wunderbar Posted June 30, 2014 Posted June 30, 2014 Just reinstalled Skyrim and went a bit overboard with modding, I guess. Went ahead and got Papyrus logs and found that the errors I was receiving were largely for mods I hadn't even installed. Reference to quests and companions I hadn't touched, etc. So I was hoping someone could give me a bit of an idea on what everything in the Papyrus Log means. [06/30/2014 - 03:49:02PM] Papyrus log opened (PC) [06/30/2014 - 03:49:02PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [06/30/2014 - 03:49:02PM] Memory page: 100000 (min) 5000000 (max) 1800000000 (max total) [06/30/2014 - 03:49:18PM] Cannot open store for class "_arissa_inpc_behavior", missing file? [06/30/2014 - 03:49:18PM] Cannot open store for class "starbrustquest", missing file? [06/30/2014 - 03:49:31PM] Error: Cannot call ChangeCarryState() on a None object, aborting function call stack: [ (1202398E)].ARTH_PF_CRFFrostRiverFarmMove_0302398E.Fragment_2() - "ARTH_PF_CRFFrostRiverFarmMove_0302398E.psc" Line 8 [06/30/2014 - 03:49:31PM] [ESFCSkyUIMenuScript <ESFCCompatSkyUI (5002CF51)>] INITIALIZED [06/30/2014 - 03:49:31PM] [bodychangeconfigmenu <BodyChangeConfigMenuInstance (1F0048BC)>] INITIALIZED [06/30/2014 - 03:49:32PM] [CHConfigQuestScript <CHConfig (5414921A)>] INITIALIZED [06/30/2014 - 03:49:33PM] handling target:[GenericRaceController <NingheimRaceController (6B002F9E)>] [06/30/2014 - 03:49:33PM] [hdtHighHeelMCM <hdtHighHeel_ConfigMenu (0C000804)>] INITIALIZED [06/30/2014 - 03:49:34PM] [AUAConfigQuestScript <AUAConfig (1700DC53)>] INITIALIZED [06/30/2014 - 03:49:35PM] [ESFCSkyUIMenuScript <ESFCCompatSkyUI (5002CF51)>]: Registered ESF: Companions at MCM. [06/30/2014 - 03:49:35PM] [CHConfigQuestScript <CHConfig (5414921A)>]: Registered Convenient Horses at MCM. [06/30/2014 - 03:49:35PM] [bodychangeconfigmenu <BodyChangeConfigMenuInstance (1F0048BC)>]: Registered BodyChange at MCM. The last thing to pop up was MCM registering BodyChange, which, I don't know, doesn't exactly sound like a specific reason to crash to me. Also, here's my load order in case anyone recognizes where these references to starbrustquest and Arissa are coming from. The Frostriver farm reference I'm assuming may be one of the house mods? GameMode=SkyrimSkyrim.esm=1Update.esm=1Unofficial Skyrim Patch.esp=1Dawnguard.esm=1Unofficial Dawnguard Patch.esp=1Dragonborn.esm=1Unofficial Dragonborn Patch.esp=1ApachiiHair.esm=1AzarHair.esm=1RaceCompatibility.esm=1Skyrim Project Optimization - Full Version.esm=1FoxHome_X.esm=1hdtHighHeel.esm=1SGHairPackBase.esm=1SPIKE.esm=1RaceCompatibilityUSKPOverride.esp=1IHSS.esp=1Light Up Dawnguard.esp=1Cutting Room Floor.esp=1Skyrim Shadow Striping Fix.esp=1StaticMeshImprovementMod.esp=1StaticMeshImprovementMod-DragonbornTernFix.esp=1StaticMeshImprovementMod-FurnitureChestSnowFix.esp=1Auto Unequip Ammo.esp=1CalienteVanillaArmorTweaks.esp=1Chesko_WearableLantern.esp=1NS_HuntingGroundsOutfit.esp=1ORM-Arvak.esp=1RaceMenu.esp=1RaceMenuPlugin.esp=1SkyUI.esp=1BodyChange.esp=1SkyrimConfigMenu.esp=1black knight.esp=1CF_fox_Clothes.esp=1Crimson Assassin Bodysuit.esp=1darkknightarmor.esp=1DeathRobes.esp=1DemonHunterArmor.esp=1DemonHunterV2armor.esp=1DemonHunter_Scarf.esp=1Dread Knight Weapon Set.esp=1Ebony Mage Armor.esp=1Field Mage Outfit.esp=1fox31 Armor.esp=1galliaarmor.esp=1GDZZJJDH.esp=1grayseraticheavyarmor.esp=1HentaiNightmareArmor.esp=1HISSorakageFarmor.esp=1Infinite Blade Armor.esp=1KWCORVO.esp=1LightBows.esp=1lilithsthorn.esp=1Mavari Armor.esp=1Northgirl.esp=1Raven Witch Armor.esp=1Ritual Armor of Boethiah.esp=1S&D crow.esp=1silverknight.esp=1SleekSteel_StandAlone.esp=1Svs Daughter of War.esp=1The Unclaimed Delivery.esp=1Temptressdressv1.esp=1TenshinLeather.esp=1TH3WICK3D1-BlueStripesEliteArmor.esp=1Unique