Eikichi Onizuka Posted June 25, 2014 Posted June 25, 2014 My HW: GPU, Radeon HD 7970 custom (a little bit default gpu overclok 955MHz), i7 3770k (no overclock), Ram Corsair Dominator Platinum 16GB (2 x 8GB dual channel), MB Asus p8z77-v deluxe, PSU Corsair AX850 gold I play with different ENB, and many mods, I have reached the limit of 250 files (active esp/esm) managed by NMM, a few days ago I noticed that after 2 or 3 minutes to start a game, it is new or old, the framereta passes with ENB heavy settati to far from 49/40fpsa 20 fps or less, peima this happened only a few times, usually when I was many more HQ followers 6 or 7 and NPCs, light, fire effect, SSAO/shadodw and extreme reflections, in the same Etc.. in the same place. Now this vertiginous drop in frame rate always occurs after a few minutes I started a game, indipndentemente if they are in an interior or exterior, it may be the cause? for two months I use SKSE 1.7 Alpha and FNIS 5.1, LOOT v0.5, HDT pe 14.28, and work well togheter! sometimes it's like a block of the game for a few seconds in the exterior, and the occasional freeze during loading but are quite rare, I could play well and frame rate even with heavy ENB remained good, rarely below 30/27fps in the exterior, with all the effects in the maximum, I just turned off DOF, lens and sunglare only a few days ago I installed this, I do not know if it is the cause of quialchje conflict, or in the settings of the problem and being mindful of the ENB or elsewhere ? Please help me to solve!
CeeTeeDee Posted June 25, 2014 Posted June 25, 2014 if you are certain its related to the ENB memory then check out the S.T.E.P project ENB settings web page. http://wiki.step-project.com/Guide:ENB#tab=Editing_Enblocal_INI Here is a complete explanation of the settings, reading through this page helped me understand enblocal.ini settings properly. If you change ENB often, you should keep an enblocal.ini which is specific to your computer and not change it when you change the ENB.
Eikichi Onizuka Posted June 25, 2014 Author Posted June 25, 2014 if you are certain its related to the ENB memory then check out the S.T.E.P project ENB settings web page. http://wiki.step-project.com/Guide:ENB#tab=Editing_Enblocal_INI Here is a complete explanation of the settings, reading through this page helped me understand enblocal.ini settings properly. If you change ENB often, you should keep an enblocal.ini which is specific to your computer and not change it when you change the ENB. My Skyrim ini [General] sLanguage=ITALIAN uExterior Cell Buffer=36 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 iTexMipMapSkip=0 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 iMaxGrassTypesPerTexure=7 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 [HAVOK] iNumThreads=4 bHavokDebug=0 fMaxTime=0.0157 bDebugMultithreaded=0 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 My enblocal ini [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=other_d3d9.dll [GLOBAL] UsePatchSpeedhackWithoutGraphics=false UseDefferedRendering=true ForceFakeVideocard=false IgnoreCreationKit=true [PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=512 VideoMemorySizeMb=0 EnableCompression=false AutodetectVideoMemorySize=true [WINDOW] ForceBorderless=false ForceBorderlessFullscreen=false [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 EnableVSync=true AddDisplaySuperSamplingResolutions=true VSyncSkipNumFrames=0 ForceLodBias=false LodBias=0.0 [LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=60.0 [iNPUT] //shift KeyCombination=16 //f12 KeyUseEffect=123 //home KeyFPSLimit=36 //num / 106 KeyShowFPS=106 //insert KeyScreenshot=45 //enter KeyEditor=13 //not assigned KeyFreeVRAM=3 [ADAPTIVEQUALITY] Enable=false Quality=2 DesiredFPS=20.0 [ANTIALIASING] EnableEdgeAA=true EnableTemporalAA=false EnableSubPixelAA=false EnableTransparencyAA=true [FIX] FixGameBugs=true FixParallaxBugs=true FixAliasedTextures=true IgnoreLoadingScreen=false IgnoreInventory=true FixSsaoWaterTransparency=true FixSsaoHairTransparency=true FixTintGamma=true RemoveBlur=true FixSubSurfaceScattering=true FixSkyReflection=true FixCursorVisibility=true My enbseries ini [GLOBAL] UseEffect=true [EFFECT] UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false EnableBloom=true EnableAdaptation=true EnableDepthOfField=false EnableAmbientOcclusion=true EnableDetailedShadow=true EnableSunRays=true EnableSunGlare=false EnableSkyLighting=false EnableImageBasedLighting=true EnableReflection=true EnableSoftParticles=true EnableParticleLights=true EnableSubSurfaceScattering=true EnableLens=false EnableWater=true EnableUnderwater=true EnableCloudsShadow=false EnableCloudShadows=false EnableVolumetricRays=true EnableProceduralSun=true EnableMist=false [WEATHER] EnableMultipleWeathers=false [TIMEOFDAY] Enable=true DawnDuration=2.0 SunriseTime=7.5 DayTime=13.0 SunsetTime=18.5 DuskDuration=2.0 NightTime=1.0 [NIGHTDAY] DetectorOldVersion=false DetectorDefaultDay=false DetectorLevelDay=0.65 DetectorLevelNight=0.25 DetectorLevelCurve=1.0 [ADAPTATION] ForceMinMaxValues=false AdaptationSensitivity=0.0 AdaptationTime=1.0 AdaptationMin=1.0 AdaptationMax=1.0 [bLOOM] Quality=0 AmountSunrise=0.2 AmountDay=0.15 AmountSunset=0.25 AmountNight=0.3 AmountInteriorDay=0.3 AmountInteriorNight=0.35 BlueShiftAmountSunrise=8.0 BlueShiftAmountDay=4.0 BlueShiftAmountSunset=0.0 BlueShiftAmountNight=1.0 BlueShiftAmountInteriorDay=2.0 BlueShiftAmountInteriorNight=0.5 IgnoreWeatherSystem=false [LENS] ReflectionIntensitySunrise=1.0 ReflectionIntensityDay=1.0 ReflectionIntensitySunset=1.0 ReflectionIntensityNight=1.0 ReflectionIntensityInteriorDay=1.0 ReflectionIntensityInteriorNight=1.0 ReflectionPowerSunrise=2.0 ReflectionPowerDay=2.0 ReflectionPowerSunset=2.0 ReflectionPowerNight=2.0 ReflectionPowerInteriorDay=2.0 ReflectionPowerInteriorNight=2.0 DirtIntensitySunrise=1.0 DirtIntensityDay=1.0 DirtIntensitySunset=1.0 DirtIntensityNight=1.0 DirtIntensityInteriorDay=1.0 DirtIntensityInteriorNight=1.0 DirtPowerSunrise=2.0 DirtPowerDay=2.0 DirtPowerSunset=2.0 DirtPowerNight=2.0 DirtPowerInteriorDay=2.0 DirtPowerInteriorNight=2.0 IgnoreWeatherSystem=false [sSAO_SSIL] UseIndirectLighting=true UseComplexIndirectLighting=true UseComplexAmbientOcclusion=true UseAmbientIndirectLighting=true SamplingQuality=-1 SamplingPrecision=-1 SamplingRange=0.3 FadeFogRange=1.0 SizeScale=0.5 SourceTexturesScale=0.5 FilterQuality=-1 FilterType=0 AOAmount=1.2 AOAmountInterior=1.2 ILAmount=4.0 ILAmountInterior=4.0 AOIntensity=1.6 AOIntensityInterior=1.4 AOType=0 AOMixingType=0 AOMixingTypeInterior=0 UseOldType=true EnableDenoiser=true EnableSupersampling=true EnableComplexFilter=true ILType=0 [sKYLIGHTING] Quality=0 FilterQuality=0 AmbientMinLevelSunrise=1.0 AmbientMinLevelDay=1.0 AmbientMinLevelSunset=1.0 AmbientMinLevelNight=1.0 AmbientMinLevelInteriorDay=1.0 AmbientMinLevelInteriorNight=1.0 IgnoreWeatherSystem=false [ENVIRONMENT] IgnoreWeatherSystem=false DirectLightingIntensitySunrise=0.4 DirectLightingIntensityDay=1.1 DirectLightingIntensitySunset=0.3 DirectLightingIntensityNight=0.3 DirectLightingIntensityInteriorDay=0.3 DirectLightingIntensityInteriorNight=0.2 DirectLightingCurveSunrise=1.0 DirectLightingCurveDay=0.9 DirectLightingCurveSunset=1.0 DirectLightingCurveNight=1.0 DirectLightingCurveInteriorDay=1.0 DirectLightingCurveInteriorNight=1.0 DirectLightingDesaturationSunrise=0.0 DirectLightingDesaturationDay=0.0 DirectLightingDesaturationSunset=0.0 DirectLightingDesaturationNight=0.0 DirectLightingDesaturationInteriorDay=0.0 DirectLightingDesaturationInteriorNight=0.0 SpecularAmountMultiplierSunrise=1.3 SpecularAmountMultiplierDay=1.2 SpecularAmountMultiplierSunset=1.3 SpecularAmountMultiplierNight=1.4 SpecularAmountMultiplierInteriorDay=1.3 SpecularAmountMultiplierInteriorNight=1.4 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.001 SpecularFromLightSunrise=0.0 SpecularFromLightDay=0.0 SpecularFromLightSunset=0.0 SpecularFromLightNight=0.0 SpecularFromLightInteriorDay=0.0 SpecularFromLightInteriorNight=0.0 AmbientLightingIntensitySunrise=0.0 AmbientLightingIntensityDay=0.0 AmbientLightingIntensitySunset=0.0 AmbientLightingIntensityNight=0.0 AmbientLightingIntensityInteriorDay=0.0 AmbientLightingIntensityInteriorNight=0.0 AmbientLightingCurveSunrise=1.0 AmbientLightingCurveDay=1.0 AmbientLightingCurveSunset=1.0 AmbientLightingCurveNight=1.0 AmbientLightingCurveInteriorDay=1.0 AmbientLightingCurveInteriorNight=1.0 AmbientLightingDesaturationSunrise=0.0 AmbientLightingDesaturationDay=0.0 AmbientLightingDesaturationSunset=0.0 AmbientLightingDesaturationNight=0.0 AmbientLightingDesaturationInteriorDay=0.0 AmbientLightingDesaturationInteriorNight=0.0 AmbientColorFilterAmountSunrise=0.25 AmbientColorFilterAmountDay=0.35 AmbientColorFilterAmountSunset=0.15 AmbientColorFilterAmountNight=0.1 AmbientColorFilterAmountInteriorDay=0.09 AmbientColorFilterAmountInteriorNight=0.09 AmbientColorFilterTopSunrise=0.98, 0.824, 0.588 AmbientColorFilterTopDay=0.98, 0.902, 0.824 AmbientColorFilterTopSunset=0.98, 0.549, 0.314 AmbientColorFilterTopNight=0.588, 0.667, 0.784 AmbientColorFilterTopInteriorDay=0.941, 0.706, 0.588 AmbientColorFilterTopInteriorNight=0.961, 0.686, 0.549 AmbientColorFilterMiddleSunrise=0.784, 0.627, 0.392 AmbientColorFilterMiddleDay=0.784, 0.706, 0.627 AmbientColorFilterMiddleSunset=0.784, 0.353, 0.157 AmbientColorFilterMiddleNight=0.392, 0.471, 0.588 AmbientColorFilterMiddleInteriorDay=0.745, 0.51, 0.392 AmbientColorFilterMiddleInteriorNight=0.765, 0.49, 0.353 AmbientColorFilterBottomSunrise=0.588, 0.431, 0.196 AmbientColorFilterBottomDay=0.588, 0.51, 0.431 AmbientColorFilterBottomSunset=0.588, 0.157, 0 AmbientColorFilterBottomNight=0.196, 0.275, 0.392 AmbientColorFilterBottomInteriorDay=0.549, 0.314, 0.196 AmbientColorFilterBottomInteriorNight=0.569, 0.294, 0.157 PointLightingIntensitySunrise=0.5 PointLightingIntensityDay=0.4 PointLightingIntensitySunset=0.5 PointLightingIntensityNight=0.6 PointLightingIntensityInteriorDay=0.4 PointLightingIntensityInteriorNight=0.4 PointLightingCurveSunrise=1.0 PointLightingCurveDay=1.0 PointLightingCurveSunset=1.2 PointLightingCurveNight=1.2 PointLightingCurveInteriorDay=1.0 PointLightingCurveInteriorNight=1.2 PointLightingDesaturationSunrise=0.2 