Alexandra The Nord Queen Posted May 19, 2014 Posted May 19, 2014 I'm thinking something like that: An option to use in some NPC able to train: "Want to train?" When activated, you can use combat skills to improve with him, and attacking him doesn't make others members of faction that he belongs attacking you or increase bounty. The fight is just you vs NPC. Another change is the player and the NPC is set like "essential" when the option is triggered.
DDproductions83 Posted May 20, 2014 Posted May 20, 2014 You could do this yourself You can do it specific by adding a dialogue and doing akspeaker.removefromfaction(factionproperty) akspeaker.setessential(true) actually might be easier to do it as a alias with a script on the alias to endcombat/forgive and add back to faction, remove essential etc when they reach 10% health Look up some tutorials it's easier than you might think especially if you want to do it to specific actors, doing it to ALL or random is where you 100% need aliases and a quest setup
R0R0N0 Posted May 20, 2014 Posted May 20, 2014 Oh this is actually a really good idea, I'd like to venture into doing this seeing as DDproductions83 laid the skeleton for the scripting side of it.
Origamiboy Posted May 21, 2014 Posted May 21, 2014 Rorono this may be the wrong place to ask but can you port bleach characters from bleach vs. crusade for wii? the models are on models resource all i need are grimmjow and ichigo
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