decided to move into the abandoned fort at Helgen).

 

Note: Part 2 would break other Helgen mods so maybe have it as an add-on.

So if someone is using Helgen Reborn (which rebuilds Helgen after the dragon attack) then they can leave the "Katreena Darkmoore - Helgen addon" esp off.

 

Just some thoughts on where to go with your base idea.

 

You could probably use step one as a basis for the other version of this mod seeing as that follower is also coming from the destroyed Helgen area.

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Like to me?

Oh thanks.

Point is i was dong animations for skyrim already so i do know how hard is it. Did you?

I'm am modding this game so i know how much time it takes. Did you?

 

So be so kind not to tell me about ignorance.

 

No, i don't. How to create a scene, and you have to adjust fingers/spine/leg/head for every damn key to make it look natural, how to inject havok behavior and make animation looping or standing etc. And how to marry animation with FNIS to avoid T-pose in Skyrim. Nope, don't even heard about it.

 

I admit, I was hard on you, my apologize.

 

But even you will agree that there is no limit to perfection. You can sharpen this mod for eternity. God forbid that tomorrow our dear Trepleen will wake up and decide to make animated tongue or looping ears or blushing cheeks etc.

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Some thoughts for the "Katreena Darkmoore" part of the mod.

 

1. Set it so she does not show up in the Sleeping Giant inn until you have done Helgen.

In other words: If you use Live another Life and have not been to Helgen to start the dragonborn quest, then she would not need to show up (as Helgen would not have been destroyed at that time).

 

Given her back story that makes perfect sense, and is even a logical necessity. (It's embarrassing that I didn't see that until you mentioned it. :P) But a sizable fraction of players ignore the main quest entirely anymore (hence alternate start mods).

 

Perhaps a tweak to her back story to make it independent of Helgen could solve the dilemma?

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Its not a follower part that is a problem. Its the story. In this case THE STORY.

He probably spend dozens of hours thinking about background history of her, her personality, thinking how she would react to something, to write her dialogues and to make them as immersive and as lore friendly as possible. To make her look natural.

 

And now he hears - man write it again because I'm to lazy to play some quest which takes 15 min... or i dont want to play as a black guy.

No wonder hes very unwilling - to say the least - to change all of it only because someone doesn't like some tiny part of it.

 

I dont want to start another argue here - but try to understand that hes idea about this mod is made something that would have a lot of background - not just another eye candy. And to make the pieces of this background fit one another and create one logical whole such restrictions are apparently needed.

 

You guys have your ideas i have mine, Trepleen has his. Lets just say i think i said too much already. 

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I RESPOND TO MULTIPLE PEOPLE IN THIS THREAD.

 

 

 

For some reason, all animations I export have breast jiggle, but not butt jiggle, I'm not sure why.  I think it's the CBBE body I'm using.  I get normal butt jiggle when walking though.

 

I do use CBBE without HDT and for example Arrok Rape anim has butt jiggle.

 

 

What skeleton do you use?
 

 

So that animated thing will delay mod release for another week? Yeah, great.

 

I figured it out :) .. The vagina solution is in place.. I just need to decide to make it 1.93 compatible or 2.06 .. I can't do both.

 

Some thoughts for the "Katreena Darkmoore" part of the mod.

 

1. Set it so she does not show up in the Sleeping Giant inn until you have done Helgen.

In other words: If you use Live another Life and have not been to Helgen to start the dragonborn quest, then she would not need to show up (as Helgen would not have been destroyed at that time).

 

No problem. This is a simple check I can do. Basically if I do the following:

 

If DragonBornQuest.Started = true Then KatreenaOrDiyana.Enabled = true

 

That should make it compatible with the live another life mod yes?

 

 

2. Replace the bandits that eventually inhabit Helgen (they show up about 4 to 7 games days after helgen is turned to rubble) with a set of Red Guard Bandits that would be friendly to Katreena, and if she is with you they wont attack you. Instead they will talk to her (this line of thought is basically the Red Guard crew she used to hang with decided to move into the abandoned fort at Helgen).

 

This is a great idea, and may find it's way as a future expansion after the recruitment mod is released.

 

 

Note: Part 2 would break other Helgen mods so maybe have it as an add-on.

So if someone is using Helgen Reborn (which rebuilds Helgen after the dragon attack) then they can leave the "Katreena Darkmoore - Helgen addon" esp off.

