IIRedDevilII Posted July 28, 2014 Posted July 28, 2014 Hi, I really need help guys, Im trying to install mods to get animations but it doesnt work, I installed :  SexLab Romance V1-0-5 SexLab_Aroused_v20140124 SexLabFramework.v158b TDF Aggressive Prostitution - v2_0_0_0 XP32 Maximum Skeleton Extended 2.03 ZynAnimation1.39b  and of course I have latest version of FNIS and SKUI, can someone help me to get the animations work ? Or just tell me to uninstall all and give the right mods to install please, thanks for reading !
IIRedDevilII Posted July 28, 2014 Author Posted July 28, 2014 As Im not really good in english can someone help me with easiers words ? Â
gvman3670 Posted July 28, 2014 Posted July 28, 2014 Adding these mods to an old game may not be a good idea. There are so many scripts firing that it can cause issues with old game saves. Are you testing these into a new game?  Just to be sure I have to remind you that any time a mod with animations is added or removed you have to run the FNIS for users to generate the animations.  When you start a new game with these mods installed it's really best to get past the intro (or use Alternate Start) THEN add the SexLab mods. If you start by adding only the SexLab Framework and Matchmaker then you can easily test it out to be sure it's working before adding more mods to the framework. And keep in mind that after you start a new character or add new mods it can take a while for them to install/initialize and show up in the MCM menu.  Â
TheDriedFinger Posted July 28, 2014 Posted July 28, 2014 You say that the animations aren't working. Can you describe what is happening in more detail. For example, consider my mod. What happens after you say to a client "Looking for some company, sweetie?", and then you say to them "Put the money down and then you can have me.". Does your character get gold? Then, what happens? Does your game crash?
IIRedDevilII Posted July 28, 2014 Author Posted July 28, 2014 You say that the animations aren't working. Can you describe what is happening in more detail. For example, consider my mod. What happens after you say to a client "Looking for some company, sweetie?", and then you say to them "Put the money down and then you can have me.". Does your character get gold? Then, what happens? Does your game crash? My character get the gold and then nothing happens :/
IIRedDevilII Posted July 28, 2014 Author Posted July 28, 2014 Adding these mods to an old game may not be a good idea. There are so many scripts firing that it can cause issues with old game saves. Are you testing these into a new game?  Just to be sure I have to remind you that any time a mod with animations is added or removed you have to run the FNIS for users to generate the animations.  When you start a new game with these mods installed it's really best to get past the intro (or use Alternate Start) THEN add the SexLab mods. If you start by adding only the SexLab Framework and Matchmaker then you can easily test it out to be sure it's working before adding more mods to the framework. And keep in mind that after you start a new character or add new mods it can take a while for them to install/initialize and show up in the MCM menu. Yes, I run FNIS everytime I install or uninstall a new mod, and I've made a new game for test the mods.
hentaijin Posted July 28, 2014 Posted July 28, 2014 Do you use LOOT to sort your mod order? you need to be. latest SKSE? you really need to give every single detail possible to figure out whats wrong.
IIRedDevilII Posted July 28, 2014 Author Posted July 28, 2014 Do you use LOOT to sort your mod order? you need to be. latest SKSE? I am not using LOOT(what is it ?); latest SKSE; and I dont know the unofficial patches
hentaijin Posted July 28, 2014 Posted July 28, 2014 Â Do you use LOOT to sort your mod order? you need to be. latest SKSE? I am not using LOOT(what is it ?); latest SKSE; and I dont know the unofficial patches http://loot.github.io/ Â it fixes your mod order to be proper. A common issue is incorrect load order, this fixes that.
TheDriedFinger Posted July 28, 2014 Posted July 28, 2014 Are you sure you have regenerated the behavior files with the latest FNIS. It is insufficient to simply have it installed.
IIRedDevilII Posted July 28, 2014 Author Posted July 28, 2014 Are you sure you have regenerated the behavior files with the latest FNIS. It is insufficient to simply have it installed. Â Yes I did
IIRedDevilII Posted July 28, 2014 Author Posted July 28, 2014 Â Â Do you use LOOT to sort your mod order? you need to be. latest SKSE? I am not using LOOT(what is it ?); latest SKSE; and I dont know the unofficial patches http://loot.github.io/ Â it fixes your mod order to be proper. A common issue is incorrect load order, this fixes that. Â Â
IIRedDevilII Posted July 28, 2014 Author Posted July 28, 2014 im going to sleep, thanks for your help guys, I'll se that tomorrow night bye.
IIRedDevilII Posted July 29, 2014 Author Posted July 29, 2014 Hi, im back, is there someone to help me ?
TheDriedFinger Posted July 29, 2014 Posted July 29, 2014 Are you launching the game through the SKSE launcher?
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