Guest Posted July 11, 2014 Posted July 11, 2014 As I'm getting into this and actually testing my mods and trying to get a working setup, it's becoming abundantly clear to me why the Skyrim modding scene is so much more active than Fallout's. Skyrim seems a lot easier to deal with, both from the modder's end and user's end. Less technical limitations and compatibility issues. It is so much more active because it's a newer product compared to FO. FO should be more compared to Oblivion. But back in the days where Skyrim wasn't existing, Fallout was more active than Skyrim But being serious... A worse graphic, first of all... god, Skyrim is incredible with the right mods. Technical limitations, of course, it is definetely older, and the engine itself has so many years... But about compatibility issues I would say the contrary, I find it definetely more stable and easier to be handled than Skyrim. But I'm aware it takes a modder, or some very devoted person, some good amount of luck, to really find how much incompatible is an incompatibility, and how much two mods can live together. My feeling is that in Skyrim too many mods screw things if installed with other mods, but there's such a big number of them that's basically impossible to know even a good part of them incompatibilities. Because, well, you know, any mod on vanilla works flawless. Mmmh maybe not any mod (pointing the finger to the mod that just screwed her vanilla radiant quest few days ago...), but a good part. I hope.
Eth4rlad Posted July 12, 2014 Posted July 12, 2014 As I'm getting into this and actually testing my mods and trying to get a working setup, it's becoming abundantly clear to me why the Skyrim modding scene is so much more active than Fallout's. Skyrim seems a lot easier to deal with, both from the modder's end and user's end. Less technical limitations and compatibility issues. Skyrim is in some regards indeed way easier to mod and tweak compared to Fallout simply because Fallouts Gamebryo-Engine can be goddamn Bitch at times. Sure we all like to complain about Skyrims glitchiness at times but even highly modded it's way more stable than Fallout. Beside that i don't really "get" your complaints about Skyrim. I mean i understand where you're coming from but we have come to a point with Skyrim that essentially every Vanilla-Asset of the Game can be modded. Don't like Essential Chars? There's a mod for that. Dont like the Radiant Quest sytem? There are a couple of great Questmods and a lot of well-made fleshed out Companions, Interesting NPCs, Inconsequential NPCs, the Populated-Mods, the mods that tweak Random encounters, they all change the way you Expirience Skyrim. I remember when i downloaded a pretty simple mod that simply unlocked Racist Remarks from Windhelm-Guards. I was blown off my chair when a Guard turned to me and told my Darkelf that trash like me is not welcome he'll break my neck if i make a wrong move. It's small things like that that deepen the expirience. I hope i don't come over as a Smartass and i really love Fallout and F:NV and highly recommend that you buy them, i'm just saying Skyrim is at a point where "Dont' like it? Then mod it!" is a realistic approach.
Guest endgameaddiction Posted July 12, 2014 Posted July 12, 2014 Depends what site you are talking about. Fallout scene here is very small compared to Fallout New Vegas mod site at Nexus, which is a very active place. The supporters there are much more livelier in the image share community. Unlike the Skyrim Nexus image share where you'll be lucky if anyone likes your image. If it's not a top model, forget it. Yet, if you come here and share images of your character, it gets more love than there. Funny how that works... To me this site is more of a TES crowd since LL was introduced with Lovers with PK. Then FNV - Sexout fell in. Then Skyrim's SexLab. The timing has to do with it. Not just with the mods uploaded for both games, but 2006-2011 is a long time waiting for the next TES sequel. Whereas 2008-2010 for another Fallout game release isn't really that long. The development was meh... because it's practically the same game with different settings, better engine on slightly better graphics using pretty much the same models as it's previous sequel. There's nothing similar in Oblivion to Skyrim when it comes to models. At least not that I know of. So from Oblivion to Skyrim it was a big step in improvements. No so much with Fallout 3 and New Vegas.
NNS10 Posted July 12, 2014 Author Posted July 12, 2014 Depends what site you are talking about. Fallout scene here is very small compared to Fallout New Vegas mod site at Nexus, which is a very active place. The supporters there are much more livelier in the image share community. Unlike the Skyrim Nexus image share where you'll be lucky if anyone likes your image. If it's not a top model, forget it. Yet, if you come here and share images of your character, it gets more love than there. Funny how that works... To me this site is more of a TES crowd since LL was introduced with Lovers with PK. Then FNV - Sexout fell in. Then Skyrim's SexLab. The timing has to do with it. Not just with the mods uploaded for both games, but 2006-2011 is a long time waiting for the next TES sequel. Whereas 2008-2010 for another Fallout game release isn't really that long. The development was meh... because it's practically the same game with different settings, better engine on slightly better graphics using pretty much the same models as it's previous sequel. There's nothing similar in Oblivion to Skyrim when it comes to models. At least not that I know of. So from Oblivion to Skyrim it was a big step in improvements. No so much with Fallout 3 and New Vegas. Hopefully Fallout 4 is on the calendar. That'll be a nice bump up in technology.
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