Shiana Posted July 22, 2014 Posted July 22, 2014 Is it possible to modify bone-parameters of the skeleton ingame via a script (a scripted spell perhaps, or a script that checks on some other condition) like the rotation, size, or even the position of a bone ?? If yes -> please gimme pointers. (nah, not the c/c++ things, but hints!)
Groovtama Posted July 22, 2014 Posted July 22, 2014 SKSE scripts NetImmerse.psc => all the node modifing crap available
Recommended Posts
Archived
This topic is now archived and is closed to further replies.