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Sunny the Half There Companion


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Posted

My current issue has nothing to do with Sexout mods as far as I can tell.  What happened is I was playing just fine the other day.  I had Breeder's Sam, Veronica, and Sunny following me being deathclaw mutated killing machines in the Mojave.  I saved my game then started it back up the next day...

 

Sunny now for what ever reason on any save prior to and including the one I stopped on is now not following me and tries to walk back to Goodsprings.  Talking to her and telling her to leave then join me again yields nothing.  She just tries to leave.  However, no matter where I fast travel to she appears right there with my Deathclaw Queen Squad, (before hand she had no problem being around the deathclaw factions now she's back to attacking them on sight).  Once again she will try to walk to Goodsprings.  Tried killing her then resurrecting only to find she is either the exact same or now she attacks (Goodsprings Vilified, More like Powder-vile).  Tried using the placeatme command and this resets her to default and she attacks, can't talk to her or anything.  Letting her go back to Goodsprings and then talking to her yields the problem that she has completely reset, no option to have her join me.

 

Through all of this the only things that remains the same is that her dialogue options are all screwed up (had the option to have her follow me after Cobb takes over, no effect, and she has 2-3 good-bye selections) and selecting her prompts the companion wheel, despite not following me. 

 

Now I think I know what I did but no idea how to undo the damage.  I was messing around with a mod and added one book to Goodsprings (tried adding a book that gave a custom perk, nothing didn't work at all adding perk through console works just fine, custom version of Uterus Eater... decided to try and add stuff).  I seem to remember if you mess with Goodsrpings at all it messes up Sunny.

 

Any ideas on how I can salvage my Deathclaw Queen Squad Save(s)?

Posted

Sunny's companion scripts from the companion mod overwrite her NPC Goodsprings scripts. Any other mod that changes either her or Goodsprings changes them back. The solution is to either load her after the mods that change her or Goodsprings, or (better solution) use FNVEdit to make a merged patch, and make sure the companion scripts are what "win" in the patch.

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