Kitsone Posted June 29, 2014 Posted June 29, 2014 Having a problem with the Body paint Overlay in Racemenu only showing when a body slot item is equipped. Using Mod Organizer with Racemenu loose scripts last in file order to make sure scripts are fine. Loading Racemenu's ESPs last. SKSE 1.7 scripts are fine as well. Racemenu v2.7.2 Mod Organizer v1.2.6 Suggestions please.
Kitsone Posted June 30, 2014 Author Posted June 30, 2014 Updated: Mod Organizer v 1.2.8 Racemenu v2.8.0 No change with overlay disappearing.
bazaba Posted July 1, 2014 Posted July 1, 2014 Have you tried to install the Racemenu overlay plugin? As far as I know it is included in the latest RaceMenu versions but I always used it anyway and the overlays always worked. Or it is a problem with MO.
Kitsone Posted July 2, 2014 Author Posted July 2, 2014 Racemenu's author said the plugin is included so no need for it seperate. Plus it's obvious with MO that the plugin files are in there. In the past my body overlay worked properly but at some point that I didn't notice immediately something broke it. Mod Organizer v1.2.9 - no change for overlay.
bahamut2119 Posted July 2, 2014 Posted July 2, 2014 Im just guessing because i do not use mo yet but id bet mo is the issue i use ece for my looks ect but i load rm for the overlays then unload it since as i was informed once you have the overlays on the body they will stay if you use the loose file net immerse override. Ive never had a issue with my overlays dissapearing when i strip using nmm for installing most mods and wire for the rest of my mod work.
Kitsone Posted July 10, 2014 Author Posted July 10, 2014 It's not MO it's the 3D labia sevenbase bombshell mesh I'm using from here. Since 7base body armor replaces the mesh with the default 7base bombshell when it's on the overlay shows up. But while naked using this custom mesh they disappear.
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