PointLightingDesaturationDay=0.4 PointLightingDesaturationSunset=0.0 PointLightingDesaturationNight=0.1 PointLightingDesaturationInteriorDay=0.3 PointLightingDesaturationInteriorNight=0.2 ParticleLightsIntensitySunrise=1.0 ParticleLightsIntensityDay=1.0 ParticleLightsIntensitySunset=1.1 ParticleLightsIntensityNight=1.2 ParticleLightsIntensityInteriorDay=1.0 ParticleLightsIntensityInteriorNight=1.1 FogColorMultiplierSunrise=0.4 FogColorMultiplierDay=0.9 FogColorMultiplierSunset=0.4 FogColorMultiplierNight=0.2 FogColorMultiplierInteriorDay=0.2 FogColorMultiplierInteriorNight=0.3 FogColorCurveSunrise=1.0 FogColorCurveDay=1.0 FogColorCurveSunset=1.0 FogColorCurveNight=2.0 FogColorCurveInteriorDay=1.0 FogColorCurveInteriorNight=1.0 ColorPowSunrise=1.0 ColorPowDay=1.0 ColorPowSunset=1.0 ColorPowNight=1.0 ColorPowInteriorDay=1.0 ColorPowInteriorNight=1.0 [sKY] IgnoreWeatherSystem=false Enable=true DisableWrongSkyMath=true StarsIntensity=2.0 StarsCurve=0.8 AuroraBorealisIntensity=1.0 AuroraBorealisCurve=1.0 CloudsIntensitySunrise=0.8 CloudsIntensityDay=1.05 CloudsIntensitySunset=0.4 CloudsIntensityNight=0.200001 CloudsIntensityInteriorDay=1.0 CloudsIntensityInteriorNight=0.400001 CloudsCurveSunrise=0.8 CloudsCurveDay=0.68 CloudsCurveSunset=0.9 CloudsCurveNight=2.0 CloudsCurveInteriorDay=1.0 CloudsCurveInteriorNight=1.0 CloudsDesaturationSunrise=0.0 CloudsDesaturationDay=0.0 CloudsDesaturationSunset=0.0 CloudsDesaturationNight=0.0 CloudsDesaturationInteriorDay=0.0 CloudsDesaturationInteriorNight=0.0 CloudsOpacitySunrise=0.8 CloudsOpacityDay=1.0 CloudsOpacitySunset=0.8 CloudsOpacityNight=0.4 CloudsOpacityInteriorDay=1.0 CloudsOpacityInteriorNight=1.0 CloudsEdgeClamp=0.5 CloudsEdgeIntensity=8.0 CloudsEdgeFadeRange=1.0 CloudsEdgeMoonMultiplier=4.0 GradientIntensitySunrise=1.0 GradientIntensityDay=2.0 GradientIntensitySunset=0.4 GradientIntensityNight=0.000001 GradientIntensityInteriorDay=1.0 GradientIntensityInteriorNight=0.000001 GradientDesaturationSunrise=0.0 GradientDesaturationDay=0.0 GradientDesaturationSunset=0.0 GradientDesaturationNight=0.0 GradientDesaturationInteriorDay=0.0 GradientDesaturationInteriorNight=0.0 GradientTopIntensitySunrise=1.0 GradientTopIntensityDay=1.000001 GradientTopIntensitySunset=1.0 GradientTopIntensityNight=1.0 GradientTopIntensityInteriorDay=1.0 GradientTopIntensityInteriorNight=1.0 GradientTopCurveSunrise=1.0 GradientTopCurveDay=1.0 GradientTopCurveSunset=1.0 GradientTopCurveNight=1.0 GradientTopCurveInteriorDay=1.0 GradientTopCurveInteriorNight=1.0 GradientMiddleIntensitySunrise=1.0 GradientMiddleIntensityDay=1.0 GradientMiddleIntensitySunset=1.0 GradientMiddleIntensityNight=1.0 GradientMiddleIntensityInteriorDay=1.0 GradientMiddleIntensityInteriorNight=1.0 GradientMiddleCurveSunrise=1.0 GradientMiddleCurveDay=1.0 GradientMiddleCurveSunset=1.0 GradientMiddleCurveNight=1.0 GradientMiddleCurveInteriorDay=1.0 GradientMiddleCurveInteriorNight=1.0 GradientHorizonIntensitySunrise=1.0 GradientHorizonIntensityDay=1.0 GradientHorizonIntensitySunset=1.0 GradientHorizonIntensityNight=1.0 GradientHorizonIntensityInteriorDay=1.0 GradientHorizonIntensityInteriorNight=1.0 GradientHorizonCurveSunrise=1.0 GradientHorizonCurveDay=1.0 GradientHorizonCurveSunset=1.0 GradientHorizonCurveNight=1.0 GradientHorizonCurveInteriorDay=1.0 GradientHorizonCurveInteriorNight=1.0 SunIntensitySunrise=0.8 SunIntensityDay=1.0 SunIntensitySunset=1.0 SunIntensityNight=0.9 SunIntensityInteriorDay=1.0 SunIntensityInteriorNight=1.0 SunDesaturationSunrise=0.0 SunDesaturationDay=0.0 SunDesaturationSunset=0.0 SunDesaturationNight=0.0 SunDesaturationInteriorDay=0.0 SunDesaturationInteriorNight=0.0 SunColorFilterSunrise=1, 0.588, 0 SunColorFilterDay=0.784, 0.882, 0.98 SunColorFilterSunset=0.98, 0.196, 0 SunColorFilterNight=1, 1, 1 SunColorFilterInteriorDay=1, 1, 1 SunColorFilterInteriorNight=1, 1, 1 SunGlowIntensitySunrise=1.0 SunGlowIntensityDay=1.0 SunGlowIntensitySunset=1.0 SunGlowIntensityNight=1.0 SunGlowIntensityInteriorDay=1.0 SunGlowIntensityInteriorNight=1.0 SunGlowHazinessSunrise=0.0 SunGlowHazinessDay=0.0 SunGlowHazinessSunset=0.0 SunGlowHazinessNight=0.0 SunGlowHazinessInteriorDay=0.0 SunGlowHazinessInteriorNight=0.0 SunCoronaIntensity=1.0 SunCoronaCurve=1.0 SunCoronaDesaturation=0.0 MoonIntensitySunrise=1.0 MoonIntensityDay=1.0 MoonIntensitySunset=1.0 MoonIntensityNight=1.0 MoonIntensityInteriorDay=1.0 MoonIntensityInteriorNight=1.0 MoonCurveSunrise=1.0 MoonCurveDay=1.0 MoonCurveSunset=1.0 MoonCurveNight=1.0 MoonCurveInteriorDay=1.0 MoonCurveInteriorNight=1.0 MoonDesaturationSunrise=0.0 MoonDesaturationDay=0.0 MoonDesaturationSunset=0.0 MoonDesaturationNight=0.0 MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorNight=0.0 [OBJECT] SubSurfaceScatteringMultiplierSunrise=0.4 SubSurfaceScatteringMultiplierDay=0.5 SubSurfaceScatteringMultiplierSunset=0.3 SubSurfaceScatteringMultiplierNight=0.2 SubSurfaceScatteringMultiplierInteriorDay=0.4 SubSurfaceScatteringMultiplierInteriorNight=0.3 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 IgnoreWeatherSystem=false [VEGETATION] SubSurfaceScatteringMultiplierSunrise=0.4 SubSurfaceScatteringMultiplierDay=0.5 SubSurfaceScatteringMultiplierSunset=0.3 SubSurfaceScatteringMultiplierNight=0.2 SubSurfaceScatteringMultiplierInteriorDay=0.4 SubSurfaceScatteringMultiplierInteriorNight=0.2 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 IgnoreWeatherSystem=false [EYES] SubSurfaceScatteringMultiplierSunrise=0.4 SubSurfaceScatteringMultiplierDay=0.5 SubSurfaceScatteringMultiplierSunset=0.3 SubSurfaceScatteringMultiplierNight=0.2 SubSurfaceScatteringMultiplierInteriorDay=0.3 SubSurfaceScatteringMultiplierInteriorNight=0.2 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 IgnoreWeatherSystem=false [LIGHTSPRITE] IntensitySunrise=0.2 IntensityDay=0.1 IntensitySunset=0.2 IntensityNight=0.1 IntensityInteriorDay=0.2 IntensityInteriorNight=0.3 CurveSunrise=1.4 CurveDay=1.6 CurveSunset=1.2 CurveNight=1.0 CurveInteriorDay=2.0 CurveInteriorNight=1.5 IgnoreWeatherSystem=false [WINDOWLIGHT] IntensitySunrise=0.8 IntensityDay=0.6 IntensitySunset=1.0 IntensityNight=1.2 IntensityInteriorDay=1.2 IntensityInteriorNight=0.2 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 IgnoreWeatherSystem=false [VOLUMETRICFOG] IntensitySunrise=0.4 IntensityDay=1.0 IntensitySunset=0.35 IntensityNight=0.18 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=1.0 CurveDay=0.8 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 LightingInfluenceSunrise=0.9 LightingInfluenceDay=0.8 LightingInfluenceSunset=1.4 LightingInfluenceNight=0.7 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0 EnableShadows=true IgnoreWeatherSystem=false [FIRE] IntensitySunrise=1.6 IntensityDay=1.4 IntensitySunset=1.8 IntensityNight=2.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.2 CurveSunrise=1.0 CurveDay=0.8 CurveSunset=1.2 CurveNight=1.4 CurveInteriorDay=1.0 CurveInteriorNight=1.2 AdditiveBlending=true IgnoreWeatherSystem=false [PARTICLE] IntensitySunrise=0.3 IntensityDay=0.8 IntensitySunset=0.2 IntensityNight=0.15 IntensityInteriorDay=0.45 IntensityInteriorNight=0.3 LightingInfluenceSunrise=0.8 LightingInfluenceDay=0.8 LightingInfluenceSunset=0.8 LightingInfluenceNight=0.8 LightingInfluenceInteriorDay=0.8 LightingInfluenceInteriorNight=0.8 IgnoreWeatherSystem=false [colorCORRECTION] UsePaletteTexture=true Brightness=1.0 GammaCurve=1.0 UseProceduralCorrection=true [DEPTHOFFIELD] Quality=2 FadeTime=0.5 IgnoreWeatherSystem=false [sHADOW] ShadowCastersFix=true UseBilateralShadowFilter=true ShadowQualityFix=true DetailedShadowQuality=-1 ShadowFilterQuality=0 ShadowBlurRange=4.0 ShadowBlurRangeInterior=2.0 IgnoreWeatherSystem=false [RAYS] SunRaysMultiplierSunrise=0.4 SunRaysMultiplierDay=0.2 SunRaysMultiplierSunset=0.6 SunRaysMultiplierNight=0.0 SunRaysMultiplierInteriorDay=0.4 SunRaysMultiplierInteriorNight=0.0 IgnoreWeatherSystem=false [REFLECTION] Quality=-1 FilterQuality=0 FilterBluriness=1.0 SizeScale=0.35 SourceTexturesScale=0.25 Amount=1.0 Power=1.0 GlosinessMin=0.0 GlosinessMax=1.0 EnableDenoiser=true DenoiserType=0 EnableSupersampling=false ExteriorEnable=true InteriorEnable=true IgnoreWeatherSystem=false [iMAGEBASEDLIGHTING] AdditiveAmountSunrise=0.0 AdditiveAmountDay=0.0 AdditiveAmountSunset=0.0 AdditiveAmountNight=0.0 AdditiveAmountInteriorDay=0.0 AdditiveAmountInteriorNight=0.0 MultiplicativeAmountSunrise=0.0 MultiplicativeAmountDay=0.0 MultiplicativeAmountSunset=0.0 MultiplicativeAmountNight=0.0 MultiplicativeAmountInteriorDay=0.0 MultiplicativeAmountInteriorNight=0.0 ReflectiveAmountSunrise=0.0 ReflectiveAmountDay=0.0 ReflectiveAmountSunset=0.0 ReflectiveAmountNight=0.0 ReflectiveAmountInteriorDay=0.0 ReflectiveAmountInteriorNight=0.0 IgnoreWeatherSystem=false [RAIN] Enable=false EnableAntialiasing=false EnableSupersampling=false MotionStretch=1.0 MotionTransparency=0.6 IgnoreWeatherSystem=false [sUBSURFACESCATTERING] Quality=0 Radius=4.0 Amount=0.5 EpidermalAmount=2.0 SubdermalAmount=2.0 EpidermalDiffuseSaturation=0.0 SubdermalDiffuseSaturation=1.0 EpidermalMix=1.0 SubdermalMix=1.0 SubdermalTranslucency=1.0 SubdermalPhase=0.97 IgnoreWeatherSystem=false [WATER] EnableDispersion=true EnableCaustics=true ReflectionAmount=0.8 FrennelMultiplier=0.0 FrennelMin=0.2 FrennelMax=1.0 DispersionAmount=1.0 CausticsAmount=1.0 EnableParallax=true EnableShadow=true EnableLighting=true EnableSelfReflection=true EnableDisplacement=true DisplacementQuality=-1 ShadowQuality=0 EnableShadowNoise=false SunSpecularMultiplier=1.0 SunScatteringMultiplier=1.0 SunLightingMultiplier=1.0 WetMultiplier=1.0 WavesAmplitudeSunrise=0.3 WavesAmplitudeDay=0.5 WavesAmplitudeSunset=0.4 WavesAmplitudeNight=0.35 WavesAmplitudeInteriorDay=0.5 WavesAmplitudeInteriorNight=0.4 Muddiness=0.0 EnablePreCache=false EnableVolumetricShadow=true DisplacementFilterQuality=-1 IgnoreWeatherSystem=false [uNDERWATER] EnableDispersion=true EnableParallax=true EnableDisplacement=true EnableSilhouette=true EnableBlurring=false EnableReflection=true EnableShadow=true ShadowQuality=0 DispersionAmount=1.0 ReflectionAmount=1.0 TransparencyFade=2.0 TransparencyCurve=1.0 DeepnessFade=1.0 DeepnessDarkening=0.3 TintAmount=0.0 TintFade=1.0 SunScatteringMultiplier=0.5 IgnoreWeatherSystem=false [VOLUMETRICRAYS] Quality=-1 IntensitySunrise=0.2 IntensityDay=0.0 