 

Yes exactly. The expansion would be a separate esp. The entire mod is based on adding expansion packs that you want :)
 

It's good to see my gameplan naturally showing up in peoples suggestions, it shows we're all on the same page.

 

Like to me?

Oh thanks.

Point is i was dong animations for skyrim already so i do know how hard is it. Did you?

I'm am modding this game so i know how much time it takes. Did you?

 

So be so kind not to tell me about ignorance.

 

Try to use the 1.6 skeleton controller rig unless you're using it already. It will speed up animations ten fold and make them look much nicer.

 

http://www.loverslab.com/topic/36314-3ds-max-skeleton-controller-rig-v-011-2014-09-19/

 

 

It would be great if those companions recognise BeeingFemale mod and have coments related to it (pregnacy included). Also marriage would be a nice idea. 

 

Sorry for my english ;)

 

I'll look into this, but chances are someone will need to release an expansion to modify diyana's dialogue.   However, if it's as simple as wanting Diyana to say, "oh, you're pregnant, congratulations" or  if you want to expand on what she says please do.

 

Diyana: "oh, you're pregnant, congratulations"

Diyana: ........."

 

And to anyone who worries that this will delay release, it won't. Adding something like this is easy and I already have a dedicated script for detecting other mods.

 

Love the idea, love the look. Just one big question.

 

In a world with literal Alpha Male Orcs with harems that no inferior male can have sex with, how are Redguards the alpha male of this? Really wish I could link to the Markydaysaid comic with basically the same point. Orc > Redguard.

 

You bring up a good point, but if I comment in anyway it could be a spoiler.
 

 

 

Probably because that's Katreena's fetish, it doesn't necessarily make it true, its just how she feels.

 

I mean, there is little variation in penis size by race in the real world, yet many people have fetishes about big black cocks (myself included, but I'm honest about the fact that its not backed up by evidence).

 

 

This, and yes interracial is very popular niche in porn.

 

Extremely interested in this mod. You noted in optional that you can be a Female player. Will she recognize that fact when doing certain things and in dialogue? I hope so. :)

 

They will know if you are female or female futanari.
 

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No problem. This is a simple check I can do. Basically if I do the following:

 

If DragonBornQuest.Started = true Then KatreenaOrDiyana.Enabled = true

 

That should make it compatible with the live another life mod yes?

 

Stage 900 of unbound quest - gets completed when you leave Helgen either if someone started the game normal way of by some alternative scenario.

Jumps to 1000 some time after that - guess when it does helgen gets inhabited by bandits.

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No problem. This is a simple check I can do. Basically if I do the following:

 

If DragonBornQuest.Started = true Then KatreenaOrDiyana.Enabled = true

 

That should make it compatible with the live another life mod yes?

 

Stage 900 of unbound quest - gets completed when you leave Helgen either if someone started the game normal way of by some alternative scenario.

Jumps to 1000 some time after that - guess when it does helgen gets inhabited by bandits.

 

 

Hey thanks for this, now I know what to check for :)

 

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This mod is officially on hold until I figure out the skeleton situation.

 

I've reached a point where I need to make several animations, but I do not want to create them based on the 1.93 skeleton since the skeleton has problems.

 

I'd rather create the animations for one of groovtama's 2.06 or his future 2.1

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Guess its a matter of time before someone would ask - could you release some preview version of recruitment quest without those anims for now?

With only Diyana available for example?

 

Just asking. If that would mess with a story you have in mind then well - take your time. As much as you would need.

 

BTW what kind of difference would that make if i would up my skeleton from 1.93a to extended 2+? I'm using CBBE B2 body and I dont care much for HDT.

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Guess its a matter of time before someone would ask - could you release some preview version of recruitment quest without those anims for now?

With only Diyana available for example?

 

Just asking. If that would mess with a story you have in mind then well - take your time. As much as you would need.

 

BTW what kind of difference would that make if i would up my skeleton from 1.93a to extended 2+? I'm using CBBE B2 body and I dont care much for HDT.

 

I'm not an expert (yet), but CBBE bodies are skinned to the vanilla skeleton I believe.  If you use the 2.0+ skeleton your older cbbe should be fine (i think).  However, I highly recommend HDT breast and butt physics. 

 

The butt dance animation without using the butt physics just isn't as good lol. I highly recommend HDT on the breasts and butt with katreena or diyana.

 

My goal will be to force everyone to use the latest version of groovtama's skeleton. After seeing how bad the 1.93 skeleton is, I don't want to touch it ever again, lol. I didn't realize how bad it was messed up.

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