Nessa Posted September 24, 2016 Author Posted September 24, 2016 Best Bittercup Ever! Thank You! Thanks! If you run into any bugs or strangeness (especially on some of her handled quests) be sure to mention them here. I've still never had a chance to test the Old World Blues handling. @Everybody Nope, not dead, obviously. (Much to Bittercup's annoyance no doubt! ) I'll be getting back to bittercup again once things settle down a bit with work. Winter always is a good time for modding.
shardoom Posted November 19, 2016 Posted November 19, 2016 Nessa!! Wth we need the stuff you were putting into your mod, putting into your mod!! I just went to the Pitt fully expecting Bittercup to get changed into that funky slave rag getup you posted. Not sure why but I guess my memory failed me and thought you'd already done it. Now I'm stuck stopped in my tracks because I don't want to do the Pitt without the stuff you were making. So now I can't play and its all your fault! lol
Nessa Posted November 19, 2016 Author Posted November 19, 2016 Hah, it's not -my- fault. It's Stellaris fault! Although.... you could drop by Big Mountain. That's in and hasn't ever been tested that I know of... I am rather curious if my code works there. And no, this isn't dead. The alternate start mod is about 95% done. (It would be done know if not for: ships.) I've got this and a couple other FONV projects I intend to get back to. As soon as I've wrapped up..... the ships!
shardoom Posted November 19, 2016 Posted November 19, 2016 Well I haven't even left DC yet, I was planning on doing the main quest (done) + all the DLC + MZC before I went to Vegas. I tell you what though. I'll make an easily recognisable save and then hop over and give OWB a quick test out. She's meant to get moved to the medical facility right? Is that all or does she have some new squawks and/or quest dialogue?
Nessa Posted November 19, 2016 Author Posted November 19, 2016 From what I remember... she gets warped into her own little cell in the medical facility. She's supposed to have some dialog too but I can't remember if she walks up to you or you get the dialog when talking to her. Which reminds me, I need to finish splicing the dialog for the Pitt and Dead Money. *makes note* I am -not- looking forward to testing either. (Both those DLCS freak me out. )
shardoom Posted November 19, 2016 Posted November 19, 2016 Okay so bad news I'm afraid Nessa, something seems to be wrong. When I eventually killed that robot you placed in there (which is SUPER-massively overpowered btw, it had thousands of HP) I go to Bittercup cells and open it, and she says (without open a dialogue) "I'm alive! You did it!" "I mean... I want to die. But I'd rather do it poetically." But because she says it without opening dialogue with me it doesn't move onto the next topic and the next lines can't be chosen. I looked at the scripting you did and when I open the gate she's supposed to also go into following mode with all her combat settings and distance set? That doesn't happen either. I can make her follow me by setting her to wait, and then to follow again but, well, that isn't what is supposed to happen is it? When I checked her inventory the removeallitems hadn't been complete either, she still had all of the ammo I had given her before. It also seemed to cause a strange bug that upon first approaching the crashed satellite you are teleported back and have to approach it again. That's not exactly game-breaking but it is certainly weird and unexpected
Nessa Posted November 20, 2016 Author Posted November 20, 2016 Huh, so the dialog works sort of. I can't remember if she was supposed to start a dialog or not. I thought the script on the gate gets her to move but clearly it needs some tweaking. I don't think I did anything to the robot. I don't remember doing anything to a robot anyway.... Well, I'll have another look at it. I might have messed up on some dialog options or some such. Thanks for the report! At least now I know it needs fixing!!
shardoom Posted November 20, 2016 Posted November 20, 2016 You gave the robot a X5 pc level multiplier and a base health of 675. lol (to be clear I'm talking about the unique robot added BY your mod)
Nessa Posted November 20, 2016 Author Posted November 20, 2016 I did!? What in the world was I thinking when I did something stupid like that? Yeah, I'll be toning THAT down for sure!
shardoom Posted November 20, 2016 Posted November 20, 2016 Also, I don't think you put in a way to retrieve the gear that gets taken from her? See, this is what happens when you leave your mod alone for so long, now you can't remember what you did! Do you think you could add in a squawk for Bittercup so that she craps herself and screams when she see's the robot scorpions? That would be kind of cool. Maybe not make it happens 'too' often but so every so often when she engages them?