IntensitySunset=0.2 IntensityNight=0.0 IntensityInteriorDay=0.2 IntensityInteriorNight=0.0 DensitySunrise=1.0 DensityDay=1.0 DensitySunset=1.0 DensityNight=1.0 DensityInteriorDay=1.0 DensityInteriorNight=1.0 SkyColorAmountSunrise=0.5 SkyColorAmountDay=0.5 SkyColorAmountSunset=0.5 SkyColorAmountNight=0.5 SkyColorAmountInteriorDay=0.5 SkyColorAmountInteriorNight=0.5 IgnoreWeatherSystem=false [PROCEDURALSUN] Size=0.6 EdgeSoftness=0.8 GlowIntensitySunrise=0.9 GlowIntensityDay=0.3 GlowIntensitySunset=1.0 GlowIntensityNight=0.4 GlowIntensityInteriorDay=0.4 GlowIntensityInteriorNight=0.4 GlowCurveSunrise=10.0 GlowCurveDay=10.0 GlowCurveSunset=10.0 GlowCurveNight=10.0 GlowCurveInteriorDay=10.0 GlowCurveInteriorNight=10.0 IgnoreWeatherSystem=false [MIST] ColorFromEnvironmentFog=0.0 SkyLightingAmountSunrise=1.0 SkyLightingAmountDay=1.0 SkyLightingAmountSunset=1.0 SkyLightingAmountNight=1.0 SkyLightingAmountInteriorDay=1.0 SkyLightingAmountInteriorNight=1.0 SunLightingAmountSunrise=0.1 SunLightingAmountDay=0.1 SunLightingAmountSunset=0.1 SunLightingAmountNight=0.1 SunLightingAmountInteriorDay=0.1 SunLightingAmountInteriorNight=0.1 DesaturationSunrise=0.0 DesaturationDay=0.0 DesaturationSunset=0.0 DesaturationNight=0.0 DesaturationInteriorDay=0.0 DesaturationInteriorNight=0.0 ColorFilterSunrise=1, 1, 1 ColorFilterDay=1, 1, 1 ColorFilterSunset=1, 1, 1 ColorFilterNight=1, 1, 1 ColorFilterInteriorDay=1, 1, 1 ColorFilterInteriorNight=1, 1, 1 RelativeToCameraSunrise=0.0 RelativeToCameraDay=0.0 RelativeToCameraSunset=0.0 RelativeToCameraNight=0.0 RelativeToCameraInteriorDay=0.0 RelativeToCameraInteriorNight=0.0 VerticalOffsetSunrise=-10.0 VerticalOffsetDay=-10.0 VerticalOffsetSunset=-10.0 VerticalOffsetNight=-10.0 VerticalOffsetInteriorDay=-10.0 VerticalOffsetInteriorNight=-10.0 DensitySunrise=1.5 DensityDay=1.5 DensitySunset=1.5 DensityNight=1.5 DensityInteriorDay=1.5 DensityInteriorNight=1.5 VerticalFadeSunrise=4.0 VerticalFadeDay=4.0 VerticalFadeSunset=4.0 VerticalFadeNight=4.0 VerticalFadeInteriorDay=4.0 VerticalFadeInteriorNight=4.0 BottomTopSunrise=0.0 BottomTopDay=0.0 BottomTopSunset=0.0 BottomTopNight=0.0 BottomTopInteriorDay=0.0 BottomTopInteriorNight=0.0 ExponentialFadeSunrise=1.0 ExponentialFadeDay=1.0 ExponentialFadeSunset=1.0 ExponentialFadeNight=1.0 ExponentialFadeInteriorDay=1.0 ExponentialFadeInteriorNight=1.0 IgnoreWeatherSystem=false EnableAnchors=false [CLOUDSHADOWS] IgnoreWeatherSystem=false EnableAtNight=false OpacitySunrise=1.0 OpacityDay=1.0 OpacitySunset=1.0 OpacityNight=1.0 OpacityInteriorDay=1.0 OpacityInteriorNight=1.0 My SkyrimPrefs ini [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 [imagespace] bDoDepthOfField=0 iRadialBlurLevel=0 [Display] iBlurDeferredShadowMask=3 fInteriorShadowDistance=3000.0000 fShadowDistance=4000.0000 iShadowMapResolutionSecondary=1024 iShadowMapResolutionPrimary=2048 iShadowSplitCount=2 iMaxAnisotropy=1 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=5000.0000 fGamma=1.0000 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=2000.0000 fShadowLODStartFade=200.0000 fLightLODStartFade=3500.0000 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 iMultiSample=1 iShadowMode=3 bTreesReceiveShadows=1 bDrawLandShadows=1 bFull Screen=1 iSize H=1080 iSize W=1920 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel1FadeDist=10000000.0000 iScreenShotIndex=23 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=1 sD3DDevice="AMD Radeon HD 7900 Series" bFXAAEnabled=0 iShadowMapResolution=2048 fShadowBiasScale=0.2500 iShadowMaskQuarter=4 iAdapter=0 iPresentInterval=1 iShadowFilter=3 bShadowsOnGrass=1 bTransparencyMultisampling=0 bDeferredShadows=1 bDrawShadows=1 [Grass] b30GrassVS=1 fGrassStartFadeDistance=7000.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 [MAIN] bGamepadEnable=1 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=0 bSaveOnTravel=0 bSaveOnWait=0 bSaveOnRest=0 fSkyCellRefFadeDistance=150000.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [interface] bDialogueSubtitles=0 bGeneralSubtitles=0 fMouseCursorSpeed=1.0000 bShowCompass=1 [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0125 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 bMouseAcceleration=1 bUseKinect=0 [Particles] iMaxDesired=750 [saveGame] fAutosaveEveryXMins=60.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=1660980950 fVal3=1.0000 uID3=94881 fVal2=0.4000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=0.8000 uID0=1007612 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=250000.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=35000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [LOD] fLODFadeOutMultObjects=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=1 uLastAspectRatio=3 [blurShaderHDR] bDoHighDynamicRange=1 [blurShader] bUseBlurShader=0 [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1
CeeTeeDee Posted June 25, 2014 Posted June 25, 2014 make these edits and try : enblocal.ini [PROXY]EnableProxyLibrary=trueInitProxyFunctions=true >> ProxyLibrary=other_d3d9.dll <-- WTF!!! check for proper sweetfx or other dll file, if no file... EnableProxyLibrary=falseInitProxyFunctions=false its usually d3d9_sfx.dll or Sweetfx_d3d9.dll [MEMORY] ExpandSystemMemoryX64=trueReduceSystemMemoryUsage=trueDisableDriverMemoryManager=trueDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=512VideoMemorySizeMb=10240EnableCompression=trueAutodetectVideoMemorySize=false i'm not going to go into your skyrim/skyrim prefs .ini files... i just use the default skyrim .ini files, no changes, no issues. the only thing worthwhile editing in those files are shadow settings.
Guest Posted June 25, 2014 Posted June 25, 2014 If you think the ENB is the issue, you can up the reserved memory, that increased performance for me, if your gpu has large memory. You could change the reservedmemorysize in enblocal from 512 to 1024 or whatever you notice an increase in performance, I have it at 1024 with no issues. I also see your videomemorysize says 0, you should change that to whatever your 7970 has. Also under engine you can set enablevsync to false, unless you need it for a specific reason, vsync causes lag on my rig so I have it off always. Your slyrimprefs.ini looks bad as well, you have alot of things enabled that are known to cause lag, you should change under Main bGamepadenable to 0 unless you play with a gamepad, and under controls change bgamepadrumble to 0 again unless you are using a gamepad to play, and bmouseacceleration to 0. This might be a minor thing, but you have your max anisotropic filtering in enb set to 16 and in your skyrimprefs under display your max anisotropic is set to 1, you could try to change that to 16 to see if that helps anything, unless whatever enb you are using requires it to be at 1, i know some do require that.
Budroi Posted June 25, 2014 Posted June 25, 2014 if you are certain its related to the ENB memory then check out the S.T.E.P project ENB settings web page. http://wiki.step-project.com/Guide:ENB#tab=Editing_Enblocal_INI Here is a complete explanation of the settings, reading through this page helped me understand enblocal.ini settings properly. If you change ENB often, you should keep an enblocal.ini which is specific to your computer and not change it when you change the ENB. My Skyrim ini [General] sLanguage=ITALIAN uExterior Cell Buffer=36 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 iTexMipMapSkip=0 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 iMaxGrassTypesPerTexure=7 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 [HAVOK] iNumThreads=4 bHavokDebug=0 fMaxTime=0.0157 bDebugMultithreaded=0 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 My enblocal ini [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=other_d3d9.dll [GLOBAL] UsePatchSpeedhackWithoutGraphics=false UseDefferedRendering=true ForceFakeVideocard=false IgnoreCreationKit=true [PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=512 VideoMemorySizeMb=0 EnableCompression=false AutodetectVideoMemorySize=true [WINDOW] ForceBorderless=false ForceBorderlessFullscreen=false [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 EnableVSync=true AddDisplaySuperSamplingResolutions=true VSyncSkipNumFrames=0 ForceLodBias=false LodBias=0.0 [LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=60.0 [iNPUT] //shift KeyCombination=16 //f12 KeyUseEffect=123 //home KeyFPSLimit=36 //num / 106 KeyShowFPS=106 //insert KeyScreenshot=45 //enter KeyEditor=13 //not assigned KeyFreeVRAM=3 [ADAPTIVEQUALITY] Enable=false Quality=2 DesiredFPS=20.0 [ANTIALIASING] EnableEdgeAA=true EnableTemporalAA=false EnableSubPixelAA=false EnableTransparencyAA=true [FIX] FixGameBugs=true FixParallaxBugs=true FixAliasedTextures=true IgnoreLoadingScreen=false IgnoreInventory=true FixSsaoWaterTransparency=true FixSsaoHairTransparency=true FixTintGamma=true RemoveBlur=true FixSubSurfaceScattering=true FixSkyReflection=true FixCursorVisibility=true My enbseries ini [GLOBAL] UseEffect=true [EFFECT] UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false EnableBloom=true EnableAdaptation=true EnableDepthOfField=false EnableAmbientOcclusion=true EnableDetailedShadow=true EnableSunRays=true EnableSunGlare=false EnableSkyLighting=false EnableImageBasedLighting=true EnableReflection=true EnableSoftParticles=true EnableParticleLights=true EnableSubSurfaceScattering=true EnableLens=false EnableWater=true EnableUnderwater=true EnableCloudsShadow=false EnableCloudShadows=false EnableVolumetricRays=true EnableProceduralSun=true EnableMist=false [WEATHER] EnableMultipleWeathers=false [TIMEOFDAY] Enable=true DawnDuration=2.0 SunriseTime=7.5 DayTime=13.0 SunsetTime=18.5 DuskDuration=2.0 NightTime=1.0 [NIGHTDAY] DetectorOldVersion=false DetectorDefaultDay=false DetectorLevelDay=0.65 DetectorLevelNight=0.25 DetectorLevelCurve=1.0 [ADAPTATION] ForceMinMaxValues=false AdaptationSensitivity=0.0 AdaptationTime=1.0 AdaptationMin=1.0 AdaptationMax=1.0 [bLOOM] Quality=0 AmountSunrise=0.2 AmountDay=0.15 AmountSunset=0.25 AmountNight=0.3 AmountInteriorDay=0.3 AmountInteriorNight=0.35 BlueShiftAmountSunrise=8.0 BlueShiftAmountDay=4.0 BlueShiftAmountSunset=0.0 BlueShiftAmountNight=1.0 BlueShiftAmountInteriorDay=2.0 BlueShiftAmountInteriorNight=0.5 