bomimo Posted May 14, 2014 Posted May 14, 2014 As said in title.  The flatness only happens when walking. running, jumping and sneaking is all fine. The flicker happens only indoors. Dungeons, houses, caves. I'm using 14.28 and the flatness didn't happen earlier in the day. I'm using the default cfg with the new armors from CT77. Standard xp32 skeleton, as using extended now suddenly gives the problems that used to be the other way around.
dje34 Posted May 14, 2014 Posted May 14, 2014 Try some earlier 'stable' version, it worked for me. Not the perfect solution, though. But good enough.
bomimo Posted May 14, 2014 Author Posted May 14, 2014 For future reference, solved it by disabling frame-limiting and enabling Adaptive V-sync in Nvidia control panel. For AMD users, normal V-sync should suffice. Now it's only the flattening/ pointing in different directions when walking slowly problem left.
b00marrows Posted May 15, 2014 Posted May 15, 2014 flattening sounds like a skeletal issue. not 100% sure tho. are you using Groovtamas skeleton?
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