dman231 Posted July 5, 2014 Posted July 5, 2014 is there a mod/plugin for lovers with pk like sexlab solutions??
gregathit Posted July 6, 2014 Posted July 6, 2014 Don't have a clue. Don't know what solutions does and since you don't say, that is even less helpful. Mod descriptions for each of the LPK plugins are readily available here: http://www.loverslab.com/files/category/5-lovers-with-pk/ Cheers, Greg
dman231 Posted July 6, 2014 Author Posted July 6, 2014 Don't have a clue. Don't know what solutions does and since you don't say, that is even less helpful. Mod descriptions for each of the LPK plugins are readily available here: http://www.loverslab.com/files/category/5-lovers-with-pk/ Cheers, Greg sexlab sloutions makes it so in some quests in the game you use your body to pass a certain stage with that
gregathit Posted July 6, 2014 Posted July 6, 2014 No. There are may LPK plugins that have various quests that demand you do many things (including sell yourself), but with the Oblivion game engine being what it is, most all avoid tampering with the vanilla quests. There are some that expound upon the vanilla, like Bravil Underground has several quests that involve vanilla NPC's in a logical scenario. Tampering with the vanilla quests breaks things and is to be avoided where ever possible.
Symon Posted July 6, 2014 Posted July 6, 2014 Actually, people just assume this to be the case Greg. Most of Beth's quests are so simple, many of them are easy to amend. For example, I've amended the Vanilla Battle for Bruma so that the Countess changes clothes, joins the troops on the Battlefield and helps defend her city. It isn't that hard, just requires patience, reading the scripts and experimenting. The hardest thing is probably new dialog.
gregathit Posted July 6, 2014 Posted July 6, 2014 What I mean by breaking things is it renders large amounts of plugins as non-compatible. For example: OOO. Mess with any of the vanilla quests (or NPC's too much) and you risk breaking OOO. Thus most of the authors of LPK tried not to mess with vanilla quests as it traps the user and makes them choose one or the other. I agree, amending vanilla stuff isn't all that difficult....it just isn't best practice.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.