IgnoreWeatherSystem=false [LENS] ReflectionIntensitySunrise=1.0 ReflectionIntensityDay=1.0 ReflectionIntensitySunset=1.0 ReflectionIntensityNight=1.0 ReflectionIntensityInteriorDay=1.0 ReflectionIntensityInteriorNight=1.0 ReflectionPowerSunrise=2.0 ReflectionPowerDay=2.0 ReflectionPowerSunset=2.0 ReflectionPowerNight=2.0 ReflectionPowerInteriorDay=2.0 ReflectionPowerInteriorNight=2.0 DirtIntensitySunrise=1.0 DirtIntensityDay=1.0 DirtIntensitySunset=1.0 DirtIntensityNight=1.0 DirtIntensityInteriorDay=1.0 DirtIntensityInteriorNight=1.0 DirtPowerSunrise=2.0 DirtPowerDay=2.0 DirtPowerSunset=2.0 DirtPowerNight=2.0 DirtPowerInteriorDay=2.0 DirtPowerInteriorNight=2.0 IgnoreWeatherSystem=false [sSAO_SSIL] UseIndirectLighting=true UseComplexIndirectLighting=true UseComplexAmbientOcclusion=true UseAmbientIndirectLighting=true SamplingQuality=-1 SamplingPrecision=-1 SamplingRange=0.3 FadeFogRange=1.0 SizeScale=0.5 SourceTexturesScale=0.5 FilterQuality=-1 FilterType=0 AOAmount=1.2 AOAmountInterior=1.2 ILAmount=4.0 ILAmountInterior=4.0 AOIntensity=1.6 AOIntensityInterior=1.4 AOType=0 AOMixingType=0 AOMixingTypeInterior=0 UseOldType=true EnableDenoiser=true EnableSupersampling=true EnableComplexFilter=true ILType=0 [sKYLIGHTING] Quality=0 FilterQuality=0 AmbientMinLevelSunrise=1.0 AmbientMinLevelDay=1.0 AmbientMinLevelSunset=1.0 AmbientMinLevelNight=1.0 AmbientMinLevelInteriorDay=1.0 AmbientMinLevelInteriorNight=1.0 IgnoreWeatherSystem=false [ENVIRONMENT] IgnoreWeatherSystem=false DirectLightingIntensitySunrise=0.4 DirectLightingIntensityDay=1.1 DirectLightingIntensitySunset=0.3 DirectLightingIntensityNight=0.3 DirectLightingIntensityInteriorDay=0.3 DirectLightingIntensityInteriorNight=0.2 DirectLightingCurveSunrise=1.0 DirectLightingCurveDay=0.9 DirectLightingCurveSunset=1.0 DirectLightingCurveNight=1.0 DirectLightingCurveInteriorDay=1.0 DirectLightingCurveInteriorNight=1.0 DirectLightingDesaturationSunrise=0.0 DirectLightingDesaturationDay=0.0 DirectLightingDesaturationSunset=0.0 DirectLightingDesaturationNight=0.0 DirectLightingDesaturationInteriorDay=0.0 DirectLightingDesaturationInteriorNight=0.0 SpecularAmountMultiplierSunrise=1.3 SpecularAmountMultiplierDay=1.2 SpecularAmountMultiplierSunset=1.3 SpecularAmountMultiplierNight=1.4 SpecularAmountMultiplierInteriorDay=1.3 SpecularAmountMultiplierInteriorNight=1.4 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.001 SpecularFromLightSunrise=0.0 SpecularFromLightDay=0.0 SpecularFromLightSunset=0.0 SpecularFromLightNight=0.0 SpecularFromLightInteriorDay=0.0 SpecularFromLightInteriorNight=0.0 AmbientLightingIntensitySunrise=0.0 AmbientLightingIntensityDay=0.0 AmbientLightingIntensitySunset=0.0 AmbientLightingIntensityNight=0.0 AmbientLightingIntensityInteriorDay=0.0 AmbientLightingIntensityInteriorNight=0.0 AmbientLightingCurveSunrise=1.0 AmbientLightingCurveDay=1.0 AmbientLightingCurveSunset=1.0 AmbientLightingCurveNight=1.0 AmbientLightingCurveInteriorDay=1.0 AmbientLightingCurveInteriorNight=1.0 AmbientLightingDesaturationSunrise=0.0 AmbientLightingDesaturationDay=0.0 AmbientLightingDesaturationSunset=0.0 AmbientLightingDesaturationNight=0.0 AmbientLightingDesaturationInteriorDay=0.0 AmbientLightingDesaturationInteriorNight=0.0 AmbientColorFilterAmountSunrise=0.25 AmbientColorFilterAmountDay=0.35 AmbientColorFilterAmountSunset=0.15 AmbientColorFilterAmountNight=0.1 AmbientColorFilterAmountInteriorDay=0.09 AmbientColorFilterAmountInteriorNight=0.09 AmbientColorFilterTopSunrise=0.98, 0.824, 0.588 AmbientColorFilterTopDay=0.98, 0.902, 0.824 AmbientColorFilterTopSunset=0.98, 0.549, 0.314 AmbientColorFilterTopNight=0.588, 0.667, 0.784 AmbientColorFilterTopInteriorDay=0.941, 0.706, 0.588 AmbientColorFilterTopInteriorNight=0.961, 0.686, 0.549 AmbientColorFilterMiddleSunrise=0.784, 0.627, 0.392 AmbientColorFilterMiddleDay=0.784, 0.706, 0.627 AmbientColorFilterMiddleSunset=0.784, 0.353, 0.157 AmbientColorFilterMiddleNight=0.392, 0.471, 0.588 AmbientColorFilterMiddleInteriorDay=0.745, 0.51, 0.392 AmbientColorFilterMiddleInteriorNight=0.765, 0.49, 0.353 AmbientColorFilterBottomSunrise=0.588, 0.431, 0.196 AmbientColorFilterBottomDay=0.588, 0.51, 0.431 AmbientColorFilterBottomSunset=0.588, 0.157, 0 AmbientColorFilterBottomNight=0.196, 0.275, 0.392 AmbientColorFilterBottomInteriorDay=0.549, 0.314, 0.196 AmbientColorFilterBottomInteriorNight=0.569, 0.294, 0.157 PointLightingIntensitySunrise=0.5 PointLightingIntensityDay=0.4 PointLightingIntensitySunset=0.5 PointLightingIntensityNight=0.6 PointLightingIntensityInteriorDay=0.4 PointLightingIntensityInteriorNight=0.4 PointLightingCurveSunrise=1.0 PointLightingCurveDay=1.0 PointLightingCurveSunset=1.2 PointLightingCurveNight=1.2 PointLightingCurveInteriorDay=1.0 PointLightingCurveInteriorNight=1.2 PointLightingDesaturationSunrise=0.2 PointLightingDesaturationDay=0.4 PointLightingDesaturationSunset=0.0 PointLightingDesaturationNight=0.1 PointLightingDesaturationInteriorDay=0.3 PointLightingDesaturationInteriorNight=0.2 ParticleLightsIntensitySunrise=1.0 ParticleLightsIntensityDay=1.0 ParticleLightsIntensitySunset=1.1 ParticleLightsIntensityNight=1.2 ParticleLightsIntensityInteriorDay=1.0 ParticleLightsIntensityInteriorNight=1.1 FogColorMultiplierSunrise=0.4 FogColorMultiplierDay=0.9 FogColorMultiplierSunset=0.4 FogColorMultiplierNight=0.2 FogColorMultiplierInteriorDay=0.2 FogColorMultiplierInteriorNight=0.3 FogColorCurveSunrise=1.0 FogColorCurveDay=1.0 FogColorCurveSunset=1.0 FogColorCurveNight=2.0 FogColorCurveInteriorDay=1.0 FogColorCurveInteriorNight=1.0 ColorPowSunrise=1.0 ColorPowDay=1.0 ColorPowSunset=1.0 ColorPowNight=1.0 ColorPowInteriorDay=1.0 ColorPowInteriorNight=1.0 [sKY] IgnoreWeatherSystem=false Enable=true DisableWrongSkyMath=true StarsIntensity=2.0 StarsCurve=0.8 AuroraBorealisIntensity=1.0 AuroraBorealisCurve=1.0 CloudsIntensitySunrise=0.8 CloudsIntensityDay=1.05 CloudsIntensitySunset=0.4 CloudsIntensityNight=0.200001 CloudsIntensityInteriorDay=1.0 CloudsIntensityInteriorNight=0.400001 CloudsCurveSunrise=0.8 CloudsCurveDay=0.68 CloudsCurveSunset=0.9 CloudsCurveNight=2.0 CloudsCurveInteriorDay=1.0 CloudsCurveInteriorNight=1.0 CloudsDesaturationSunrise=0.0 CloudsDesaturationDay=0.0 CloudsDesaturationSunset=0.0 CloudsDesaturationNight=0.0 CloudsDesaturationInteriorDay=0.0 CloudsDesaturationInteriorNight=0.0 CloudsOpacitySunrise=0.8 CloudsOpacityDay=1.0 CloudsOpacitySunset=0.8 CloudsOpacityNight=0.4 CloudsOpacityInteriorDay=1.0 CloudsOpacityInteriorNight=1.0 CloudsEdgeClamp=0.5 CloudsEdgeIntensity=8.0 CloudsEdgeFadeRange=1.0 CloudsEdgeMoonMultiplier=4.0 GradientIntensitySunrise=1.0 GradientIntensityDay=2.0 GradientIntensitySunset=0.4 GradientIntensityNight=0.000001 GradientIntensityInteriorDay=1.0 GradientIntensityInteriorNight=0.000001 GradientDesaturationSunrise=0.0 GradientDesaturationDay=0.0 GradientDesaturationSunset=0.0 GradientDesaturationNight=0.0 GradientDesaturationInteriorDay=0.0 GradientDesaturationInteriorNight=0.0 GradientTopIntensitySunrise=1.0 GradientTopIntensityDay=1.000001 GradientTopIntensitySunset=1.0 GradientTopIntensityNight=1.0 GradientTopIntensityInteriorDay=1.0 GradientTopIntensityInteriorNight=1.0 GradientTopCurveSunrise=1.0 GradientTopCurveDay=1.0 GradientTopCurveSunset=1.0 GradientTopCurveNight=1.0 GradientTopCurveInteriorDay=1.0 GradientTopCurveInteriorNight=1.0 GradientMiddleIntensitySunrise=1.0 GradientMiddleIntensityDay=1.0 GradientMiddleIntensitySunset=1.0 GradientMiddleIntensityNight=1.0 GradientMiddleIntensityInteriorDay=1.0 GradientMiddleIntensityInteriorNight=1.0 GradientMiddleCurveSunrise=1.0 GradientMiddleCurveDay=1.0 GradientMiddleCurveSunset=1.0 GradientMiddleCurveNight=1.0 GradientMiddleCurveInteriorDay=1.0 GradientMiddleCurveInteriorNight=1.0 GradientHorizonIntensitySunrise=1.0 GradientHorizonIntensityDay=1.0 GradientHorizonIntensitySunset=1.0 GradientHorizonIntensityNight=1.0 GradientHorizonIntensityInteriorDay=1.0 GradientHorizonIntensityInteriorNight=1.0 GradientHorizonCurveSunrise=1.0 GradientHorizonCurveDay=1.0 GradientHorizonCurveSunset=1.0 GradientHorizonCurveNight=1.0 GradientHorizonCurveInteriorDay=1.0 GradientHorizonCurveInteriorNight=1.0 SunIntensitySunrise=0.8 SunIntensityDay=1.0 SunIntensitySunset=1.0 SunIntensityNight=0.9 SunIntensityInteriorDay=1.0 SunIntensityInteriorNight=1.0 SunDesaturationSunrise=0.0 SunDesaturationDay=0.0 SunDesaturationSunset=0.0 SunDesaturationNight=0.0 SunDesaturationInteriorDay=0.0 SunDesaturationInteriorNight=0.0 SunColorFilterSunrise=1, 0.588, 0 SunColorFilterDay=0.784, 0.882, 0.98 SunColorFilterSunset=0.98, 0.196, 0 SunColorFilterNight=1, 1, 1 SunColorFilterInteriorDay=1, 1, 1 SunColorFilterInteriorNight=1, 1, 1 SunGlowIntensitySunrise=1.0 SunGlowIntensityDay=1.0 SunGlowIntensitySunset=1.0 SunGlowIntensityNight=1.0 SunGlowIntensityInteriorDay=1.0 SunGlowIntensityInteriorNight=1.0 SunGlowHazinessSunrise=0.0 SunGlowHazinessDay=0.0 SunGlowHazinessSunset=0.0 SunGlowHazinessNight=0.0 SunGlowHazinessInteriorDay=0.0 SunGlowHazinessInteriorNight=0.0 SunCoronaIntensity=1.0 SunCoronaCurve=1.0 SunCoronaDesaturation=0.0 MoonIntensitySunrise=1.0 MoonIntensityDay=1.0 MoonIntensitySunset=1.0 MoonIntensityNight=1.0 MoonIntensityInteriorDay=1.0 MoonIntensityInteriorNight=1.0 MoonCurveSunrise=1.0 MoonCurveDay=1.0 MoonCurveSunset=1.0 MoonCurveNight=1.0 MoonCurveInteriorDay=1.0 MoonCurveInteriorNight=1.0 MoonDesaturationSunrise=0.0 MoonDesaturationDay=0.0 MoonDesaturationSunset=0.0 MoonDesaturationNight=0.0 MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorNight=0.0 [OBJECT] SubSurfaceScatteringMultiplierSunrise=0.4 SubSurfaceScatteringMultiplierDay=0.5 SubSurfaceScatteringMultiplierSunset=0.3 SubSurfaceScatteringMultiplierNight=0.2 SubSurfaceScatteringMultiplierInteriorDay=0.4 SubSurfaceScatteringMultiplierInteriorNight=0.3 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 IgnoreWeatherSystem=false [VEGETATION] SubSurfaceScatteringMultiplierSunrise=0.4 SubSurfaceScatteringMultiplierDay=0.5 SubSurfaceScatteringMultiplierSunset=0.3 SubSurfaceScatteringMultiplierNight=0.2 SubSurfaceScatteringMultiplierInteriorDay=0.4 SubSurfaceScatteringMultiplierInteriorNight=0.2 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 IgnoreWeatherSystem=false [EYES] SubSurfaceScatteringMultiplierSunrise=0.4 SubSurfaceScatteringMultiplierDay=0.5 SubSurfaceScatteringMultiplierSunset=0.3 SubSurfaceScatteringMultiplierNight=0.2 SubSurfaceScatteringMultiplierInteriorDay=0.3 SubSurfaceScatteringMultiplierInteriorNight=0.2 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 IgnoreWeatherSystem=false [LIGHTSPRITE] IntensitySunrise=0.2 IntensityDay=0.1 IntensitySunset=0.2 IntensityNight=0.1 IntensityInteriorDay=0.2 IntensityInteriorNight=0.3 CurveSunrise=1.4 CurveDay=1.6 CurveSunset=1.2 CurveNight=1.0 CurveInteriorDay=2.0 CurveInteriorNight=1.5 IgnoreWeatherSystem=false [WINDOWLIGHT] IntensitySunrise=0.8 IntensityDay=0.6 IntensitySunset=1.0 IntensityNight=1.2 IntensityInteriorDay=1.2 IntensityInteriorNight=0.2 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 IgnoreWeatherSystem=false [VOLUMETRICFOG] IntensitySunrise=0.4 IntensityDay=1.0 IntensitySunset=0.35 IntensityNight=0.18 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=1.0 CurveDay=0.8 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 LightingInfluenceSunrise=0.9 LightingInfluenceDay=0.8 LightingInfluenceSunset=1.4 LightingInfluenceNight=0.7 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0 EnableShadows=true IgnoreWeatherSystem=false [FIRE] IntensitySunrise=1.6 IntensityDay=1.4 IntensitySunset=1.8 IntensityNight=2.