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Female Not Responding To Armbinders


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Posted

I very recently swapped my female body type, I was using the CHSBHC with Devious Devices and had no problem with the Armbinder animations, but a couple of days ago I cleaned out my game to try out the HDT. I installed the SevenBase TBBP Body with the new XPM skeleton available here on LL and the HDT and ECE, all working beautifully except for the Armbinder (and 'yes' I installed the Zaz animation Pack last just to be sure). But when the Armbinder is equipped, my girls forearms are in the Binder but her upper arms (cut off just below the elbow) are still in walking/running animation...I know the Skeleton can use the Armbinder animation as the sex positions still work...her arms straight down behind her back during those animations...I also use the vanilla animation patch for the Sevenbase.

 

Anyone have any ideas why this is happening?

Posted

That combination should work with the armbinder, I use pretty much the same setup. Make sure you have rerun FNIS after installing everything. The other thing is how did you get the armbinder, by using the console, making it at a forge or via another DD mod? If it was by making it or from another mod double check your load order, also you can upload a papyrus log and someone can look for any issues in it. If you got it from the console make sure you gave yourself the version from Integration not Assets as the Assets version has no animations attached to it.

Posted

I think you may have nailed it... :) ...I do run FNIS, I do so every time before starting the game. I console the Armbinder (chosen new game starter for me with LAL) but did not know Assets has no animation attached to it, I would guess I have probably been consoling the 'Assets' version....Thank you Veladarius, I will try the other version...yes, I did note two versions come up in console.

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