ElvenScoundrel Posted May 16, 2014 Posted May 16, 2014 Has Gerra made a tool for this, or can anyone help me do this? I want to port the Curvaceous chubby body to Fallout but I'm unsure if there's a Blender script made by Gerra or not.
blabba Posted May 16, 2014 Posted May 16, 2014 'Has gerra made a tool for this...' If you have to ask yourself that question: 99.9% of the time the answer is yes. All you need is the Blender expertise Or if you do 3dsMax/Another 3d modelling program you can use his standalone converter: http://www.loverslab.com/topic/13140-pose-converter-076-992013/ Now if you excuse me I'm in the wrong sub-forum and must return to my proper home, the world is dangerous for an orange
ger4 Posted May 16, 2014 Posted May 16, 2014 I'm also interested in doing this, but towards Oblivion instead. The main issue for me is getting neck, foot and wrist seams to match though, does anyone have any advice on this? Cheers
blabba Posted May 17, 2014 Posted May 17, 2014 I'm also interested in doing this, but towards Oblivion instead. The main issue for me is getting neck, foot and wrist seams to match though, does anyone have any advice on this? Cheers Easy enough, most 3d suites have a vertex alignment script or tool. In 3dsMax there are 'Vertex Snaps' that you can use to align seams or the AntSticherFree script (google it!).
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