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.2 CurveSunrise=1.0 CurveDay=0.8 CurveSunset=1.2 CurveNight=1.4 CurveInteriorDay=1.0 CurveInteriorNight=1.2 AdditiveBlending=true IgnoreWeatherSystem=false [PARTICLE] IntensitySunrise=0.3 IntensityDay=0.8 IntensitySunset=0.2 IntensityNight=0.15 IntensityInteriorDay=0.45 IntensityInteriorNight=0.3 LightingInfluenceSunrise=0.8 LightingInfluenceDay=0.8 LightingInfluenceSunset=0.8 LightingInfluenceNight=0.8 LightingInfluenceInteriorDay=0.8 LightingInfluenceInteriorNight=0.8 IgnoreWeatherSystem=false [colorCORRECTION] UsePaletteTexture=true Brightness=1.0 GammaCurve=1.0 UseProceduralCorrection=true [DEPTHOFFIELD] Quality=2 FadeTime=0.5 IgnoreWeatherSystem=false [sHADOW] ShadowCastersFix=true UseBilateralShadowFilter=true ShadowQualityFix=true DetailedShadowQuality=-1 ShadowFilterQuality=0 ShadowBlurRange=4.0 ShadowBlurRangeInterior=2.0 IgnoreWeatherSystem=false [RAYS] SunRaysMultiplierSunrise=0.4 SunRaysMultiplierDay=0.2 SunRaysMultiplierSunset=0.6 SunRaysMultiplierNight=0.0 SunRaysMultiplierInteriorDay=0.4 SunRaysMultiplierInteriorNight=0.0 IgnoreWeatherSystem=false [REFLECTION] Quality=-1 FilterQuality=0 FilterBluriness=1.0 SizeScale=0.35 SourceTexturesScale=0.25 Amount=1.0 Power=1.0 GlosinessMin=0.0 GlosinessMax=1.0 EnableDenoiser=true DenoiserType=0 EnableSupersampling=false ExteriorEnable=true InteriorEnable=true IgnoreWeatherSystem=false [iMAGEBASEDLIGHTING] AdditiveAmountSunrise=0.0 AdditiveAmountDay=0.0 AdditiveAmountSunset=0.0 AdditiveAmountNight=0.0 AdditiveAmountInteriorDay=0.0 AdditiveAmountInteriorNight=0.0 MultiplicativeAmountSunrise=0.0 MultiplicativeAmountDay=0.0 MultiplicativeAmountSunset=0.0 MultiplicativeAmountNight=0.0 MultiplicativeAmountInteriorDay=0.0 MultiplicativeAmountInteriorNight=0.0 ReflectiveAmountSunrise=0.0 ReflectiveAmountDay=0.0 ReflectiveAmountSunset=0.0 ReflectiveAmountNight=0.0 ReflectiveAmountInteriorDay=0.0 ReflectiveAmountInteriorNight=0.0 IgnoreWeatherSystem=false [RAIN] Enable=false EnableAntialiasing=false EnableSupersampling=false MotionStretch=1.0 MotionTransparency=0.6 IgnoreWeatherSystem=false [sUBSURFACESCATTERING] Quality=0 Radius=4.0 Amount=0.5 EpidermalAmount=2.0 SubdermalAmount=2.0 EpidermalDiffuseSaturation=0.0 SubdermalDiffuseSaturation=1.0 EpidermalMix=1.0 SubdermalMix=1.0 SubdermalTranslucency=1.0 SubdermalPhase=0.97 IgnoreWeatherSystem=false [WATER] EnableDispersion=true EnableCaustics=true ReflectionAmount=0.8 FrennelMultiplier=0.0 FrennelMin=0.2 FrennelMax=1.0 DispersionAmount=1.0 CausticsAmount=1.0 EnableParallax=true EnableShadow=true EnableLighting=true EnableSelfReflection=true EnableDisplacement=true DisplacementQuality=-1 ShadowQuality=0 EnableShadowNoise=false SunSpecularMultiplier=1.0 SunScatteringMultiplier=1.0 SunLightingMultiplier=1.0 WetMultiplier=1.0 WavesAmplitudeSunrise=0.3 WavesAmplitudeDay=0.5 WavesAmplitudeSunset=0.4 WavesAmplitudeNight=0.35 WavesAmplitudeInteriorDay=0.5 WavesAmplitudeInteriorNight=0.4 Muddiness=0.0 EnablePreCache=false EnableVolumetricShadow=true DisplacementFilterQuality=-1 IgnoreWeatherSystem=false [uNDERWATER] EnableDispersion=true EnableParallax=true EnableDisplacement=true EnableSilhouette=true EnableBlurring=false EnableReflection=true EnableShadow=true ShadowQuality=0 DispersionAmount=1.0 ReflectionAmount=1.0 TransparencyFade=2.0 TransparencyCurve=1.0 DeepnessFade=1.0 DeepnessDarkening=0.3 TintAmount=0.0 TintFade=1.0 SunScatteringMultiplier=0.5 IgnoreWeatherSystem=false [VOLUMETRICRAYS] Quality=-1 IntensitySunrise=0.2 IntensityDay=0.0 IntensitySunset=0.2 IntensityNight=0.0 IntensityInteriorDay=0.2 IntensityInteriorNight=0.0 DensitySunrise=1.0 DensityDay=1.0 DensitySunset=1.0 DensityNight=1.0 DensityInteriorDay=1.0 DensityInteriorNight=1.0 SkyColorAmountSunrise=0.5 SkyColorAmountDay=0.5 SkyColorAmountSunset=0.5 SkyColorAmountNight=0.5 SkyColorAmountInteriorDay=0.5 SkyColorAmountInteriorNight=0.5 IgnoreWeatherSystem=false [PROCEDURALSUN] Size=0.6 EdgeSoftness=0.8 GlowIntensitySunrise=0.9 GlowIntensityDay=0.3 GlowIntensitySunset=1.0 GlowIntensityNight=0.4 GlowIntensityInteriorDay=0.4 GlowIntensityInteriorNight=0.4 GlowCurveSunrise=10.0 GlowCurveDay=10.0 GlowCurveSunset=10.0 GlowCurveNight=10.0 GlowCurveInteriorDay=10.0 GlowCurveInteriorNight=10.0 IgnoreWeatherSystem=false [MIST] ColorFromEnvironmentFog=0.0 SkyLightingAmountSunrise=1.0 SkyLightingAmountDay=1.0 SkyLightingAmountSunset=1.0 SkyLightingAmountNight=1.0 SkyLightingAmountInteriorDay=1.0 SkyLightingAmountInteriorNight=1.0 SunLightingAmountSunrise=0.1 SunLightingAmountDay=0.1 SunLightingAmountSunset=0.1 SunLightingAmountNight=0.1 SunLightingAmountInteriorDay=0.1 SunLightingAmountInteriorNight=0.1 DesaturationSunrise=0.0 DesaturationDay=0.0 DesaturationSunset=0.0 DesaturationNight=0.0 DesaturationInteriorDay=0.0 DesaturationInteriorNight=0.0 ColorFilterSunrise=1, 1, 1 ColorFilterDay=1, 1, 1 ColorFilterSunset=1, 1, 1 ColorFilterNight=1, 1, 1 ColorFilterInteriorDay=1, 1, 1 ColorFilterInteriorNight=1, 1, 1 RelativeToCameraSunrise=0.0 RelativeToCameraDay=0.0 RelativeToCameraSunset=0.0 RelativeToCameraNight=0.0 RelativeToCameraInteriorDay=0.0 RelativeToCameraInteriorNight=0.0 VerticalOffsetSunrise=-10.0 VerticalOffsetDay=-10.0 VerticalOffsetSunset=-10.0 VerticalOffsetNight=-10.0 VerticalOffsetInteriorDay=-10.0 VerticalOffsetInteriorNight=-10.0 DensitySunrise=1.5 DensityDay=1.5 DensitySunset=1.5 DensityNight=1.5 DensityInteriorDay=1.5 DensityInteriorNight=1.5 VerticalFadeSunrise=4.0 VerticalFadeDay=4.0 VerticalFadeSunset=4.0 VerticalFadeNight=4.0 VerticalFadeInteriorDay=4.0 VerticalFadeInteriorNight=4.0 BottomTopSunrise=0.0 BottomTopDay=0.0 BottomTopSunset=0.0 BottomTopNight=0.0 BottomTopInteriorDay=0.0 BottomTopInteriorNight=0.0 ExponentialFadeSunrise=1.0 ExponentialFadeDay=1.0 ExponentialFadeSunset=1.0 ExponentialFadeNight=1.0 ExponentialFadeInteriorDay=1.0 ExponentialFadeInteriorNight=1.0 IgnoreWeatherSystem=false EnableAnchors=false [CLOUDSHADOWS] IgnoreWeatherSystem=false EnableAtNight=false OpacitySunrise=1.0 OpacityDay=1.0 OpacitySunset=1.0 OpacityNight=1.0 OpacityInteriorDay=1.0 OpacityInteriorNight=1.0 My SkyrimPrefs ini [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 [imagespace] bDoDepthOfField=0 iRadialBlurLevel=0 [Display] iBlurDeferredShadowMask=3 fInteriorShadowDistance=3000.0000 fShadowDistance=4000.0000 iShadowMapResolutionSecondary=1024 iShadowMapResolutionPrimary=2048 iShadowSplitCount=2 iMaxAnisotropy=1 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=5000.0000 fGamma=1.0000 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=2000.0000 fShadowLODStartFade=200.0000 fLightLODStartFade=3500.0000 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 iMultiSample=1 iShadowMode=3 bTreesReceiveShadows=1 bDrawLandShadows=1 bFull Screen=1 iSize H=1080 iSize W=1920 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel1FadeDist=10000000.0000 iScreenShotIndex=23 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=1 sD3DDevice="AMD Radeon HD 7900 Series" bFXAAEnabled=0 iShadowMapResolution=2048 fShadowBiasScale=0.2500 iShadowMaskQuarter=4 iAdapter=0 iPresentInterval=1 iShadowFilter=3 bShadowsOnGrass=1 bTransparencyMultisampling=0 bDeferredShadows=1 bDrawShadows=1 [Grass] b30GrassVS=1 fGrassStartFadeDistance=7000.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 [MAIN] bGamepadEnable=1 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=0 bSaveOnTravel=0 bSaveOnWait=0 bSaveOnRest=0 fSkyCellRefFadeDistance=150000.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [interface] bDialogueSubtitles=0 bGeneralSubtitles=0 fMouseCursorSpeed=1.0000 bShowCompass=1 [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0125 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 bMouseAcceleration=1 bUseKinect=0 [Particles] iMaxDesired=750 [saveGame] fAutosaveEveryXMins=60.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=1660980950 fVal3=1.0000 uID3=94881 fVal2=0.4000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=0.8000 uID0=1007612 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=250000.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=35000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [LOD] fLODFadeOutMultObjects=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=1 uLastAspectRatio=3 [blurShaderHDR] bDoHighDynamicRange=1 [blurShader] bUseBlurShader=0 [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 Try setting your skyrim.ini as this [Papyrus] fUpdateBudgetMS=800.0 fExtraTaskletBudgetMS=800.0 fPostLoadUpdateTimeMS=2000.0 iMinMemoryPageSize=1024 iMaxMemoryPageSize=2048 iMaxAllocatedMemoryBytes=3072000 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 If the drop is papyrus related this should speed things back up. Other than that my rig cant use enb (framerate fluctuates between 15-25 when i try to run enb) so I cant help with that. my rig: 2.4GB quad core, 1GB video card built in overclocking to 2GB, 6 GB ram. with unlimited virtual memory allocation. I settled on hialgo boost and sweet fx instead.
