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Butt bounce effect?


windbrand123

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Posted

I'm using the TBBP version of SevenBase body v1, XP32 Skeleton Extended from Loverslab, Dragonfly's TBBP walking animations with butt bounce (not using the skeleton by Dragonfly, using the XP32 one instead) and HDT system. I can get the breast bounce to work, but I never notice any butt bounce at all. I've also tried it with the BBP (not TBBP) version of Sevenbase Body v3.2, not butt bounce either.

Does butt bounce only work on CBBE bodies or something?...

Posted

Do you know if the L Butt and R Butt bones of the mesh are weight painted? They should be, but for some reason some of the original S7B bodies are not. Perhaps you could try the HDT version of the Bombshell body from here: http://www.loverslab.com/files/file/658-hdt-body/

 

That one is definitely weight painted as it should be and indeed does have butt bounce when properly installed. If it still doesn't work, then you should probably try a different XML file.

Posted

Try some customized xml file from many author around here.  The default one may give you too small effect.  :)

 

I personally use this one.

http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/

 

Do you know if the L Butt and R Butt bones of the mesh are weight painted? They should be, but for some reason some of the original S7B bodies are not. Perhaps you could try the HDT version of the Bombshell body from here: http://www.loverslab.com/files/file/658-hdt-body/

 

That one is definitely weight painted as it should be and indeed does have butt bounce when properly installed. If it still doesn't work, then you should probably try a different XML file.

 

I installed the following from the link you gave:

- HDT sevenbase body beta

- HDT all in one package v3 in the attachment

I already have XP32 extended skeleton with TBBP and HDT support, as well as Dragonfly's TBBP walking animations installed. The butt animates now, but VERY slightly. Is there any way to edit the amount of bounce? Also the breast lost the collision property, I'm using Red's idles, now the breasts no longer bounce when the hands reaches up during the idle.

Do I only need the "hdtPhysicsExtensionsDefaultBBP.xml" file from the "HDT all in one package v3"?

Basically, if I use default sevenbase body from nexus, I will have breast collision but no butt bounce. If I use the HDT version of sevenbase from that link, I will have only butt bounce but not breast collision... very frustrating.

Posted

hdtPhysicsExtensionsDefaultBBP.xml is the factor of all bounce and collision.  Bounce/Collision will be change from 1 file to another.

 

If effect still not fit your liking, try the file from another author around this forum until you find one.

Otherwise you have to customize it yourself, there are some thread that provide guide how to.

Posted

 

Try some customized xml file from many author around here.  The default one may give you too small effect.  :)

 

I personally use this one.

http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/

 

Do you know if the L Butt and R Butt bones of the mesh are weight painted? They should be, but for some reason some of the original S7B bodies are not. Perhaps you could try the HDT version of the Bombshell body from here: http://www.loverslab.com/files/file/658-hdt-body/

 

That one is definitely weight painted as it should be and indeed does have butt bounce when properly installed. If it still doesn't work, then you should probably try a different XML file.

 

I installed the following from the link you gave:

- HDT sevenbase body beta

- HDT all in one package v3 in the attachment

I already have XP32 extended skeleton with TBBP and HDT support, as well as Dragonfly's TBBP walking animations installed. The butt animates now, but VERY slightly. Is there any way to edit the amount of bounce? Also the breast lost the collision property, I'm using Red's idles, now the breasts no longer bounce when the hands reaches up during the idle.

Do I only need the "hdtPhysicsExtensionsDefaultBBP.xml" file from the "HDT all in one package v3"?

Basically, if I use default sevenbase body from nexus, I will have breast collision but no butt bounce. If I use the HDT version of sevenbase from that link, I will have only butt bounce but not breast collision... very frustrating.

 

 

As long as you have butt bounce working, eveything is in order. You can always try different XMLs out to see different levels of bounce (if you use it, Mod Organizer is great for this, you can install a bunch of different XMLs and check them off one at a time to see which on you like best, then just use that one).

 

Now, as for losing sollision, there's a couple reasons this could be. The HDT S7B body I believe has an hdt.xml attached to it. If I recall, the All in One package doesn't include one, so you need to take the "hdtPhysicsExtensionsDefaultBBP.xml", make a copy of it and name the copy HDT.xml and put it in the same folder. Try it and see what happens. Granted, it's been a while since I messed with all of that, so I might be mistaken

Posted

Use Outfit Studio to apply Blabba's impeccable 7B HDT body weighting to whatever 7B mesh you're using, that'll help you get the best out of Groovtama's skeleton.Then get hold of an xml with some decent bounce, I highly recommend Daiemonic's all in one setup, treat yourself to his earrings and ponytail updates too, they're marvelous with the latest HDT files .

 

This in combination is about as good as it gets for 7B, or so I've found anyway. 

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