JRCosta Posted August 22, 2014 Posted August 22, 2014 Hello there. Not sure if this is in the right place as it is not a technical problem, more a tip/advising search. When converting some armor mods from Oblivion to Skyrim using 3DSMax, my most time-wasting (and frustrating) task is getting the objects covering the arms and hands parts to wrap properly, moving from a T position (Oblivion) to an Idle (Skyrim). I use rotate/moving the object manually and I was wondering if there is a technique to speed up this process or at least make it easier or accurate. I have searched around and this looks a solution, but couldn't understand the technique. There is also this thread here at LL, but it is the inverse (Skyrim to Oblivion) and using Blender. Anyone knows a tutorial or knows/use a good technique and is willing to share the knowledge? Thank you.
Vioxsis Posted August 22, 2014 Posted August 22, 2014 The quickest way is to first import this skeleton http://www.nexusmods.com/skyrim/mods/7119/? Then the oblivion armour and then collapse the modifier stack on all the meshs. Delete the oblivion skeleton from the scene, and then import a skyrim skeleton and then the body you want to fit it to. Its not not perfect but it will save you a lot of time doing it yourself. And you can always tweak the oblivion skeleton to better fit (if you plan on doing a lot of oblivion to skyrim conversions).
JRCosta Posted August 22, 2014 Author Posted August 22, 2014 The quickest way is to first import this skeleton http://www.nexusmods.com/skyrim/mods/7119/? Then the oblivion armour and then collapse the modifier stack on all the meshs. Delete the oblivion skeleton from the scene, and then import a skyrim skeleton and then the body you want to fit it to. Its not not perfect but it will save you a lot of time doing it yourself. And you can always tweak the oblivion skeleton to better fit (if you plan on doing a lot of oblivion to skyrim conversions). Right what I was looking for, thank you! I will try this after work, the instructions look fairly straightforward. Yes, I plan to do a lot of them, mostly are in "stand-by mode" with boots/cuirass done but no gloves/gauntlets. Thanks again.
JRCosta Posted August 25, 2014 Author Posted August 25, 2014 Thanks Vioxsis, worked as intended and will sure save me a lot of time in the conversions. I have also found this step-by-step guide, if anyone is interested: http://magicamania01.tumblr.com/post/92583742069/s kydevgru-how-to-actually-use-oblivion-skeleton
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