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Willow Social Interaction


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Posted

Hey everyone. Been playing New Vegas for a while now and have noticed some minor issues with the companion Willow. After some time when I talk to her I lost over three quarters of her social dialog. I do use Smaller Talk and thought this was an issue with the companion but I disabled it and no such luck. I decided to have a romance with her and can no longer talk to her about that, can no longer give her presents, or talk to her about basic things. The only options are available are the smaller talk options, asking for a cigarette, and tell her to wait.

 

I just have a simple question. Is there anyway or any console command to reset her dialog or menu options so I can openly talk to her again?

Guest tomm434
Posted

Try clicking in her,write down her ID, then type

 

!!!branches are neccesary.!!!

 

set "HerIDNumber".HasBeenHired to 1

then

set "HerIDNumber".Fired to 0

Posted

I tried your solution and it gives me that Willow's ID is unknown variable. Any suggestions?

Try clicking in her,write down her ID, then type

 

!!!branches are neccesary.!!!

 

set "HerIDNumber".HasBeenHired to 1

then

set "HerIDNumber".Fired to 0

 

Guest tomm434
Posted

So, this is what you see when you click on Willow - her ID.

 

 

In Sydney case you should have typed

set "06003a77".hasbeenHired to 1

 

With Willow you type her ID.

post-187071-0-62645100-1403537876_thumb.jpg

Posted

Yup you click on her and you get the ID on the top center screen. I type exactly what you suggested but her ID gives me a unknown variable.

 

So, this is what you see when you click on Willow - her ID.

 

 

In Sydney case you should have typed

set "06003a77".hasbeenHired to 1

 

With Willow you type her ID.

 

Guest tomm434
Posted

Here is how you do it.

 

The second line "Set HasbeenHired >>1" will appear automaticly(I didn't type it). You need to only enter the first line I told you.

post-187071-0-56401800-1403539143_thumb.jpg

Posted

Ah there we go! Willow's ID was different from yours but I finally got it to work. Thank you all very much. :)

Here is how you do it.

 

The second line "Set HasbeenHired >>1" will appear automaticly(I didn't type it). You need to only enter the first line I told you.

 

Guest tomm434
Posted

 

Ah there we go! Willow's ID was different from yours but I finally got it to work. Thank you all very much. :)

Here is how you do it.

 

The second line "Set HasbeenHired >>1" will appear automaticly(I didn't type it). You need to only enter the first line I told you.

 

 

You mean it worked? She now talks and can be romanced and stuff?

Posted

Yes I can now access her inventory and got all her dialog back.

 

 

Ah there we go! Willow's ID was different from yours but I finally got it to work. Thank you all very much. :)

Here is how you do it.

 

The second line "Set HasbeenHired >>1" will appear automaticly(I didn't type it). You need to only enter the first line I told you.

 

 

You mean it worked? She now talks and can be romanced and stuff?

 

 

Guest tomm434
Posted

Oh, I didn't expect that. Really.

That might have happened because for some scenes author of the mod sets Willow variables to 0(And after scene he sets them back). So it might be that game glitched and you didn't finish the scene and that thing happened.

Posted

Probably just a dialog glitch maybe?

Oh, I didn't expect that. Really.

That might have happened because for some scenes author of the mod sets Willow variables to 0(And after scene he sets them back). So it might be that game glitched and you didn't finish the scene and that thing happened.

 

Guest tomm434
Posted

 

Probably just a dialog glitch maybe?

Oh, I didn't expect that. Really.

That might have happened because for some scenes author of the mod sets Willow variables to 0(And after scene he sets them back). So it might be that game glitched and you didn't finish the scene and that thing happened.

 

 

I doubt so. For example this is a rip off code from kissing scene

Set WillowREF.IsFollowingDefault to 0
Set WillowREF.IsFollowingLong to 0
Set WillowREF.Waiting to 1
{scene} 
Set WillowREF.Waiting to 0
Set WillowREF.IsFollowingDefault to 1   

So if something stops the scene nothing bad will happen. She will be just waiting instead of following.

But if code was like this (I have no time to dig in her code and it's so ugly sometimes it gives me creeps)

Set WillowREF.hasbeenhired to 0
{scene} 
Set WillowREF.hasbeenhired to 1

And you interrupted {scene} block so it somehow isn't finished, then you will get what you got.

Posted

Update: All the social interactions work now but I seem to be having a problem accessing her inventory. I do not get the companion wheel like I do with other companions and when I ask to check her inventory in the social tabs she says her regular dialog and then nothing happens. >.>

 

 

Probably just a dialog glitch maybe?

Oh, I didn't expect that. Really.

That might have happened because for some scenes author of the mod sets Willow variables to 0(And after scene he sets them back). So it might be that game glitched and you didn't finish the scene and that thing happened.

 

 

I doubt so. For example this is a rip off code from kissing scene

Set WillowREF.IsFollowingDefault to 0
Set WillowREF.IsFollowingLong to 0
Set WillowREF.Waiting to 1
{scene} 
Set WillowREF.Waiting to 0
Set WillowREF.IsFollowingDefault to 1   

So if something stops the scene nothing bad will happen. She will be just waiting instead of following.

But if code was like this (I have no time to dig in her code and it's so ugly sometimes it gives me creeps)

Set WillowREF.hasbeenhired to 0
{scene} 
Set WillowREF.hasbeenhired to 1

And you interrupted {scene} block so it somehow isn't finished, then you will get what you got.

 

 

Guest tomm434
Posted

You seem to be did something really bad there.

To get wheel back you just click on her and type "setplayerteammate 1".

But if you can't access her things through dialogue I'm not sure you can  do it through companion wheel but you may try.

Posted

I checked both after your console command and they both work fine now. Not sure what caused these glitches but it seems the simple console commands fixed it. Thank you again. :)

You seem to be did something really bad there.

To get wheel back you just click on her and type "setplayerteammate 1".

But if you can't access her things through dialogue I'm not sure you can  do it through companion wheel but you may try.

 

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