Eikichi Onizuka Posted June 26, 2014 Author Posted June 26, 2014 make these edits and try : enblocal.ini [PROXY] EnableProxyLibrary=true InitProxyFunctions=true >> ProxyLibrary=other_d3d9.dll <-- WTF!!! check for proper sweetfx or other dll file, if no file... EnableProxyLibrary=false InitProxyFunctions=false its usually d3d9_sfx.dll or Sweetfx_d3d9.dll [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=true DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=512 VideoMemorySizeMb=10240 EnableCompression=true AutodetectVideoMemorySize=false i'm not going to go into your skyrim/skyrim prefs .ini files... i just use the default skyrim .ini files, no changes, no issues. the only thing worthwhile editing in those files are shadow settings. I tried different combinations of memory option on enblocal ini, I changed ENBs, disable the effects, always the same result after a few minutes of starting Skyrim, even with new game, frame them falls over 49fps to 20fps in inteni same lugo, with other ENBs "more extreme" I have over aversge 30fps until a short time agom but recently, Always after a few minutes of starting, I have average 18fps, with falls of up to 12fps = a true unwatchable crap..! I realized that these drops in frame, always occur after a few minutes I started a game with Skyrim ENB active, even if I stay in the same place, such as a small shop, and even if I go the other walls (where it should go since there is nothing 60fps) frame rate remains between 13 and 21fps, as it is jerky and unwatchable by fits and starts, when before with the same ENB with all the effects in almost maximum, I was in the interior between 27 and 36fps, with other ENB frame rate even better now with all the ENB after a few minutes it started the game i'm averaging 18fps in the interior, and even if I disable i reduce the effects of ENB frames eimango always around 20fps, or even tried to uninstall some recent mods, seems to make no difference. Making assumptions the problem of structural decline of the frames within minutes of starting Skyrim, could be caused by: 1) A conflict between some active mods? 2) wrong load order of some mods by LOOT v0.5 ? 3) some SKSE plug-in or conflict between them? HDT missing file..? 4) a faulty installation of SKSE 1.7 alpha? (I used the video guide by Ghoper for installation) 5) a Virus or Malware that undermines the performance of the GPU / CPU or memory management? 6) I have installed recently UPLAY to play the new UbiArt game "Child of Light", Uplay could possibly be the culprit? 7) I have a Samsung SSD 830 256GB (where you installed Steam and Skyrim) I have indexing fuction turned on, and I have only 7GB free, this may be the cause of the structural decline of fps? 8) A failure, malfunction, a video memory, a problem with the PSU, other..? 9) An update of Windows 7 or anti-virus and frewall? 10) heat sink and fan with dust, bad cooling ? How should I proceed to identify the most likely among them..? I'm sad and bitter about this, I do not know where should I begin to deal with them, give me some suggestion, please..?
CeeTeeDee Posted June 26, 2014 Posted June 26, 2014 make these edits and try : enblocal.ini [PROXY] EnableProxyLibrary=true InitProxyFunctions=true >> ProxyLibrary=other_d3d9.dll <-- WTF!!! check for proper sweetfx or other dll file, if no file... EnableProxyLibrary=false InitProxyFunctions=false its usually d3d9_sfx.dll or Sweetfx_d3d9.dll [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=true DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=512 VideoMemorySizeMb=10240 EnableCompression=true AutodetectVideoMemorySize=false i'm not going to go into your skyrim/skyrim prefs .ini files... i just use the default skyrim .ini files, no changes, no issues. the only thing worthwhile editing in those files are shadow settings. I tried different combinations of memory option on enblocal ini, I changed ENBs, disable the effects, always the same result after a few minutes of starting Skyrim, even with new game, frame them falls over 49fps to 20fps in inteni same lugo, with other ENBs "more extreme" I have over aversge 30fps until a short time agom but recently, Always after a few minutes of starting, I have average 18fps, with falls of up to 12fps = a true unwatchable crap I realized that these drops in frame, always occur after a few minutes I started a game with Skyrim ENB active, even if I stay in the same place, such as a small shop, and even if I go the other walls (where it should go since there is nothing 60fps) frame rate remains between 13 and 21fps, as it is jerky and unwatchable by fits and starts, when before with the same ENB with all the effects in almost maximum, I was in the interior between 27 and 36fps, with other ENB frame rate even better now with all the ENB after a few minutes it started the game i'm averaging 18fps in the interior, and even if I disable i reduce the effects of ENB frames eimango always around 20fps, or even tried to uninstall some recent mods, seems to make no difference. Making assumptions the problem of structural decline of the frames within minutes of starting Skyrim, could be caused by: 1) A conflict between some active mods? 2) wrong load order of some mods by LOOT v0.5 ? 3) some SKSE plug-in or conflict between them? HDT missing file..? 4) a faulty installation of SKSE 1.7 alpha? (I used the video guide by Ghoper for installation) 5) a Virus or Malware that undermines the performance of the GPU / CPU or memory management? 6) I have installed recently UPLAY to play the new UbiArt game "Child of Light", Uplay could possibly be the culprit? 7) I have a Samsung SSD 830 256GB (where you installed Steam and Skyrim) I have indexing fuction turned on, and I have only 7GB free, this may be the cause of the structural decline of fps? 8) A failure, malfunction, a video memory, a problem with the PSU, other..? 9) An update of Windows 7 or anti-virus and frewall? 10) heat sink and fan with dust, bad cooling ? How should I proceed to identify the most likely among them..? I'm sad and bitter about this, I do not know where should I begin to deal with them, give me some suggestion, please..? Easiest way would be to revalidate downloaded files and remove any extras, enb, dll files, skse plugins. If you want to go about some 'skyrim surgery' it will take some effort to put things in order. It seems you are already experienced with this so I'll try not to patronize you, i'm just trying to help. Lets take a look at saved games and script logs. What is the size of your saved game? What is the output of your papyrus log? check the sticky thread http://www.loverslab.com/topic/8534-please-read-before-posting-here/ at the top of this forum if you're unsure about how to obtain the log. for now, edit Enbseries.ini with UseEffect = False until we have the FPS issues sorted out.
...0... Posted June 26, 2014 Posted June 26, 2014 Have any grass mod or skyrim flora overhaul? You should have this in your skyrim.ini Under grass. [Grass]bAllowCreateGrass=1bAllowLoadGrass=0bDrawShaderGrass=1bGrassPointLighting=1b30GrassVS=1iMaxGrassTypesPerTexure=8iMinGrassSize=80 <=====even better if you want real good FPS at 120 makes alot of difference with your fps outdoors.
CeeTeeDee Posted June 26, 2014 Posted June 26, 2014 if you are certain its related to the ENB memory then check out the S.T.E.P project ENB settings web page. http://wiki.step-project.com/Guide:ENB#tab=Editing_Enblocal_INI Here is a complete explanation of the settings, reading through this page helped me understand enblocal.ini settings properly. If you change ENB often, you should keep an enblocal.ini which is specific to your computer and not change it when you change the ENB. My Skyrim ini [General] sLanguage=ITALIAN uExterior Cell Buffer=36 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 iTexMipMapSkip=0 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 iMaxGrassTypesPerTexure=7 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 [HAVOK] iNumThreads=4 bHavokDebug=0 fMaxTime=0.0157 bDebugMultithreaded=0 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 My enblocal ini [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=other_d3d9.dll [GLOBAL] UsePatchSpeedhackWithoutGraphics=false UseDefferedRendering=true ForceFakeVideocard=false IgnoreCreationKit=true [PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [MEMORY] ExpandSystemMemoryX64=true ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=512 VideoMemorySizeMb=0 EnableCompression=false AutodetectVideoMemorySize=true [WINDOW] ForceBorderless=false ForceBorderlessFullscreen=false [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 EnableVSync=true AddDisplaySuperSamplingResolutions=true VSyncSkipNumFrames=0 ForceLodBias=false LodBias=0.0 [LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=60.0 [iNPUT] //shift KeyCombination=16 //f12 KeyUseEffect=123 //home KeyFPSLimit=36 //num / 106 KeyShowFPS=106 //insert KeyScreenshot=45 //enter KeyEditor=13 //not assigned KeyFreeVRAM=3 [ADAPTIVEQUALITY] Enable=false Quality=2 DesiredFPS=20.0 [ANTIALIASING] EnableEdgeAA=true EnableTemporalAA=false EnableSubPixelAA=false EnableTransparencyAA=true [FIX] FixGameBugs=true FixParallaxBugs=true FixAliasedTextures=true IgnoreLoadingScreen=false IgnoreInventory=true FixSsaoWaterTransparency=true FixSsaoHairTransparency=true FixTintGamma=true RemoveBlur=true FixSubSurfaceScattering=true FixSkyReflection=true FixCursorVisibility=true My enbseries ini [GLOBAL] UseEffect=true [EFFECT] UseOriginalPostProcessing=false UseOriginalObjectsProcessing=false EnableBloom=true EnableAdaptation=true EnableDepthOfField=false EnableAmbientOcclusion=true EnableDetailedShadow=true EnableSunRays=true EnableSunGlare=false EnableSkyLighting=false EnableImageBasedLighting=true EnableReflection=true EnableSoftParticles=true EnableParticleLights=true EnableSubSurfaceScattering=true EnableLens=false EnableWater=true EnableUnderwater=true EnableCloudsShadow=false EnableCloudShadows=false EnableVolumetricRays=true EnableProceduralSun=true EnableMist=false [WEATHER] EnableMultipleWeathers=false [TIMEOFDAY] Enable=true DawnDuration=2.0 SunriseTime=7.5 DayTime=13.0 SunsetTime=18.5 DuskDuration=2.0 NightTime=1.0 [NIGHTDAY] DetectorOldVersion=false DetectorDefaultDay=false DetectorLevelDay=0.65 DetectorLevelNight=0.25 DetectorLevelCurve=1.0 [ADAPTATION] ForceMinMaxValues=false AdaptationSensitivity=0.0 AdaptationTime=1.0 AdaptationMin=1.0 AdaptationMax=1.0 [bLOOM] Quality=0 AmountSunrise=0.2 AmountDay=0.15 AmountSunset=0.25 AmountNight=0.3 AmountInteriorDay=0.3 AmountInteriorNight=0.35 BlueShiftAmountSunrise=8.0 BlueShiftAmountDay=4.0 BlueShiftAmountSunset=0.0 