Guest Posted June 28, 2014 Posted June 28, 2014 DispelAllSpells doesn't remove it i dunno what it is!
CeeTeeDee Posted June 28, 2014 Posted June 28, 2014 I have attached a selection of batch txt files specially made for shader bugs. extract the Skyrim directory into your Skyrim root. in game type in console 'Bat CureAll' if you use Immersive Creatures, theres a SIC.txt version for those special shaders, same story, place in skyrim root and type "Bat SIC" (after editing the text file, replacing XX with the load order)
Guest Posted June 28, 2014 Posted June 28, 2014 I have attached a selection of batch txt files specially made for shader bugs. extract the Skyrim directory into your Skyrim root. in game type in console 'Bat CureAll' if you use Immersive Creatures, theres a SIC.txt version for those special shaders, same story, place in skyrim root and type "Bat SIC" (after editing the text file, replacing XX with the load order) Thanks but i already found that on the google search DIDN'T WORK!
Guest Posted June 28, 2014 Posted June 28, 2014 i have tried quite a few things including uninstalling a number of mods killing a ton of scripts using SaveTool, changing Race etc etc i'm really hoping someone can recognise what the effect is to point me in a correct direction and its not emerging from the Daedric crossbow the thing is, DispelAllSpells SHOULD WORK, but it doesnt - it doesnt even disappear for a second and come back! thats the weird part.. i can't even take a screenshot without this crap getting in the way
Guest Posted June 29, 2014 Posted June 29, 2014 ok went back another save (waaay back) and left a fort only to have a FLAME TRAIL behind me this time.... and it happens EVERYTIME i revert back that save and leave Treva's Watch. FOUND FIXES HERE: http://forums.nexusmods.com/index.php?/topic/872861-tutorial-removing-unwanted-magic-effects-from-the-player/ but i haven't ever had these issues before, so i'll redo my load order with LOOT.
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