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Problem with slaves


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Posted

So I have problem. When I try to teleport from place to other place my slaves disappear. I just can teleport with NPC-s which have names.. Any suggestions? 

Guest airdance
Posted

Make your slave a unique npc, and then make them part of the follower faction,

Posted

Which mod?

LoversSlaveTrader: Slaves follow and fast travel works fine. BUT YOU KNOW don't use respawning NPCs = NPCs with no names like bandits, necromancer,....

 

LoversRapeSlave/LoversSlavePlay: slaves get lost when you run too fast or fast travel. (Same. don't use respawning NPCs)

 

For all slaves you can also use http://www.loverslab.com/topic/1569-mad-companionship-spells-mcs-extension-humantouchnpc/

 

Posted

Thanks for quick reply. I have two of them. SlaveTrader & RapeSlave. I just want to make Prison District where will monsters and bandits of all the Cyrodil be. Should I deactivate one of them, if the only option is HumanTouch?

Posted

Use MadCompanionshipSpells. Use the Order spell to put them in the MCS list (get them to follow you), then put them in 'Do Free' mode. They should still follow you through the normal slave AI packages, and if they get lost, you can summon them using the MCS book.

Posted

It's funny but I can teleport to Arcane Uniwersity and slaves will be there. When I try to teleport to Prison District i have no chance i find them there.

Posted

I cant add Temporal Actors to MCS Book  :-/ I dont know how but earlier i didnt have any problems.

There's your problem. Temporal = respawning actor. These don't work properly with slavery.

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