digi2600 Posted July 21, 2014 Posted July 21, 2014 I want to create a menu or a hotkey or some way to execute a bat file or a string(s). I do not want to stop the game, bring up the console, lookup the commands, hope I am typing them in correctly (spelling and order) each time I am testing an object in skyrim. Just for example, say I am testing the shout cooldown time. I do not want to type player.forceav shoutrecoverymult X each time(and yes, I know about pressing the up arrow for last command entered), and I do not want to create little bat files all over the place. That and I also have to save game, exit skyrim, create bat (and remember the name(my memory sucks and scrolling through the little console window ingame is akward each time)), then reopen the game, and then run the script for it to work. I would LOVE to have a MCM/spell/object menu popup after activating it that I can edit before or during the game that reads from a text file! I have learned to script ModuleConfig.xml in a matter of hours, scripting is not a big problem, BUT I have NO IDEA how to use the Creation Kit or TESVSnip or any of the tools to work with the game files. Even an external program would be great!! I have been trying different methods for autohotkey to work. Normal listening for key press will not work, but using keybd_event or a hardware hook might work, I just have not figured it out yet. At the very least, having the little bat system work like an actual CLI would be helpful. Using the another example, I can have a file changetime.bat that has "set timescale to %1" or whatever stgm command name, and type run "changetime.bat 10" and it will interpret it to "set timescale to 10". Then I wouldn't need 50 scripts that are the same, except for one number. Skyrim Version 1.9.32 skse 1.7
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