wolfboy22 Posted July 9, 2014 Posted July 9, 2014 Some of my female NPCs have red foreheads and I don't know why. The npcs that do have red foreheads are NOT modded. Could it be an esp. I need someone's help to fix this problem.
uiowebae Posted July 9, 2014 Posted July 9, 2014 i had simler issue, cant say for sure but it could be that they are missing there eye brows? as it was the case for me when making my pc frist few times. but if its something else sorry not being much help.
wolfboy22 Posted July 9, 2014 Author Posted July 9, 2014 They have their eyebrows its only SOME of my npcs like 90% of them are fine. None of my npcs are edited.
TheDriedFinger Posted July 9, 2014 Posted July 9, 2014 Sounds like you've got bad FaceGenData textures for some reason. Go into Data\Textures\Actors\Character\FaceGenData\FaceTint\Skyrim.esm. Open those .dds files with some program (Paint.NET is free). If any of them have the top third all red, just delete it (or at least rename it if you're uncomfortable with deleting them). I'm pretty sure this is the problem, but it could be other things. But, if such files exist (with the top part red), then this is the problem.
wolfboy22 Posted July 9, 2014 Author Posted July 9, 2014 I checked the facetints and everything looks good. But I still have the problem. I have a screenshot to show what is happened. See Only SOME of the NPCs have the problem.
mezzoforte Posted July 9, 2014 Posted July 9, 2014 Is it vanilla NPC's or NPC's you made via the creation kit? It's definitely a problem with facetints. iirc it's an issue with your facetints/makeup textures being of diff. sizes than the original causing some of the face tinits (lip/eyeshadow/liner/cheek/etc.) to all land on the forehead. Try renaming the Tintmasks folder found in: D:\The Elder Scrolls V Skyrim [06.22.2014]\Data\Textures\Actors\character\Character assets To see if that'll fix it (maybe force the game to use the old tints found in the skyrim bsa). If it removes the red forehead along with all facetints altogether, you might need to DL some new facetint texture mods.
wolfboy22 Posted July 9, 2014 Author Posted July 9, 2014 Is it vanilla NPC's or NPC's you made via the creation kit? It's definitely a problem with facetints. iirc it's an issue with your facetints/makeup textures being of diff. sizes than the original causing some of the face tinits (lip/eyeshadow/liner/cheek/etc.) to all land on the forehead. Try renaming the Tintmasks folder found in: D:\The Elder Scrolls V Skyrim [06.22.2014]\Data\Textures\Actors\character\Character assets To see if that'll fix it (maybe force the game to use the old tints found in the skyrim bsa). If it removes the red forehead along with all facetints altogether, you might need to DL some new facetint texture mods. The NPCs are Vanilla, and I renamed the Skyrim\Data\textures\actors\character\character assets\tintmasks file to tintmasksgawsgsgdgsg (That's actually what I named it) and I still have the problem.
yatol Posted July 9, 2014 Posted July 9, 2014 The NPCs are Vanilla, and I renamed the Skyrim\Data\textures\actors\character\character assets\tintmasks file to tintmasksgawsgsgdgsg (That's actually what I named it) and I still have the problem. save near a read head npc if you don't have mod organiser, rename texture to _texture, load the game, and see if it's still there do the same with mesh if it's not the textures if it's not the mesh either, desactivate all your race and face mod until you find the one that edit their head
FastestDogInTheDistrict Posted July 9, 2014 Posted July 9, 2014 This problem sounds like the "coloured forehead" bug from the CK. It is caused by the CK not handling modded tintmasks well, and by the author not properly accounting for this when they make their mod (and, apparently, not checking the preview window in the CK or checking the modded NPC in-game, which seems weird... this problem is long-known, and the workaround is simple & quick). It is not native to the Vanilla game - those NPCs are being affected by a mod. It is not a problem with the tintmasks themselves - renaming the tintmasks folder will not fix it. The problem lies with the incorrectly modded NPC. Once it's baked-on by a badly made mod, it's pretty much stuck there - unless the mod responsible is either uninstalled by the user or fixed by the author & updated. *If you do not know which mod is affecting the NPCs, you can check using TES5Edit. Gopher has done a good tutorial on this located on YouTube.
wolfboy22 Posted July 9, 2014 Author Posted July 9, 2014 This problem sounds like the "coloured forehead" bug from the CK. It is caused by the CK not handling modded tintmasks well, and by the author not properly accounting for this when they make their mod (and, apparently, not checking the preview window in the CK or checking the modded NPC in-game, which seems weird... this problem is long-known, and the workaround is simple & quick). It is not native to the Vanilla game - those NPCs are being affected by a mod. It is not a problem with the tintmasks themselves - renaming the tintmasks folder will not fix it. The problem lies with the incorrectly modded NPC. Once it's baked-on by a badly made mod, it's pretty much stuck there - unless the mod responsible is either uninstalled by the user or fixed by the author & updated. *If you do not know which mod is affecting the NPCs, you can check using TES5Edit. Gopher has done a good tutorial on this located on YouTube. If i reinstalled the game would that fix it?
wolfboy22 Posted July 9, 2014 Author Posted July 9, 2014 So i disabled ALL textures and still had the problem. I'm doing a new clean install of Skyrim to fix it. Thank you to everyone that tried to help me.
FastestDogInTheDistrict Posted July 10, 2014 Posted July 10, 2014 This problem sounds like the "coloured forehead" bug from the CK. It is caused by the CK not handling modded tintmasks well, and by the author not properly accounting for this when they make their mod (and, apparently, not checking the preview window in the CK or checking the modded NPC in-game, which seems weird... this problem is long-known, and the workaround is simple & quick). It is not native to the Vanilla game - those NPCs are being affected by a mod. It is not a problem with the tintmasks themselves - renaming the tintmasks folder will not fix it. The problem lies with the incorrectly modded NPC. Once it's baked-on by a badly made mod, it's pretty much stuck there - unless the mod responsible is either uninstalled by the user or fixed by the author & updated. *If you do not know which mod is affecting the NPCs, you can check using TES5Edit. Gopher has done a good tutorial on this located on YouTube. If i reinstalled the game would that fix it? Not if you keep using the same mod that is causing the problem in the first place, no.
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