Nightasy Posted May 3, 2014 Posted May 3, 2014 So I've been fooling around with adding physics to a custom body and I have an issue with the breasts moving inward during the standard running animations. I like the idea of the breasts bouncing up and down but when I run around they seem to move inward towards the chest. They are smaller boobies (bout an A or B cup, little boobies) and I don't want that to happen as it almost looks like they are caving into the chest when the character moves around. Standing still or jumping up and down, looks great. Going for a jog, looks terrible as the breasts seem to cave into the chest or stretch terribly towards the side of the body. Is there anyway to make the breasts ONLY bounce up and down when running but not move inward, left and right? I have the xml editor and I've attempted to change every setting I can find to no avail. None of them seem to stop the breasts from caving in towards the body when joggin around. Example of my problem:
Nightasy Posted May 3, 2014 Author Posted May 3, 2014 It would appear that I have made progress on this myself. Figured out, after digging through the forums that adding breast collision stops the boobies from caving into the body. Now I just have to make some adjustments.
TnTTnT Posted May 3, 2014 Posted May 3, 2014 Have you use this skeleton? http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ Also make sure you select option to support HDT during installation.
Nightasy Posted May 3, 2014 Author Posted May 3, 2014 No, I'm using a different TBBP skeleton. That one causes lower body to be larger and with the body type I'm using, that's a bad thing. I don't want the skeleton to reshape my body type. The skeleton isn't the issue though. I've managed to get rid of the breasts caving into the body, I'm narrowing down exactly what setting was causing it. It had to do collision settings, I'm still narrowing it down to specific settings right now through trial and error. I have narrowed it down specifically to the NPC L Breast and NPC R Breast settings within the hdt.xml file. Now I just have to identify exactly what settings were causing it so I can tweak them specifically to my custom body type.
blabba Posted May 3, 2014 Posted May 3, 2014 Make sure Pre-breasts are set to virtual objects otherwise changes you make in L and R breasts will not happen. Also, if you use TBBP animations, you should at the very least install Groovy's hkx rig map as it gets rid of the TBBP bones so the animations don't control them anymore and instead solely controlled by HDT. This should at the very least smooth out your HDT stuff and actually may fix your issue if you were having it while running TBBP animations.
Hideousghost Posted May 11, 2014 Posted May 11, 2014 I have the same issue with my setup . using CBBE v3.2 and HDT Body v1.4 from blabba along with TBBP animations and clp's all in one xml's setup, pathed female head to hdtPhysicsExtensionsDefaultBBP and male hands 0-1 to hdtm ,along with Groovy's extended skelly,btw i use Hdtpe 10.24 stable and MO. these all work great in game as far as collisions ! however when running the breast sink into the chest ! now at first i had kept my tbbp hkx file the collapse didnt seem a drastic. I removed this hkx as it was a conflicting file but it wasnt a game crasher in the least as it is overwritten by load order in MO ,This is just something i noticed while tinkering around . I cant thank all of awsome modders enough for all you do keep us gasping
threedeedevil Posted May 14, 2014 Posted May 14, 2014 http://www.nexusmods.com/skyrim/mods/54044/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D54044%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D1712899&pUp=1 try this one. if it doesnt work try to use jff v4 to edit your preferences.
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