Uniques.esp=1UNPPantyhose.esp=1VampireBrideRobes.esp=1vindictusblackleather.esp=1westninja.esp=1WhiteSharkRobes.esp=1zz_GDRAHoods.esp=1Convenient Horse Herding.esp=1Run For Your Lives.esp=1The Paarthurnax Dilemma.esp=1WSBP - OcciFemale CBBE.esp=1WSBP - OcciFemale.esp=1armored-horses.esp=1Babette.esp=1ESFCompanions.esp=1faster vanilla horses.esp=1Guard Dialogue Overhaul.esp=1NeutralHjerim.esp=1Convenient Horses.esp=1Thieves Guild Requirements.esp=1SoS - The Dungeons.esp=1SoS - The Wilds.esp=1SoS - Civilization.esp=1Realistic Lighting Overhaul - Dungeons.esp=1Realistic Lighting Overhaul - Dawnguard Interiors.esp=1Realistic Lighting Overhaul - Major City Exteriors.esp=1Realistic Lighting Overhaul - Major City Interiors.esp=1Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1SoS - The Dungeons-PatchRLODungeons.esp=1SoS - The Dungeons-PatchRLOMajorCityInteriors.esp=1SoS - Civilization-PatchRLOMajorCityInteriors.esp=1SoS - Civilization-PatchRLOMinorCities.esp=1SkyrimSpeeds.esp=1Werewolf-2Xstronger.esp=1Sethai&Elthrai.esp=1Pretty Combat Idles.esp=1Pretty Female Idles.esp=1Pretty Poses And Animations.esp=1SGHairPackAIO.esp=1InnovaEyes.esp=1TheEyesOfBeauty.esp=1The Ningheim.esp=1TemptressVixen.esp=1HothFollower.esp=1Inigo.esp=1HothFollower UFO Patch.esp=1Thorald GreyMane.esp=1Throthgar Follower.esp=1ethereal_elven_overhaul.esp=1YAKKURU.esp=1NewArmoredHorse.esp=1BlacktalonArmorV11UNP.esp=1EbonyValkyrie.esp=1Ebony Catsuit.esp=1Kr0_SanguineSting.esp=1Sommnkatana.esp=1RumbleRose.esp=1Nyra's Armor.esp=1Elven Armor MASHUP.esp=1Astaroth Horns - All in one.esp=1Lagriechaosmount.esp=1LonleyShack.esp=1Vellamo.esp=1ScarletDawnArmor.esp=1blackandgoldrobe.esp=1Immersive Patrols II.esp=1EmpireCoat.esp=1EmpireCoat-BootsAddon.esp=1ScissorBladeRed.esp=1ScissorBlades.esp=1SithisFluch.esp=1elysiump2armor.esp=1lionhorse.esp=1rrhair.esp=1underoidarmor01.esp=1whiterunqueenarmor.esp=1DoubleFang.esp=1XavierNecromancerFollower.esp=1
Rayblue Posted June 30, 2014 Posted June 30, 2014 Might be a missing master that a mod is dependent on and is looking for. A badly-done mesh can crash a game. Same thing with too many scripted mods.
wunderbar Posted July 1, 2014 Author Posted July 1, 2014 I was able to start a new game by disabling RaceMenu. Currently looking into what it may be conflicting with to cause crashes.
Morferous Posted July 1, 2014 Posted July 1, 2014 Reinstall RaceMenu (no need to start the game) and run LOOT. It will open a Summary menu. Pay attention for numers of Errors, if they exists. Those would be the mods or missing data that crashes your game. LOOT will also sort your load order, but I can see that at least to top of it seems to be in order. https://loot.github.io/]https://loot.github.io One more thing. Multiply hairmods can crash your game. They are especially fragile with RaceMenu. Having to hair mod ESM-files is a pretty good way to get your game prone to crash.
Uriel Posted July 1, 2014 Posted July 1, 2014 Multiple hairmods cant crash your game if you're using a memory block patch(a must). And especially if you have RaceMenu, since it has integrated precachekiller as of v2.7.0 made to prevent crashes caused by hairy load order.
Morferous Posted July 1, 2014 Posted July 1, 2014 Multiple hairmods cant crash your game if you're using a memory block patch(a must). And especially if you have RaceMenu, since it has integrated precachekiller as of v2.7.0 made to prevent crashes caused by hairy load order. Uriel is right. With so much other things going on, I have not paid attention to progress around RaceMenu. My apologies for that. I usually check first and burb out second, but this time I had not noticed the change. (RTFM and have a nice day. <- to me.)
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