Nessa Posted November 20, 2016 Author Posted November 20, 2016 Her gear should show up... somewhere. Though... I probably didn't keep it with her in the cell. Tell me about it! Super robots? Missing gear? What the....!? Oh that's an idea! Although, I've got one better. She should say something when encountering... Cazedores. But then, -I- squawk when I see those things...
Havoc295 Posted February 27, 2017 Posted February 27, 2017 So I'm having a slight issue where Bittercup's eyes do that messed up double pupil thing and I have no idea what it is I'm supposed to do to fix it. I sorta ignored the problem by giving her her some sunglasses to hide them but now she looks like a Thin Man from X-com and now I can't stop making that comparison. Any suggestions as to what I may try to fix that particular misstep of mine?
Nessa Posted February 28, 2017 Author Posted February 28, 2017 Yeah, she's freaky enough without possessed eyes. Eyes screwing up means there's a texture mishap. So... archive invalidation is the first thing to try. Secondly, it could be Mojave Delight. I vaguely remember somebody telling me there are two of them now, and the newer one messes with eyes. (But I could be wrong.) If you have the one in the link you should be fine. And... there's a 3rd reason slipping my mind. *** And yes, still intending to fix up bugs and wrap up the final 3 DLCs. Currently spaceships are needing finishing though. And I just had a thought. She should probably say "Hell no!" when encountering Cazedores the first time and run away.
ZeroofShadows Posted March 6, 2017 Posted March 6, 2017 Yeah, she's freaky enough without possessed eyes. Eyes screwing up means there's a texture mishap. So... archive invalidation is the first thing to try. Secondly, it could be Mojave Delight. I vaguely remember somebody telling me there are two of them now, and the newer one messes with eyes. (But I could be wrong.) If you have the one in the link you should be fine. And... there's a 3rd reason slipping my mind. *** And yes, still intending to fix up bugs and wrap up the final 3 DLCs. Currently spaceships are needing finishing though. And I just had a thought. She should probably say "Hell no!" when encountering Cazedores the first time and run away. For all the devotion you're doing with Bittercup, maybe you can help out with Brisa's TTW version too.
Nessa Posted March 6, 2017 Author Posted March 6, 2017 Erm... actually Brisa was the reason I made Bittercup. Back when I was still using Brisa she had an annoying habit of attacking any other companion randomly. So I gave up and made Bittercup. Oh and I'm totally doing the HELL NO thing with the cazadores.
ZeroofShadows Posted March 7, 2017 Posted March 7, 2017 Erm... actually Brisa was the reason I made Bittercup. Back when I was still using Brisa she had an annoying habit of attacking any other companion randomly. So I gave up and made Bittercup. Oh and I'm totally doing the HELL NO thing with the cazadores. Heh, that'd be pretty damn cool. I'd say: Do it.
ZeroofShadows Posted May 12, 2017 Posted May 12, 2017 Aww, still no new release Nessa? :'( I'll bet real life....It can be a bitch....
Nessa Posted May 12, 2017 Author Posted May 12, 2017 Erm... yeah or making ships is. Still intend to get back here but busy with ships at the moment.
Loogie Posted May 12, 2017 Posted May 12, 2017 Erm... yeah or making ships is. Still intend to get back here but busy with ships at the moment. Nessa might have improved Bittercup, but her first love will always be the sea.
shardoom Posted May 12, 2017 Posted May 12, 2017 You mean space? I thought she was playing Stellaris? Sailing the starways etc etc. lol
Nessa Posted May 12, 2017 Author Posted May 12, 2017 HAHAHAHA! I do like boats actually, but I -am- making spaceships. If I start making yachts all of a sudden, then it's time to just check out.
Nikkolas Posted April 16, 2018 Posted April 16, 2018 So, hello. I'm a total newbie at modding and I'm just looking into stuff that interests me. TTW and Bittercup led me here. Can I use this mod for her as a companion but use a different mod for her appearance? I love the companion part but I have found other Bittercup designs I prefer, namely one I saw on the TTW site. https://taleoftwowastelands.com/comment/40728#comment-40728 Thanks for any help anyone can give me. Sorry if it's a dumb, obvious question.
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