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Is my Skyrim memory patch working?


gooboo

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My game has started crashing a lot recently, and I thought I had solved the problem by installing the SSME patch. For a time it seemed to fix many of my crashing problems. I was looking at the memory blocks log and I noticed both columns have 256mb at the top. Is it supposed to say that? I thought I had switched the first block to 512mb some time ago. 

 

I tried installing the most recent SKSE, but that hasn't helped any. Here is what the memory log says-

 

logging of blocks enabled
logging max values only
Timer disabled
Block1 Block2
256MB 256MB
85 8
85 8
85 9
85 10
85 11
85 12
85 13
85 14
85 15
85 16
85 17
85 18
85 19
85 20
85 21
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256 146
256 147
256 148
256 149
256 150
256 151
256 152

 
Any help would be greatly appreciated. 
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Okay I found the problem I had accidentally deleted the d3dx9_42 file, and the patch wasn't working anymore. It says 512 mb in the left column now. Derp.

 

Read closely, and you have to remove SSME and associated files according to instructions.

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SKSE 1.7.1 no longer requires SSME in that it now integrates Sheson's fix.

 

You must check if you have skse.ini and edit accordingly:

 

[Memory]

DefaultHeapInitialAllocMB=512

ScrapHeapSizeMB=256

 

data/skse/skse.ini

512 gives a value of 256, setting the value to 768 gives a value of 512, unless the SKSE code has been changed since 1-7 was a Beta.

 

Using ENBoost, which is just using the enblocal.ini with the tweaks to remove V-Ram from counting against the 3.1 Gb limit Skyrim has can also greatly help with ILS and CTD problems.

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