BlueShiftAmountNight=1.0 BlueShiftAmountInteriorDay=2.0 BlueShiftAmountInteriorNight=0.5 IgnoreWeatherSystem=false [LENS] ReflectionIntensitySunrise=1.0 ReflectionIntensityDay=1.0 ReflectionIntensitySunset=1.0 ReflectionIntensityNight=1.0 ReflectionIntensityInteriorDay=1.0 ReflectionIntensityInteriorNight=1.0 ReflectionPowerSunrise=2.0 ReflectionPowerDay=2.0 ReflectionPowerSunset=2.0 ReflectionPowerNight=2.0 ReflectionPowerInteriorDay=2.0 ReflectionPowerInteriorNight=2.0 DirtIntensitySunrise=1.0 DirtIntensityDay=1.0 DirtIntensitySunset=1.0 DirtIntensityNight=1.0 DirtIntensityInteriorDay=1.0 DirtIntensityInteriorNight=1.0 DirtPowerSunrise=2.0 DirtPowerDay=2.0 DirtPowerSunset=2.0 DirtPowerNight=2.0 DirtPowerInteriorDay=2.0 DirtPowerInteriorNight=2.0 IgnoreWeatherSystem=false [sSAO_SSIL] UseIndirectLighting=true UseComplexIndirectLighting=true UseComplexAmbientOcclusion=true UseAmbientIndirectLighting=true SamplingQuality=-1 SamplingPrecision=-1 SamplingRange=0.3 FadeFogRange=1.0 SizeScale=0.5 SourceTexturesScale=0.5 FilterQuality=-1 FilterType=0 AOAmount=1.2 AOAmountInterior=1.2 ILAmount=4.0 ILAmountInterior=4.0 AOIntensity=1.6 AOIntensityInterior=1.4 AOType=0 AOMixingType=0 AOMixingTypeInterior=0 UseOldType=true EnableDenoiser=true EnableSupersampling=true EnableComplexFilter=true ILType=0 [sKYLIGHTING] Quality=0 FilterQuality=0 AmbientMinLevelSunrise=1.0 AmbientMinLevelDay=1.0 AmbientMinLevelSunset=1.0 AmbientMinLevelNight=1.0 AmbientMinLevelInteriorDay=1.0 AmbientMinLevelInteriorNight=1.0 IgnoreWeatherSystem=false [ENVIRONMENT] IgnoreWeatherSystem=false DirectLightingIntensitySunrise=0.4 DirectLightingIntensityDay=1.1 DirectLightingIntensitySunset=0.3 DirectLightingIntensityNight=0.3 DirectLightingIntensityInteriorDay=0.3 DirectLightingIntensityInteriorNight=0.2 DirectLightingCurveSunrise=1.0 DirectLightingCurveDay=0.9 DirectLightingCurveSunset=1.0 DirectLightingCurveNight=1.0 DirectLightingCurveInteriorDay=1.0 DirectLightingCurveInteriorNight=1.0 DirectLightingDesaturationSunrise=0.0 DirectLightingDesaturationDay=0.0 DirectLightingDesaturationSunset=0.0 DirectLightingDesaturationNight=0.0 DirectLightingDesaturationInteriorDay=0.0 DirectLightingDesaturationInteriorNight=0.0 SpecularAmountMultiplierSunrise=1.3 SpecularAmountMultiplierDay=1.2 SpecularAmountMultiplierSunset=1.3 SpecularAmountMultiplierNight=1.4 SpecularAmountMultiplierInteriorDay=1.3 SpecularAmountMultiplierInteriorNight=1.4 SpecularPowerMultiplierSunrise=1.0 SpecularPowerMultiplierDay=1.0 SpecularPowerMultiplierSunset=1.0 SpecularPowerMultiplierNight=1.0 SpecularPowerMultiplierInteriorDay=1.0 SpecularPowerMultiplierInteriorNight=1.001 SpecularFromLightSunrise=0.0 SpecularFromLightDay=0.0 SpecularFromLightSunset=0.0 SpecularFromLightNight=0.0 SpecularFromLightInteriorDay=0.0 SpecularFromLightInteriorNight=0.0 AmbientLightingIntensitySunrise=0.0 AmbientLightingIntensityDay=0.0 AmbientLightingIntensitySunset=0.0 AmbientLightingIntensityNight=0.0 AmbientLightingIntensityInteriorDay=0.0 AmbientLightingIntensityInteriorNight=0.0 AmbientLightingCurveSunrise=1.0 AmbientLightingCurveDay=1.0 AmbientLightingCurveSunset=1.0 AmbientLightingCurveNight=1.0 AmbientLightingCurveInteriorDay=1.0 AmbientLightingCurveInteriorNight=1.0 AmbientLightingDesaturationSunrise=0.0 AmbientLightingDesaturationDay=0.0 AmbientLightingDesaturationSunset=0.0 AmbientLightingDesaturationNight=0.0 AmbientLightingDesaturationInteriorDay=0.0 AmbientLightingDesaturationInteriorNight=0.0 AmbientColorFilterAmountSunrise=0.25 AmbientColorFilterAmountDay=0.35 AmbientColorFilterAmountSunset=0.15 AmbientColorFilterAmountNight=0.1 AmbientColorFilterAmountInteriorDay=0.09 AmbientColorFilterAmountInteriorNight=0.09 AmbientColorFilterTopSunrise=0.98, 0.824, 0.588 AmbientColorFilterTopDay=0.98, 0.902, 0.824 AmbientColorFilterTopSunset=0.98, 0.549, 0.314 AmbientColorFilterTopNight=0.588, 0.667, 0.784 AmbientColorFilterTopInteriorDay=0.941, 0.706, 0.588 AmbientColorFilterTopInteriorNight=0.961, 0.686, 0.549 AmbientColorFilterMiddleSunrise=0.784, 0.627, 0.392 AmbientColorFilterMiddleDay=0.784, 0.706, 0.627 AmbientColorFilterMiddleSunset=0.784, 0.353, 0.157 AmbientColorFilterMiddleNight=0.392, 0.471, 0.588 AmbientColorFilterMiddleInteriorDay=0.745, 0.51, 0.392 AmbientColorFilterMiddleInteriorNight=0.765, 0.49, 0.353 AmbientColorFilterBottomSunrise=0.588, 0.431, 0.196 AmbientColorFilterBottomDay=0.588, 0.51, 0.431 AmbientColorFilterBottomSunset=0.588, 0.157, 0 AmbientColorFilterBottomNight=0.196, 0.275, 0.392 AmbientColorFilterBottomInteriorDay=0.549, 0.314, 0.196 AmbientColorFilterBottomInteriorNight=0.569, 0.294, 0.157 PointLightingIntensitySunrise=0.5 PointLightingIntensityDay=0.4 PointLightingIntensitySunset=0.5 PointLightingIntensityNight=0.6 PointLightingIntensityInteriorDay=0.4 PointLightingIntensityInteriorNight=0.4 PointLightingCurveSunrise=1.0 PointLightingCurveDay=1.0 PointLightingCurveSunset=1.2 PointLightingCurveNight=1.2 PointLightingCurveInteriorDay=1.0 PointLightingCurveInteriorNight=1.2 PointLightingDesaturationSunrise=0.2 PointLightingDesaturationDay=0.4 PointLightingDesaturationSunset=0.0 PointLightingDesaturationNight=0.1 PointLightingDesaturationInteriorDay=0.3 PointLightingDesaturationInteriorNight=0.2 ParticleLightsIntensitySunrise=1.0 ParticleLightsIntensityDay=1.0 ParticleLightsIntensitySunset=1.1 ParticleLightsIntensityNight=1.2 ParticleLightsIntensityInteriorDay=1.0 ParticleLightsIntensityInteriorNight=1.1 FogColorMultiplierSunrise=0.4 FogColorMultiplierDay=0.9 FogColorMultiplierSunset=0.4 FogColorMultiplierNight=0.2 FogColorMultiplierInteriorDay=0.2 FogColorMultiplierInteriorNight=0.3 FogColorCurveSunrise=1.0 FogColorCurveDay=1.0 FogColorCurveSunset=1.0 FogColorCurveNight=2.0 FogColorCurveInteriorDay=1.0 FogColorCurveInteriorNight=1.0 ColorPowSunrise=1.0 ColorPowDay=1.0 ColorPowSunset=1.0 ColorPowNight=1.0 ColorPowInteriorDay=1.0 ColorPowInteriorNight=1.0 [sKY] IgnoreWeatherSystem=false Enable=true DisableWrongSkyMath=true StarsIntensity=2.0 StarsCurve=0.8 AuroraBorealisIntensity=1.0 AuroraBorealisCurve=1.0 CloudsIntensitySunrise=0.8 CloudsIntensityDay=1.05 CloudsIntensitySunset=0.4 CloudsIntensityNight=0.200001 CloudsIntensityInteriorDay=1.0 CloudsIntensityInteriorNight=0.400001 CloudsCurveSunrise=0.8 CloudsCurveDay=0.68 CloudsCurveSunset=0.9 CloudsCurveNight=2.0 CloudsCurveInteriorDay=1.0 CloudsCurveInteriorNight=1.0 CloudsDesaturationSunrise=0.0 CloudsDesaturationDay=0.0 CloudsDesaturationSunset=0.0 CloudsDesaturationNight=0.0 CloudsDesaturationInteriorDay=0.0 CloudsDesaturationInteriorNight=0.0 CloudsOpacitySunrise=0.8 CloudsOpacityDay=1.0 CloudsOpacitySunset=0.8 CloudsOpacityNight=0.4 CloudsOpacityInteriorDay=1.0 CloudsOpacityInteriorNight=1.0 CloudsEdgeClamp=0.5 CloudsEdgeIntensity=8.0 CloudsEdgeFadeRange=1.0 CloudsEdgeMoonMultiplier=4.0 GradientIntensitySunrise=1.0 GradientIntensityDay=2.0 GradientIntensitySunset=0.4 GradientIntensityNight=0.000001 GradientIntensityInteriorDay=1.0 GradientIntensityInteriorNight=0.000001 GradientDesaturationSunrise=0.0 GradientDesaturationDay=0.0 GradientDesaturationSunset=0.0 GradientDesaturationNight=0.0 GradientDesaturationInteriorDay=0.0 GradientDesaturationInteriorNight=0.0 GradientTopIntensitySunrise=1.0 GradientTopIntensityDay=1.000001 GradientTopIntensitySunset=1.0 GradientTopIntensityNight=1.0 GradientTopIntensityInteriorDay=1.0 GradientTopIntensityInteriorNight=1.0 GradientTopCurveSunrise=1.0 GradientTopCurveDay=1.0 GradientTopCurveSunset=1.0 GradientTopCurveNight=1.0 GradientTopCurveInteriorDay=1.0 GradientTopCurveInteriorNight=1.0 GradientMiddleIntensitySunrise=1.0 GradientMiddleIntensityDay=1.0 GradientMiddleIntensitySunset=1.0 GradientMiddleIntensityNight=1.0 GradientMiddleIntensityInteriorDay=1.0 GradientMiddleIntensityInteriorNight=1.0 GradientMiddleCurveSunrise=1.0 GradientMiddleCurveDay=1.0 GradientMiddleCurveSunset=1.0 GradientMiddleCurveNight=1.0 GradientMiddleCurveInteriorDay=1.0 GradientMiddleCurveInteriorNight=1.0 GradientHorizonIntensitySunrise=1.0 GradientHorizonIntensityDay=1.0 GradientHorizonIntensitySunset=1.0 GradientHorizonIntensityNight=1.0 GradientHorizonIntensityInteriorDay=1.0 GradientHorizonIntensityInteriorNight=1.0 GradientHorizonCurveSunrise=1.0 GradientHorizonCurveDay=1.0 GradientHorizonCurveSunset=1.0 GradientHorizonCurveNight=1.0 GradientHorizonCurveInteriorDay=1.0 GradientHorizonCurveInteriorNight=1.0 SunIntensitySunrise=0.8 SunIntensityDay=1.0 SunIntensitySunset=1.0 SunIntensityNight=0.9 SunIntensityInteriorDay=1.0 SunIntensityInteriorNight=1.0 SunDesaturationSunrise=0.0 SunDesaturationDay=0.0 SunDesaturationSunset=0.0 SunDesaturationNight=0.0 SunDesaturationInteriorDay=0.0 SunDesaturationInteriorNight=0.0 SunColorFilterSunrise=1, 0.588, 0 SunColorFilterDay=0.784, 0.882, 0.98 SunColorFilterSunset=0.98, 0.196, 0 SunColorFilterNight=1, 1, 1 SunColorFilterInteriorDay=1, 1, 1 SunColorFilterInteriorNight=1, 1, 1 SunGlowIntensitySunrise=1.0 SunGlowIntensityDay=1.0 SunGlowIntensitySunset=1.0 SunGlowIntensityNight=1.0 SunGlowIntensityInteriorDay=1.0 SunGlowIntensityInteriorNight=1.0 SunGlowHazinessSunrise=0.0 SunGlowHazinessDay=0.0 SunGlowHazinessSunset=0.0 SunGlowHazinessNight=0.0 SunGlowHazinessInteriorDay=0.0 SunGlowHazinessInteriorNight=0.0 SunCoronaIntensity=1.0 SunCoronaCurve=1.0 SunCoronaDesaturation=0.0 MoonIntensitySunrise=1.0 MoonIntensityDay=1.0 MoonIntensitySunset=1.0 MoonIntensityNight=1.0 MoonIntensityInteriorDay=1.0 MoonIntensityInteriorNight=1.0 MoonCurveSunrise=1.0 MoonCurveDay=1.0 MoonCurveSunset=1.0 MoonCurveNight=1.0 MoonCurveInteriorDay=1.0 MoonCurveInteriorNight=1.0 MoonDesaturationSunrise=0.0 MoonDesaturationDay=0.0 MoonDesaturationSunset=0.0 MoonDesaturationNight=0.0 MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorNight=0.0 [OBJECT] SubSurfaceScatteringMultiplierSunrise=0.4 SubSurfaceScatteringMultiplierDay=0.5 SubSurfaceScatteringMultiplierSunset=0.3 SubSurfaceScatteringMultiplierNight=0.2 SubSurfaceScatteringMultiplierInteriorDay=0.4 SubSurfaceScatteringMultiplierInteriorNight=0.3 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 IgnoreWeatherSystem=false [VEGETATION] SubSurfaceScatteringMultiplierSunrise=0.4 SubSurfaceScatteringMultiplierDay=0.5 SubSurfaceScatteringMultiplierSunset=0.3 SubSurfaceScatteringMultiplierNight=0.2 SubSurfaceScatteringMultiplierInteriorDay=0.4 SubSurfaceScatteringMultiplierInteriorNight=0.2 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 IgnoreWeatherSystem=false [EYES] SubSurfaceScatteringMultiplierSunrise=0.4 SubSurfaceScatteringMultiplierDay=0.5 SubSurfaceScatteringMultiplierSunset=0.3 SubSurfaceScatteringMultiplierNight=0.2 SubSurfaceScatteringMultiplierInteriorDay=0.3 SubSurfaceScatteringMultiplierInteriorNight=0.2 