WSW Posted June 13, 2014 Posted June 13, 2014 Hello people, This is my first post and its for a bug, sorry ^^ I run Skyrim with 250+ mods (near the limit), but recently i experimented lag in my 16mb size save and when I look in my HDT log I have : "hdtSkyrimMemPatch[06/13/14 12:12:43]INFO: Queue OK[06/13/14 12:12:43]INFO: SKSEPlugin_Load[06/13/14 12:14:32]ERROR: Fatal error occured[06/13/14 12:14:32]ERROR: Code : 0xc0000005[06/13/14 12:14:32]ERROR: Flag : 0x00000000[06/13/14 12:14:32]ERROR: Module : C:\skyrim\TESV.exe[06/13/14 12:14:32]ERROR: Address : 0x00bbb821[06/13/14 12:14:32]ERROR: Module Address : 0x00000000[06/13/14 12:14:32]ERROR: AccessViolation, try to read 0x0000001c failed[06/13/14 12:14:32]ERROR: Call Stack (Skyrim ignored the frame pointer register (ebp) so it may not correct) :[06/13/14 12:14:32]ERROR: TESV : 0x00bbb821[06/13/14 12:14:32]ERROR: TESV : 0x00bbdac5[06/13/14 12:14:32]ERROR: TESV : 0x00bbdb35[06/13/14 12:14:32]ERROR: TESV : 0x00bdbbab[06/13/14 12:14:32]ERROR: TESV : 0x00bdc3d3[06/13/14 12:14:32]ERROR: TESV : 0x00bdc48c[06/13/14 12:14:32]ERROR: Thread local Havok memory heap:[06/13/14 12:14:32]ERROR: Temp memory allocator:0x01bb1574[06/13/14 12:14:32]ERROR: Temp memory allocated:-1[06/13/14 12:14:32]ERROR: Temp memory in used:-1[06/13/14 12:14:32]ERROR: Temp memory available:0[06/13/14 12:14:32]ERROR: Temp memory total available:-1[06/13/14 12:14:32]ERROR: Temp memory largest block:-1[06/13/14 12:14:32]ERROR: Heap memory allocator:0x01bb1574[06/13/14 12:14:32]ERROR: Heap memory allocated:-1[06/13/14 12:14:32]ERROR: Heap memory in used:-1[06/13/14 12:14:32]ERROR: Heap memory available:0[06/13/14 12:14:32]ERROR: Heap memory total available:-1[06/13/14 12:14:32]ERROR: Heap memory largest block:-1[06/13/14 12:14:32]ERROR: Debug memory allocator:0x01bb1574[06/13/14 12:14:32]ERROR: Debug memory allocated:-1[06/13/14 12:14:32]ERROR: Debug memory in used:-1[06/13/14 12:14:32]ERROR: Debug memory available:0[06/13/14 12:14:32]ERROR: Debug memory total available:-1[06/13/14 12:14:32]ERROR: Debug memory largest block:-1[06/13/14 12:14:32]ERROR: Solver memory allocator:0x01bb1574[06/13/14 12:14:32]ERROR: Solver memory allocated:-1[06/13/14 12:14:32]ERROR: Solver memory in used:-1[06/13/14 12:14:32]ERROR: Solver memory available:0[06/13/14 12:14:32]ERROR: Solver memory total available:-1[06/13/14 12:14:32]ERROR: Solver memory largest block:-1[06/13/14 12:14:32]ERROR: Minidump saved in hdtSkyrimMemPatch.dmp" I dont have any idea from what its said... I use SSME and SKSE 1.7.0 alpha for memory too. I never experienced lag before, i use save cleaner when my save bloat near 20mb. Does anyone have an idea ?
WSW Posted June 13, 2014 Author Posted June 13, 2014 Problem solved by unexplained means, maybe my loot order setting, can anybody explain me the following log please ? hdtPhysicsExtensions[06/13/14 20:34:41]INFO: Queue OK[06/13/14 20:34:41]INFO: System run with 4 threads[06/13/14 20:34:41]INFO: Havok simulated world created.[06/13/14 20:34:41]INFO: SKSEPlugin_Load[06/13/14 20:44:47]INFO: Cell changed...[06/13/14 20:44:47]INFO: Add character 00000014[06/13/14 20:48:33]INFO: Cell changed...[06/13/14 20:48:34]INFO: Add character 9c008008[06/13/14 20:48:34]INFO: Add character d701f990[06/13/14 20:48:43]INFO: Cell changed...[06/13/14 20:49:15]INFO: Cell changed...[06/13/14 20:49:15]INFO: Add character 9c008008[06/13/14 20:49:15]INFO: Add character d701f990[06/13/14 20:49:15]INFO: Add character 00013489[06/13/14 20:49:15]INFO: Add character 49018836[06/13/14 20:49:20]INFO: Cell changed...[06/13/14 20:49:20]INFO: Add character 9c005c4c[06/13/14 20:49:24]INFO: Add character d701f990[06/13/14 20:49:31]INFO: d701f990 no longer in cell, release it[06/13/14 20:50:48]INFO: Cell changed...[06/13/14 20:50:48]INFO: Cell changed...[06/13/14 20:50:48]INFO: Add character 9c005c4c[06/13/14 20:50:48]INFO: Cell changed...[06/13/14 20:50:48]INFO: Cell changed...[06/13/14 20:50:49]INFO: Add character 9c005c4c
Uriel Posted June 13, 2014 Posted June 13, 2014 You don't need both SSME and SKSE 1.7 memory patching. One is enough, just ensure it's actually working. Second log is fine, regular stuff happens. "Add character ????????" means someone with breasts was found, so hdtPE grabs those breasts and start shaking them. "Cell changed" stuff should be self explanatory. "???????? no longer in cell, release it" a pair of breasts hdtPE grabbed before have left the scene, so hdtPE releases them.
Monsto Brukes Posted June 14, 2014 Posted June 14, 2014 Additionally, HDTPE is a comprehensive log parser. ANY problem would be in that log, not just it's own problems. So the previous error could have come from any skse mod.
Hideousghost Posted June 19, 2014 Posted June 19, 2014 Hello all a BIG thanks to Monsto and Uriel for all the support and info on so many topics . just a lil input from my own exp using near 180 mods on my old as dirt pc , SL along with immersion mods mostly also a big HDT fan note that i dont use "Enb" at all never tried it however i do use a 3rd party boost for graphics , please forgive me for not using the name not sure if that would be a problem? so anyways, I find i cant use "hdtSkyrimMemPatch" along with said booster prolly because I'm to lazy to figure out how with the (ini) file.with "hdtSkyrimMemPatch" installed Without the booster i have really a choppy framerate but no error log , together they result in the same error log as WSW reported. the best i can figure out is this booster adds some d3d9.dll's that conflict in some way. Peace and thanks all .
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