JRCosta Posted August 22, 2014 Share Posted August 22, 2014 Hello there.  Not sure if this is in the right place  as it is not a technical problem, more a tip/advising search.  When converting some armor mods from Oblivion to Skyrim using 3DSMax, my most time-wasting (and frustrating) task is getting the objects covering the arms and hands parts to wrap properly, moving from a T position (Oblivion) to an Idle (Skyrim).  I use rotate/moving the object manually and I was wondering if there is a technique to speed up this process or at least make it easier or accurate.  I have searched around and this looks a solution, but couldn't understand the technique.  There is also this thread here at LL, but it is the inverse (Skyrim to Oblivion) and using Blender.  Anyone knows a tutorial or knows/use a good technique and is willing to share the knowledge?   Thank you. Link to comment
Vioxsis Posted August 22, 2014 Share Posted August 22, 2014 The quickest way is to first import this skeleton http://www.nexusmods.com/skyrim/mods/7119/? Then the oblivion armour and then collapse the modifier stack on all the meshs. Â Delete the oblivion skeleton from the scene, and then import a skyrim skeleton and then the body you want to fit it to. Â Its not not perfect but it will save you a lot of time doing it yourself. And you can always tweak the oblivion skeleton to better fit (if you plan on doing a lot of oblivion to skyrim conversions). Link to comment
JRCosta Posted August 22, 2014 Author Share Posted August 22, 2014 The quickest way is to first import this skeleton http://www.nexusmods.com/skyrim/mods/7119/? Then the oblivion armour and then collapse the modifier stack on all the meshs. Â Delete the oblivion skeleton from the scene, and then import a skyrim skeleton and then the body you want to fit it to. Â Its not not perfect but it will save you a lot of time doing it yourself. And you can always tweak the oblivion skeleton to better fit (if you plan on doing a lot of oblivion to skyrim conversions). Â Right what I was looking for, thank you! Â I will try this after work, the instructions look fairly straightforward. Â Yes, I plan to do a lot of them, mostly are in "stand-by mode" with boots/cuirass done but no gloves/gauntlets. Â Thanks again. Link to comment
JRCosta Posted August 25, 2014 Author Share Posted August 25, 2014 Thanks Vioxsis, worked as intended and will sure save me a lot of time in the conversions. Â I have also found this step-by-step guide, if anyone is interested:Â http://magicamania01.tumblr.com/post/92583742069/s kydevgru-how-to-actually-use-oblivion-skeleton Link to comment
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