SubSurfaceScatteringPowerSunrise=1.0 SubSurfaceScatteringPowerDay=1.0 SubSurfaceScatteringPowerSunset=1.0 SubSurfaceScatteringPowerNight=1.0 SubSurfaceScatteringPowerInteriorDay=1.0 SubSurfaceScatteringPowerInteriorNight=1.0 IgnoreWeatherSystem=false [LIGHTSPRITE] IntensitySunrise=0.2 IntensityDay=0.1 IntensitySunset=0.2 IntensityNight=0.1 IntensityInteriorDay=0.2 IntensityInteriorNight=0.3 CurveSunrise=1.4 CurveDay=1.6 CurveSunset=1.2 CurveNight=1.0 CurveInteriorDay=2.0 CurveInteriorNight=1.5 IgnoreWeatherSystem=false [WINDOWLIGHT] IntensitySunrise=0.8 IntensityDay=0.6 IntensitySunset=1.0 IntensityNight=1.2 IntensityInteriorDay=1.2 IntensityInteriorNight=0.2 CurveSunrise=1.0 CurveDay=1.0 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 IgnoreWeatherSystem=false [VOLUMETRICFOG] IntensitySunrise=0.4 IntensityDay=1.0 IntensitySunset=0.35 IntensityNight=0.18 IntensityInteriorDay=1.0 IntensityInteriorNight=1.0 CurveSunrise=1.0 CurveDay=0.8 CurveSunset=1.0 CurveNight=1.0 CurveInteriorDay=1.0 CurveInteriorNight=1.0 LightingInfluenceSunrise=0.9 LightingInfluenceDay=0.8 LightingInfluenceSunset=1.4 LightingInfluenceNight=0.7 LightingInfluenceInteriorDay=1.0 LightingInfluenceInteriorNight=1.0 EnableShadows=true IgnoreWeatherSystem=false [FIRE] IntensitySunrise=1.6 IntensityDay=1.4 IntensitySunset=1.8 IntensityNight=2.0 IntensityInteriorDay=1.0 IntensityInteriorNight=1.2 CurveSunrise=1.0 CurveDay=0.8 CurveSunset=1.2 CurveNight=1.4 CurveInteriorDay=1.0 CurveInteriorNight=1.2 AdditiveBlending=true IgnoreWeatherSystem=false [PARTICLE] IntensitySunrise=0.3 IntensityDay=0.8 IntensitySunset=0.2 IntensityNight=0.15 IntensityInteriorDay=0.45 IntensityInteriorNight=0.3 LightingInfluenceSunrise=0.8 LightingInfluenceDay=0.8 LightingInfluenceSunset=0.8 LightingInfluenceNight=0.8 LightingInfluenceInteriorDay=0.8 LightingInfluenceInteriorNight=0.8 IgnoreWeatherSystem=false [colorCORRECTION] UsePaletteTexture=true Brightness=1.0 GammaCurve=1.0 UseProceduralCorrection=true [DEPTHOFFIELD] Quality=2 FadeTime=0.5 IgnoreWeatherSystem=false [sHADOW] ShadowCastersFix=true UseBilateralShadowFilter=true ShadowQualityFix=true DetailedShadowQuality=-1 ShadowFilterQuality=0 ShadowBlurRange=4.0 ShadowBlurRangeInterior=2.0 IgnoreWeatherSystem=false [RAYS] SunRaysMultiplierSunrise=0.4 SunRaysMultiplierDay=0.2 SunRaysMultiplierSunset=0.6 SunRaysMultiplierNight=0.0 SunRaysMultiplierInteriorDay=0.4 SunRaysMultiplierInteriorNight=0.0 IgnoreWeatherSystem=false [REFLECTION] Quality=-1 FilterQuality=0 FilterBluriness=1.0 SizeScale=0.35 SourceTexturesScale=0.25 Amount=1.0 Power=1.0 GlosinessMin=0.0 GlosinessMax=1.0 EnableDenoiser=true DenoiserType=0 EnableSupersampling=false ExteriorEnable=true InteriorEnable=true IgnoreWeatherSystem=false [iMAGEBASEDLIGHTING] AdditiveAmountSunrise=0.0 AdditiveAmountDay=0.0 AdditiveAmountSunset=0.0 AdditiveAmountNight=0.0 AdditiveAmountInteriorDay=0.0 AdditiveAmountInteriorNight=0.0 MultiplicativeAmountSunrise=0.0 MultiplicativeAmountDay=0.0 MultiplicativeAmountSunset=0.0 MultiplicativeAmountNight=0.0 MultiplicativeAmountInteriorDay=0.0 MultiplicativeAmountInteriorNight=0.0 ReflectiveAmountSunrise=0.0 ReflectiveAmountDay=0.0 ReflectiveAmountSunset=0.0 ReflectiveAmountNight=0.0 ReflectiveAmountInteriorDay=0.0 ReflectiveAmountInteriorNight=0.0 IgnoreWeatherSystem=false [RAIN] Enable=false EnableAntialiasing=false EnableSupersampling=false MotionStretch=1.0 MotionTransparency=0.6 IgnoreWeatherSystem=false [sUBSURFACESCATTERING] Quality=0 Radius=4.0 Amount=0.5 EpidermalAmount=2.0 SubdermalAmount=2.0 EpidermalDiffuseSaturation=0.0 SubdermalDiffuseSaturation=1.0 EpidermalMix=1.0 SubdermalMix=1.0 SubdermalTranslucency=1.0 SubdermalPhase=0.97 IgnoreWeatherSystem=false [WATER] EnableDispersion=true EnableCaustics=true ReflectionAmount=0.8 FrennelMultiplier=0.0 FrennelMin=0.2 FrennelMax=1.0 DispersionAmount=1.0 CausticsAmount=1.0 EnableParallax=true EnableShadow=true EnableLighting=true EnableSelfReflection=true EnableDisplacement=true DisplacementQuality=-1 ShadowQuality=0 EnableShadowNoise=false SunSpecularMultiplier=1.0 SunScatteringMultiplier=1.0 SunLightingMultiplier=1.0 WetMultiplier=1.0 WavesAmplitudeSunrise=0.3 WavesAmplitudeDay=0.5 WavesAmplitudeSunset=0.4 WavesAmplitudeNight=0.35 WavesAmplitudeInteriorDay=0.5 WavesAmplitudeInteriorNight=0.4 Muddiness=0.0 EnablePreCache=false EnableVolumetricShadow=true DisplacementFilterQuality=-1 IgnoreWeatherSystem=false [uNDERWATER] EnableDispersion=true EnableParallax=true EnableDisplacement=true EnableSilhouette=true EnableBlurring=false EnableReflection=true EnableShadow=true ShadowQuality=0 DispersionAmount=1.0 ReflectionAmount=1.0 TransparencyFade=2.0 TransparencyCurve=1.0 DeepnessFade=1.0 DeepnessDarkening=0.3 TintAmount=0.0 TintFade=1.0 SunScatteringMultiplier=0.5 IgnoreWeatherSystem=false [VOLUMETRICRAYS] Quality=-1 IntensitySunrise=0.2 IntensityDay=0.0 IntensitySunset=0.2 IntensityNight=0.0 IntensityInteriorDay=0.2 IntensityInteriorNight=0.0 DensitySunrise=1.0 DensityDay=1.0 DensitySunset=1.0 DensityNight=1.0 DensityInteriorDay=1.0 DensityInteriorNight=1.0 SkyColorAmountSunrise=0.5 SkyColorAmountDay=0.5 SkyColorAmountSunset=0.5 SkyColorAmountNight=0.5 SkyColorAmountInteriorDay=0.5 SkyColorAmountInteriorNight=0.5 IgnoreWeatherSystem=false [PROCEDURALSUN] Size=0.6 EdgeSoftness=0.8 GlowIntensitySunrise=0.9 GlowIntensityDay=0.3 GlowIntensitySunset=1.0 GlowIntensityNight=0.4 GlowIntensityInteriorDay=0.4 GlowIntensityInteriorNight=0.4 GlowCurveSunrise=10.0 GlowCurveDay=10.0 GlowCurveSunset=10.0 GlowCurveNight=10.0 GlowCurveInteriorDay=10.0 GlowCurveInteriorNight=10.0 IgnoreWeatherSystem=false [MIST] ColorFromEnvironmentFog=0.0 SkyLightingAmountSunrise=1.0 SkyLightingAmountDay=1.0 SkyLightingAmountSunset=1.0 SkyLightingAmountNight=1.0 SkyLightingAmountInteriorDay=1.0 SkyLightingAmountInteriorNight=1.0 SunLightingAmountSunrise=0.1 SunLightingAmountDay=0.1 SunLightingAmountSunset=0.1 SunLightingAmountNight=0.1 SunLightingAmountInteriorDay=0.1 SunLightingAmountInteriorNight=0.1 DesaturationSunrise=0.0 DesaturationDay=0.0 DesaturationSunset=0.0 DesaturationNight=0.0 DesaturationInteriorDay=0.0 DesaturationInteriorNight=0.0 ColorFilterSunrise=1, 1, 1 ColorFilterDay=1, 1, 1 ColorFilterSunset=1, 1, 1 ColorFilterNight=1, 1, 1 ColorFilterInteriorDay=1, 1, 1 ColorFilterInteriorNight=1, 1, 1 RelativeToCameraSunrise=0.0 RelativeToCameraDay=0.0 RelativeToCameraSunset=0.0 RelativeToCameraNight=0.0 RelativeToCameraInteriorDay=0.0 RelativeToCameraInteriorNight=0.0 VerticalOffsetSunrise=-10.0 VerticalOffsetDay=-10.0 VerticalOffsetSunset=-10.0 VerticalOffsetNight=-10.0 VerticalOffsetInteriorDay=-10.0 VerticalOffsetInteriorNight=-10.0 DensitySunrise=1.5 DensityDay=1.5 DensitySunset=1.5 DensityNight=1.5 DensityInteriorDay=1.5 DensityInteriorNight=1.5 VerticalFadeSunrise=4.0 VerticalFadeDay=4.0 VerticalFadeSunset=4.0 VerticalFadeNight=4.0 VerticalFadeInteriorDay=4.0 VerticalFadeInteriorNight=4.0 BottomTopSunrise=0.0 BottomTopDay=0.0 BottomTopSunset=0.0 BottomTopNight=0.0 BottomTopInteriorDay=0.0 BottomTopInteriorNight=0.0 ExponentialFadeSunrise=1.0 ExponentialFadeDay=1.0 ExponentialFadeSunset=1.0 ExponentialFadeNight=1.0 ExponentialFadeInteriorDay=1.0 ExponentialFadeInteriorNight=1.0 IgnoreWeatherSystem=false EnableAnchors=false [CLOUDSHADOWS] IgnoreWeatherSystem=false EnableAtNight=false OpacitySunrise=1.0 OpacityDay=1.0 OpacitySunset=1.0 OpacityNight=1.0 OpacityInteriorDay=1.0 OpacityInteriorNight=1.0 My SkyrimPrefs ini [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 [imagespace] bDoDepthOfField=0 iRadialBlurLevel=0 [Display] iBlurDeferredShadowMask=3 fInteriorShadowDistance=3000.0000 fShadowDistance=4000.0000 iShadowMapResolutionSecondary=1024 iShadowMapResolutionPrimary=2048 iShadowSplitCount=2 iMaxAnisotropy=1 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fTreesMidLODSwitchDist=5000.0000 fGamma=1.0000 fDecalLOD2=1500.0000 fDecalLOD1=1000.0000 fSpecularLODStartFade=2000.0000 fShadowLODStartFade=200.0000 fLightLODStartFade=3500.0000 iTexMipMapMinimum=0 iTexMipMapSkip=0 iWaterMultiSamples=0 iMultiSample=1 iShadowMode=3 bTreesReceiveShadows=1 bDrawLandShadows=1 bFull Screen=1 iSize H=1080 iSize W=1920 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel1FadeDist=10000000.0000 iScreenShotIndex=23 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=1 sD3DDevice="AMD Radeon HD 7900 Series" bFXAAEnabled=0 iShadowMapResolution=2048 fShadowBiasScale=0.2500 iShadowMaskQuarter=4 iAdapter=0 iPresentInterval=1 iShadowFilter=3 bShadowsOnGrass=1 bTransparencyMultisampling=0 bDeferredShadows=1 bDrawShadows=1 [Grass] b30GrassVS=1 fGrassStartFadeDistance=7000.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 [MAIN] bGamepadEnable=1 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=0 bSaveOnTravel=0 bSaveOnWait=0 bSaveOnRest=0 fSkyCellRefFadeDistance=150000.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [interface] bDialogueSubtitles=0 bGeneralSubtitles=0 fMouseCursorSpeed=1.0000 bShowCompass=1 [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0125 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 bMouseAcceleration=1 bUseKinect=0 [Particles] iMaxDesired=750 [saveGame] fAutosaveEveryXMins=60.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=1660980950 fVal3=1.0000 uID3=94881 fVal2=0.4000 uID2=466532 fVal1=1.0000 uID1=554685 fVal0=0.8000 uID0=1007612 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=250000.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=35000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [LOD] fLODFadeOutMultObjects=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=1 uLastAspectRatio=3 [blurShaderHDR] bDoHighDynamicRange=1 [blurShader] bUseBlurShader=0 [Water] iWaterReflectHeight=512 iWaterReflectWidth=512 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 Try setting your skyrim.ini as this [Papyrus] fUpdateBudgetMS=800.0 fExtraTaskletBudgetMS=800.0 fPostLoadUpdateTimeMS=2000.0 iMinMemoryPageSize=1024 iMaxMemoryPageSize=2048 iMaxAllocatedMemoryBytes=3072000 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 If the drop is papyrus related this should speed things back up. Other than that my rig cant use enb (framerate fluctuates between 15-25 when i try to run enb) so I cant help with that. my rig: 2.4GB quad core, 1GB video card built in overclocking to 2GB, 6 GB ram. with unlimited virtual memory allocation. I settled on hialgo boost and sweet fx instead. this is Bethesda's word on what those Papyrus values mean & do: http://www.creationkit.com/INI_Settings_(Papyrus)#bLoadDebugInformation When in doubt leave as is or consult the official wiki.
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